Online NA 15.204.232.45:28015 checked 8m ago
Jack&Swan PVE|No Decay|No Raid|No Kill
Connect
srv = rust.server("15.204.232.45:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 12% of all ranked servers, top 24% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 14h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 14h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 3 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:46 UTC FW27d ago | 13 | NaN | running | 3 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 171130
- map
- Procedural Map
- size
- 5000
- seed
- 171130
Server
srv.info()- address
- 15.204.232.45:28015
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 18:52 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 54 on average | 50/200 |
| 1 | [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 26/200 |
| 2 | Rusty Spoons PvE | no raiding / stealing / killing | NA · groups of 10+ · monthly · 13 on average | 10/100 |
| 3 | MadRust PVE - Get Achievements | NA · groups of 8+ · monthly · 12 on average | 8/50 |
| 4 | [US] PureRust | PvE | No Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 11 on average | 5/150 |
| 5 | Stillwater Shores PVE | PVP | NA · groups of 30+ · monthly · 6 on average | 7/100 |
Quick answers
From the figures on this page.
Population data
What position does Jack&Swan PVE|No Decay|No Raid|No Kill take in the server rankings?
Player hours over the last seven days: #2,736 for Jack&Swan PVE|No Decay|No Raid|No Kill, #447 in North America, within the top 12% of the ranked set.
How full does Jack&Swan PVE|No Decay|No Raid|No Kill run?
Jack&Swan PVE|No Decay|No Raid|No Kill reports 1 players at this refresh, with 50 slots configured. Over the last seven days it averaged 1 players and peaked at 10. The 48-hour sample puts the busiest hour at 23:00 UTC, averaging 8 players.
Server data
How smoothly does Jack&Swan PVE|No Decay|No Raid|No Kill run?
Averaged over 48 hours: 47 server fps, never under 18. The entity count peaked at 194,585, covering buildings, deployables and the rest of the world. A high of 6,987 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Jack&Swan PVE|No Decay|No Raid|No Kill run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Jack&Swan PVE|No Decay|No Raid|No Kill. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Jack&Swan PVE|No Decay|No Raid|No Kill, and is it up?
Jack&Swan PVE|No Decay|No Raid|No Kill reports itself online at the current refresh. Count back 13 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Where does Jack&Swan PVE|No Decay|No Raid|No Kill sit?
The NA tag is what Jack&Swan PVE|No Decay|No Raid|No Kill uses to list itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 15.204.232.45:28015.
Settings and map
Which settings and rules does Jack&Swan PVE|No Decay|No Raid|No Kill run?
The name Jack&Swan PVE|No Decay|No Raid|No Kill carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as pve, no combat between players. It is a community server, and the browser files it under Community. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
Which map has Jack&Swan PVE|No Decay|No Raid|No Kill selected?
The game generates the map on Jack&Swan PVE|No Decay|No Raid|No Kill: procedural, size 5,000, seed 171130. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does Jack&Swan PVE|No Decay|No Raid|No Kill wipe, and on what schedule?
The only wipe Jack&Swan PVE|No Decay|No Raid|No Kill takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 27 days 9 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.
On Jack&Swan PVE|No Decay|No Raid|No Kill, what happens on wipe day?
The average peak over recent wipes is 13 players. Peak population on the latest wipe came 3 hours in.
Tags, lists
Which lists on Rust Data hold Jack&Swan PVE|No Decay|No Raid|No Kill, and which filters?
On Rust Data, Jack&Swan PVE|No Decay|No Raid|No Kill appears in these lists: Rust community servers, unfiltered, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Jack&Swan PVE|No Decay|No Raid|No Kill hold?
These tags are published by Jack&Swan PVE|No Decay|No Raid|No Kill and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser files it under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Jack&Swan PVE|No Decay|No Raid|No Kill?
In Rust, F1 opens the console: type client.connect 15.204.232.45:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://discord.com/invite/4A4DyP2w.