Connect
srv = rust.server("148.113.198.5:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 16, 24 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:39 UTC FW27d ago | 16 | NaN | running | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3750 · seed 445179455
- map
- Procedural Map
- size
- 3750
- seed
- 445179455
Server
srv.info()- address
- 148.113.198.5:28015
- region
- –
- max players
- 300
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:39 UTC
- hostname
- new__us__small__1.playrust.com
- first seen
- 13 Sep 2026
Operator · playrust.com
rust.servers(operator="playrust.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [US East] Facepunch Premium 1 | 99/400 |
| 1 | [EU] Facepunch 1 | 89/400 |
| 2 | [US] Facepunch Softcore 1 | 87/300 |
| 3 | [US] Facepunch Softcore 2 | 70/300 |
| 4 | [EU] Facepunch Premium 1 | 70/350 |
| 5 | [EU East] Facepunch 5 | 36/350 |
| 6 | [EU East] Facepunch 4 | 36/350 |
| 7 | [US East] Facepunch Primitive 1 | 33/400 |
125 servers publish a playrust.com hostname; the busiest are listed.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustopia.gg - US Large | NA · groups of 16+ · monthly · 133 on average | 148/200 |
| 1 | Rusty Moose |US Monthly| | NA · groups of 12+ · monthly · 113 on average | 139/200 |
| 2 | RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY | NA · groups of 50+ · monthly · 63 on average | 68/225 |
| 3 | PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo | NA · groups of 20+ · monthly · 37 on average | 28/200 |
| 4 | Rusticated.com - US Premium Long | NA · groups of 16+ · monthly · 34 on average | 31/150 |
| 5 | Rustoria.co - US Long Premium | NA · groups of 14+ · monthly · 31 on average | 26/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does [US] Facepunch Small 1 rank?
Rank #1,167 on seven-day player hours for [US] Facepunch Small 1, within the top 5% of all ranked servers.
What population does [US] Facepunch Small 1 carry?
[US] Facepunch Small 1 reports 3 players at this refresh, with 300 slots configured. Over the last seven days it averaged 7 players and peaked at 17. The 48-hour sample puts the busiest hour at 15:00 UTC, averaging 10 players.
Server data
How smoothly does [US] Facepunch Small 1 run?
Averaged over 48 hours: 312 server fps, never under 263. Buildings, deployables and all else in the world took the count as high as 96,033 entities. A high of 4,738 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is [US] Facepunch Small 1 on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by [US] Facepunch Small 1. The protocol has to match before you can join, and Steam does the updating.
Is [US] Facepunch Small 1 up, and what does its uptime show?
The current sample puts [US] Facepunch Small 1 online. Count back 12 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Where does [US] Facepunch Small 1 sit?
Its name points to North America, but [US] Facepunch Small 1 publishes no region tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 148.113.198.5:28015 is its address.
Rules, settings, map
Which rules apply on [US] Facepunch Small 1, and what settings?
No gather rate appears in the name: [US] Facepunch Small 1. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. You will find it under Official in game. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.
What is the map on [US] Facepunch Small 1?
The game generates the map on [US] Facepunch Small 1: procedural, size 3,750, seed 445179455. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does [US] Facepunch Small 1 wipe, and how often?
The only wipe [US] Facepunch Small 1 takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 27 days 7 hours ago. A monthly wipe schedule is published in its tags.
On [US] Facepunch Small 1, what happens on wipe day?
Across recent wipes the busiest point averaged 16 players. 24 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which Rust Data filters and lists contain [US] Facepunch Small 1?
On Rust Data, [US] Facepunch Small 1 appears in these lists: Official Rust servers, Rust tutorial servers, North America Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Who operates [US] Facepunch Small 1?
A playrust.com hostname is published by [US] Facepunch Small 1 and by 124 other servers we track, which suggests the same operator runs them.
How should you read the server tags on [US] Facepunch Small 1?
The game's server browser reads these tags from [US] Facepunch Small 1: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival in its standard form; mp300 (Max players): 300 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new; sc2 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join [US] Facepunch Small 1?
Enter client.connect 148.113.198.5:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
