Rust Data

rustdata.spaceservers148.113.198.86:28016.ipynb

Run all rust-data · live

‹ All servers

Online 148.113.198.86:28015 checked 2h ago

[US West] Facepunch Premium 2

official monthly wipes vanillapremium

Connect

srv = rust.server("148.113.198.86:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 11/400 # 3% full
7-day average 8 # peak 22
rank #1,051 # top 5%
last wipe 27d ago # monthly schedule
next wipe 7d 23h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0510152020:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. # The force wipe · high confidence

wipe-day peak25players, last three wipes

Coming wipes

inatkind
07d 23hThu 5 Nov, 19:00 UTCFW force wipe
135d 23hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 25, 26 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:41 UTC FW27d ago 25 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 834980326
Map of [US West] Facepunch Premium 2
map
Procedural Map
size
4500
seed
834980326
Open on RustMaps

Server

srv.info()
address
148.113.198.86:28015
region
–
max players
400
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 17:41 UTC
hostname
us__west__premium__2.playrust.com
first seen
13 Sep 2026

Operator · playrust.com

rust.servers(operator="playrust.com").sort_values("players")

125 servers publish a playrust.com hostname; the busiest are listed.

About this server · in its own words

print(srv.description)
This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustopia.gg - US LargeNA · groups of 16+ · monthly · 135 on average90/200
1Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 114 on average74/200
2RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLYNA · groups of 50+ · monthly · 64 on average30/225
3PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo SoloNA · groups of 20+ · monthly · 39 on average16/200
4Rusticated.com - US Premium LongNA · groups of 16+ · monthly · 35 on average17/150
5Rustoria.co - US Long PremiumNA · groups of 14+ · monthly · 32 on average22/200

Quick answers

From the figures on this page.

Player counts

How does [US West] Facepunch Premium 2 compare in the rankings?

Player hours over seven days put [US West] Facepunch Premium 2 at #1,051, in the top 5% of the ranked set.

How many players does [US West] Facepunch Premium 2 hold at once?

The sample now reads 11 players for [US West] Facepunch Premium 2, out of 400 slots. Over the last seven days it averaged 8 players and peaked at 22. Averaged by hour over 48 hours, 00:00 UTC is the busiest, at 15 players.

Server data

How smoothly does [US West] Facepunch Premium 2 run?

The 48-hour average is 199 server fps, with a low of 142. Entity numbers reached 154,849, and that includes buildings, deployables and the rest. Memory peaked at 5,835 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does [US West] Facepunch Premium 2 run?

Rust network protocol 2635 and build 168909 on Windows is what [US West] Facepunch Premium 2 runs. Steam updates your game for you, but the protocol must match to join.

Is [US West] Facepunch Premium 2 up, and what does its uptime show?

Online is the state at the latest refresh for [US West] Facepunch Premium 2. Count back 4 hours from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is [US West] Facepunch Premium 2 hosted?

The name of [US West] Facepunch Premium 2 points to North America, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 148.113.198.86:28015.

Rules, settings, map

What rules and settings are recorded for [US West] Facepunch Premium 2?

You will not find a gather rate in the string [US West] Facepunch Premium 2. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. You will find it under Official in game. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. Premium status is needed to join. VAC, Valve's anti-cheat, is enabled.

What is the map on [US West] Facepunch Premium 2?

Size 4,500, seed 834980326: the procedural map on [US West] Facepunch Premium 2, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does [US West] Facepunch Premium 2 wipe, and on what schedule?

A single wipe each month, the force wipe, is all [US West] Facepunch Premium 2 does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 27 days 1 hours ago. A monthly wipe schedule is published in its tags.

On [US West] Facepunch Premium 2, what happens on wipe day?

The average peak over recent wipes is 25 players. Peak population on the latest wipe came 26 hours in.

Tags, lists

Which Rust Data filters and lists contain [US West] Facepunch Premium 2?

These Rust Data lists include [US West] Facepunch Premium 2: Official Rust servers, Rust tutorial servers, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.

Who is behind [US West] Facepunch Premium 2?

A playrust.com hostname is published by [US West] Facepunch Premium 2 and by 124 other servers we track, which suggests the same operator runs them.

Which meanings do the tags on [US West] Facepunch Premium 2 hold?

Read by the game's server browser, the tags [US West] Facepunch Premium 2 publishes are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival play, standard Rust; mp400 (Max players): The server lists 400 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^t (Tutorial on): The Facepunch tutorial is open to new players on this server; ^q (Premium): Premium status is needed to join; sc2 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join [US West] Facepunch Premium 2?

In Rust, F1 opens the console: type client.connect 148.113.198.86:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. Premium status is needed to join.

Server tags · what each one means

srv.tags.decode()

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Data

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival play, standard Rust.
mp400
Max players The server lists 400 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^t
Tutorial on The Facepunch tutorial is open to new players on this server.

Mods and access

^q
Premium Premium status is needed to join.

Other

sc2
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online