Connect
srv = rust.server("148.113.198.9:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 9h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 9h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 20, 46 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:40 UTC FW27d ago | 20 | NaN | running | 7 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 166856579
- map
- Procedural Map
- size
- 4500
- seed
- 166856579
Server
srv.info()- address
- 148.113.198.9:28015
- region
- –
- max players
- 400
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:40 UTC
- hostname
- new__us__west__1.playrust.com
- first seen
- 13 Sep 2026
Operator · playrust.com
rust.servers(operator="playrust.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [EA] Softcore 1 | 81/350 |
| 1 | [EU] Facepunch 1 | 80/400 |
| 2 | [EU East] Facepunch 4 | 63/350 |
| 3 | [EU] Facepunch Premium 1 | 56/350 |
| 4 | [EU East] Facepunch 5 | 39/350 |
| 5 | [US East] Facepunch Premium 1 | 31/400 |
| 6 | [EA] Facepunch 2 | 30/300 |
| 7 | [EU] Facepunch Softcore 1 | 30/400 |
125 servers publish a playrust.com hostname; the busiest are listed.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustopia.gg - US Large | NA · groups of 16+ · monthly · 129 on average | 40/200 |
| 1 | Rusty Moose |US Monthly| | NA · groups of 12+ · monthly · 111 on average | 54/200 |
| 2 | RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY | NA · groups of 50+ · monthly · 60 on average | 21/225 |
| 3 | PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo | NA · groups of 20+ · monthly · 36 on average | 12/200 |
| 4 | Rusticated.com - US Premium Long | NA · groups of 16+ · monthly · 33 on average | 21/150 |
| 5 | Rustoria.co - US Long Premium | NA · groups of 14+ · monthly · 31 on average | 14/200 |
Quick answers
From the figures on this page.
Population
How does [US West] Facepunch 1 compare in the rankings?
Player hours over seven days put [US West] Facepunch 1 at #1,176, in the top 5% of the ranked set.
How full does [US West] Facepunch 1 run?
The sample now reads 2 players for [US West] Facepunch 1, out of 400 slots. Over the last seven days it averaged 7 players and peaked at 17. Averaged by hour over 48 hours, 19:00 UTC is the busiest, at 11 players.
About the server
How well does [US West] Facepunch 1 perform?
The 48-hour average is 232 server fps, with a low of 212. The entity count peaked at 129,944, covering buildings, deployables and the rest of the world. Memory peaked at 5,532 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is [US West] Facepunch 1 on?
Rust network protocol 2635 and build 168909 on Windows is what [US West] Facepunch 1 runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is [US West] Facepunch 1, and is it up?
The current sample puts [US West] Facepunch 1 online. Count back 19 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is [US West] Facepunch 1 hosted?
No region tag is published by [US West] Facepunch 1, though its name points to North America. Rust Data does not look up where the machine stands; it shows where a server says it is. 148.113.198.9:28015 is its address.
Settings and map
What rules and settings are recorded for [US West] Facepunch 1?
You will not find a gather rate in the string [US West] Facepunch 1. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. You will find it under Official in game. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.
Which map has [US West] Facepunch 1 selected?
The game generates the map on [US West] Facepunch 1: procedural, size 4,500, seed 166856579. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
On what schedule does [US West] Facepunch 1 wipe?
The only wipe [US West] Facepunch 1 takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 27 days 15 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.
What is wipe day on [US West] Facepunch 1 like?
Across recent wipes the busiest point averaged 20 players. The crowd on the latest wipe topped out 46 hours after it began.
Lists and tags
Where does [US West] Facepunch 1 appear among Rust Data lists and filters?
These Rust Data lists include [US West] Facepunch 1: Official Rust servers, Rust tutorial servers, North America Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Which operator runs [US West] Facepunch 1?
The same operator most likely runs [US West] Facepunch 1 and 124 other servers we track, as all publish a playrust.com hostname.
Which meanings do the tags on [US West] Facepunch 1 hold?
Read by the game's server browser, the tags [US West] Facepunch 1 publishes are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival in its standard form; mp400 (Max players): The server lists 400 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new; sc2 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into [US West] Facepunch 1?
Enter client.connect 148.113.198.9:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
