Rust Data

rustdata.spaceservers159.196.59.137:28017.ipynb

Run all rust-data · live

‹ All servers

Online OC 159.196.59.137:28015 checked 10m ago

<mag> Rust | PVP | Adelaide |

monthly wipes vanillapremium

Connect

srv = rust.server("159.196.59.137:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/25 # 0% full
7-day average 0 # peak 2
rank #5,875 # top 26% · #132 in OC
last wipe 27d ago # monthly schedule
next wipe 7d 2h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers, top 62% in OC. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. # The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

inatkind
07d 2hThu 5 Nov, 19:00 UTCFW force wipe
135d 2hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 12 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 21:08 UTC FW27d ago 6 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 969105723
Map of <mag> Rust | PVP | Adelaide |
map
Procedural Map
size
4250
seed
969105723
Open on RustMaps

Server

srv.info()
address
159.196.59.137:28015
region
OC
max players
25
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 21:08 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustafied.com - AU LongOC · groups of 16+ · monthly · 27 on average4/100
1[AU] Facepunch Premium 1OC · groups of 8+ · monthly · 8 on average5/250
2[AU] Facepunch 1OC · groups of 8+ · monthly · 7 on average5/250
3[NZ] Vanilla Rust 1OC · groups of 8+ · monthly · 4 on average1/75
4AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEPOC · groups of 8+ · monthly · 4 on average3/500
5ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 3 on average2/100

Quick answers

From the figures on this page.

Population

What position does <mag> Rust | PVP | Adelaide | take in the server rankings?

Player hours over the last seven days: #5,875 for <mag> Rust | PVP | Adelaide |, #132 in Oceania, within the top 26% of the ranked set.

How full does <mag> Rust | PVP | Adelaide | run?

<mag> Rust | PVP | Adelaide | reports 0 players at this refresh, with 25 slots configured. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 21:00 UTC, mean 1 players.

Server facts

How well does <mag> Rust | PVP | Adelaide | perform?

The 48-hour average is 53 server fps, with a low of 32. Entity numbers reached 108,521, and that includes buildings, deployables and the rest. Memory peaked at 3,229 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on <mag> Rust | PVP | Adelaide |?

The build is Rust network protocol 2635 and build 168909 on Windows, run by <mag> Rust | PVP | Adelaide |. Joining needs the same protocol on your game; Steam handles the update.

Is <mag> Rust | PVP | Adelaide | up, and what does its uptime show?

The current sample puts <mag> Rust | PVP | Adelaide | online. Count back 17 hours from its reported uptime to get the last restart. Uptime of 89% across the last 7 full days: 149 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Where does <mag> Rust | PVP | Adelaide | sit?

In Oceania, <mag> Rust | PVP | Adelaide | lists itself, using the OC tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 159.196.59.137:28015 is its address.

Rules, settings, map

Which rules apply on <mag> Rust | PVP | Adelaide |, and what settings?

No gather rate appears in the name: <mag> Rust | PVP | Adelaide |. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. Premium status is needed to join. VAC, Valve's anti-cheat, is enabled.

Which map has <mag> Rust | PVP | Adelaide | loaded?

<mag> Rust | PVP | Adelaide | runs a procedural map of size 4,250 with seed 969105723, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

On what schedule does <mag> Rust | PVP | Adelaide | wipe?

A single wipe each month, the force wipe, is all <mag> Rust | PVP | Adelaide | does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 27 days 19 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.

What is wipe day on <mag> Rust | PVP | Adelaide | like?

Across recent wipes the busiest point averaged 6 players. The crowd on the latest wipe topped out 12 hours after it began.

Lists and tags

Which Rust Data filters and lists contain <mag> Rust | PVP | Adelaide |?

These Rust Data lists include <mag> Rust | PVP | Adelaide |: Oceania Rust servers, Rust community servers, unfiltered and Vanilla Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on <mag> Rust | PVP | Adelaide |?

Read by the game's server browser, the tags <mag> Rust | PVP | Adelaide | publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp25 (Max players): 25 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^q (Premium): Premium status is needed to join; OC (Oceania): Oceania is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join <mag> Rust | PVP | Adelaide |?

In Rust, F1 opens the console: type client.connect 159.196.59.137:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. Premium status is needed to join.

Server tags · what each one means

srv.tags.decode()

Published as mp25,ptrak,$r?,v2635,^m,^v,OC,gmvanilla,cs168909,^q,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp25
Max players 25 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^q
Premium Premium status is needed to join.

Region

OC
Oceania Oceania is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 97,045 players 11,869 servers online