Rust Data

rustdata.spaceservers16.106.40.130:28418.ipynb

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Offline EA 16.106.40.130:28417 checked 6d ago

#测试服务器

vanillamoddedoxidepve

Connect

srv = rust.server("16.106.40.130:28418")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,276 # top 69% · #471 in EA
last wipe 10d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers, top 88% in EA. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
16.106.40.130:28417
region
EA
max players
50
group limit
16 max
wipe schedule
–
last wipe
19 Oct 2026, 02:30 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average19/200
1QS『鱼山路』pve|耐玩|升级|突袭EA · groups of 8+ · 37 on average32/100
2[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 34 on average24/100
3Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 33 on average7/100
4Japan Tokyo - Chill PvE|JPEA · groups of 16+ · 21 on average8/100
5爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average15/88

Quick answers

From the figures on this page.

Population data

What position does #测试服务器 take in the server rankings?

Player hours over the last seven days: #15,276 for #测试服务器, #471 in Asia, within the top 69% of the ranked set.

How full does #测试服务器 run?

#测试服务器 returns no live count at this refresh, having last been seen 6 days ago. Over the last seven days it averaged 0 players.

About the server

Which Rust version is #测试服务器 on?

Rust network protocol 2634 and build 167781 on Windows is what #测试服务器 runs. Joining needs the same protocol on your game; Steam handles the update.

Is #测试服务器 up, and what does its uptime show?

Offline now for #测试服务器, last seen 6 days ago. 0 of 120 hours up over the last 5 full days, or 0%. Rust Data logged it first on 23 October 2026.

Which location does #测试服务器 run from?

The EA tag is what #测试服务器 uses to list itself in Asia. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 16.106.40.130:28417.

Map and rules

Which rules apply on #测试服务器, and what settings?

The name #测试服务器 carries no gather rate. 16 players is the maximum per group. Recorded as pve, player combat is not allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC off.

Which map has #测试服务器 loaded?

#测试服务器 runs a procedural map, which the game generates.

Wipe data

On what schedule does #测试服务器 wipe?

Too few wipes are on record for #测试服务器 to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 10 days 20 hours ago.

Tags, lists

Which lists on Rust Data hold #测试服务器, and which filters?

The Rust Data lists that #测试服务器 fits are: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on #测试服务器?

These tags are published by #测试服务器 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts16 (Group limit): Team size tops out at 16; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EA (East Asia): The server browser files it under East Asia. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join #测试服务器?

Enter client.connect 16.106.40.130:28417 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,^v,EA,^p,gmrust,cs167781,ts16,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts16
Group limit Team size tops out at 16.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Build number: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 75,264 players 11,770 servers online