Connect
srv = rust.server("148.113.198.7:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 29, 35 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:40 UTC FW27d ago | 29 | NaN | running | 4 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1946478515
- map
- Procedural Map
- size
- 4500
- seed
- 1946478515
Server
srv.info()- address
- 148.113.198.7:28015
- region
- –
- max players
- 400
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:40 UTC
- hostname
- new__us__west__2.playrust.com
- first seen
- 13 Sep 2026
Operator · playrust.com
rust.servers(operator="playrust.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [EU] Facepunch 1 | 197/400 |
| 1 | [EU] Facepunch Premium 1 | 158/350 |
| 2 | [EU East] Facepunch 4 | 126/350 |
| 3 | [EU East] Facepunch 5 | 119/350 |
| 4 | [EU] Facepunch Softcore 1 | 84/400 |
| 5 | [EU] Facepunch Softcore 2 | 65/400 |
| 6 | [EU East] Facepunch 7 | 59/300 |
| 7 | [US East] Facepunch Premium 1 | 52/400 |
125 servers publish a playrust.com hostname; the busiest are listed.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustopia.gg - US Large | NA · groups of 16+ · monthly · 135 on average | 120/200 |
| 1 | Rusty Moose |US Monthly| | NA · groups of 12+ · monthly · 114 on average | 122/200 |
| 2 | RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY | NA · groups of 50+ · monthly · 64 on average | 47/225 |
| 3 | PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo | NA · groups of 20+ · monthly · 38 on average | 23/200 |
| 4 | Rusticated.com - US Premium Long | NA · groups of 16+ · monthly · 35 on average | 36/150 |
| 5 | Rustoria.co - US Long Premium | NA · groups of 14+ · monthly · 31 on average | 36/200 |
Quick answers
From the figures on this page.
Population
What position does [US West] Facepunch 2 take in the server rankings?
Over the last seven days [US West] Facepunch 2 sits at #986 on player hours, in the top 4% of ranked servers.
How many players does [US West] Facepunch 2 hold at once?
Current row: 5 players on [US West] Facepunch 2, against 400 slots. Over the last seven days it averaged 9 players and peaked at 23. Peak hour in the last 48 hours: 23:00 UTC, mean 14 players.
Server data
How smoothly does [US West] Facepunch 2 run?
Server fps over the last 48 hours averages 232; the floor is 222. Buildings, deployables and all else in the world took the count as high as 144,633 entities. Memory peaked at 6,386 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is [US West] Facepunch 2 on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by [US West] Facepunch 2. Joining needs the same protocol on your game; Steam handles the update.
Is [US West] Facepunch 2 up, and what does its uptime show?
The current sample puts [US West] Facepunch 2 online. Count back 4 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 168 of 168, 100%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does [US West] Facepunch 2 run from?
The name of [US West] Facepunch 2 points to North America, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 148.113.198.7:28015.
Map and rules
Which rules apply on [US West] Facepunch 2, and what settings?
The name [US West] Facepunch 2 carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Official tab in game: it is there. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.
What is the map on [US West] Facepunch 2?
Size 4,500, seed 1946478515: the procedural map on [US West] Facepunch 2, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does [US West] Facepunch 2 wipe, and on what schedule?
Once a month [US West] Facepunch 2 wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 27 days 3 hours ago. Its tags carry a monthly wipe schedule.
What is wipe day on [US West] Facepunch 2 like?
Across recent wipes the busiest point averaged 29 players. 35 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold [US West] Facepunch 2, and which filters?
On Rust Data, [US West] Facepunch 2 appears in these lists: Official Rust servers, Rust tutorial servers, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Who operates [US West] Facepunch 2?
The same operator most likely runs [US West] Facepunch 2 and 124 other servers we track, as all publish a playrust.com hostname.
How should you read the server tags on [US West] Facepunch 2?
These tags are published by [US West] Facepunch 2 and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival in its standard form; mp400 (Max players): The server lists 400 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^t (Tutorial on): Facepunch's tutorial is available to new players here; sc2 (Custom tag): A plugin or the owner added this; standard Rust does not define it. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into [US West] Facepunch 2?
The manual route: launch Rust, F1, then client.connect 148.113.198.7:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
