Rust Data

rustdata.spaceservers148.113.198.5:28016.ipynb

Run all rust-data · live

‹ All servers

Online 148.113.198.5:28015 checked 6m ago

[US] Facepunch Small 1

official monthly wipes vanilla

Connect

srv = rust.server("148.113.198.5:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 3/300 # 1% full
7-day average 7 # peak 17
rank #1,167 # top 5%
last wipe 27d ago # monthly schedule
next wipe 7d 17h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0510152002:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. # The force wipe · high confidence

wipe-day peak16players, last three wipes

Coming wipes

inatkind
07d 17hThu 5 Nov, 19:00 UTCFW force wipe
135d 17hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 16, 24 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:39 UTC FW27d ago 16 NaN running 2

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3750 · seed 445179455
Map of [US] Facepunch Small 1
map
Procedural Map
size
3750
seed
445179455
Open on RustMaps

Server

srv.info()
address
148.113.198.5:28015
region
–
max players
300
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 17:39 UTC
hostname
new__us__small__1.playrust.com
first seen
13 Sep 2026

Operator · playrust.com

rust.servers(operator="playrust.com").sort_values("players")

125 servers publish a playrust.com hostname; the busiest are listed.

About this server · in its own words

print(srv.description)
This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustopia.gg - US LargeNA · groups of 16+ · monthly · 133 on average148/200
1Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 113 on average139/200
2RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLYNA · groups of 50+ · monthly · 63 on average68/225
3PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo SoloNA · groups of 20+ · monthly · 37 on average28/200
4Rusticated.com - US Premium LongNA · groups of 16+ · monthly · 34 on average31/150
5Rustoria.co - US Long PremiumNA · groups of 14+ · monthly · 31 on average26/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does [US] Facepunch Small 1 rank?

Rank #1,167 on seven-day player hours for [US] Facepunch Small 1, within the top 5% of all ranked servers.

What population does [US] Facepunch Small 1 carry?

[US] Facepunch Small 1 reports 3 players at this refresh, with 300 slots configured. Over the last seven days it averaged 7 players and peaked at 17. The 48-hour sample puts the busiest hour at 15:00 UTC, averaging 10 players.

Server data

How smoothly does [US] Facepunch Small 1 run?

Averaged over 48 hours: 312 server fps, never under 263. Buildings, deployables and all else in the world took the count as high as 96,033 entities. A high of 4,738 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is [US] Facepunch Small 1 on?

The build is Rust network protocol 2635 and build 168909 on Windows, run by [US] Facepunch Small 1. The protocol has to match before you can join, and Steam does the updating.

Is [US] Facepunch Small 1 up, and what does its uptime show?

The current sample puts [US] Facepunch Small 1 online. Count back 12 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Where does [US] Facepunch Small 1 sit?

Its name points to North America, but [US] Facepunch Small 1 publishes no region tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 148.113.198.5:28015 is its address.

Rules, settings, map

Which rules apply on [US] Facepunch Small 1, and what settings?

No gather rate appears in the name: [US] Facepunch Small 1. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. You will find it under Official in game. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.

What is the map on [US] Facepunch Small 1?

The game generates the map on [US] Facepunch Small 1: procedural, size 3,750, seed 445179455. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does [US] Facepunch Small 1 wipe, and how often?

The only wipe [US] Facepunch Small 1 takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 27 days 7 hours ago. A monthly wipe schedule is published in its tags.

On [US] Facepunch Small 1, what happens on wipe day?

Across recent wipes the busiest point averaged 16 players. 24 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which Rust Data filters and lists contain [US] Facepunch Small 1?

On Rust Data, [US] Facepunch Small 1 appears in these lists: Official Rust servers, Rust tutorial servers, North America Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Who operates [US] Facepunch Small 1?

A playrust.com hostname is published by [US] Facepunch Small 1 and by 124 other servers we track, which suggests the same operator runs them.

How should you read the server tags on [US] Facepunch Small 1?

The game's server browser reads these tags from [US] Facepunch Small 1: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival in its standard form; mp300 (Max players): 300 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new; sc2 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join [US] Facepunch Small 1?

Enter client.connect 148.113.198.5:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Data

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival in its standard form.
mp300
Max players 300 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Gameplay

^t
Tutorial on Start here with Facepunch's tutorial if you are new.

Other

sc2
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,937 players 11,705 servers online