Offline EA 16.106.40.89:28417 checked 10d ago
#测试服务器
Connect
srv = rust.server("16.106.40.89:28418")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 16.106.40.89:28417
- region
- EA
- max players
- 50
- group limit
- 16 max
- wipe schedule
- –
- last wipe
- 19 Oct 2026, 02:30 UTC
- hostname
- –
- first seen
- 19 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 58 on average | 63/200 |
| 1 | QS『鱼山路』pve|耐玩|升级|突袭 | EA · groups of 8+ · 37 on average | 47/100 |
| 2 | [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 | EA · groups of 8+ · monthly · 35 on average | 34/100 |
| 3 | Japan Tokyo - Vanilla PvE|JP|Beginner | EA · groups of 16+ · 34 on average | 6/100 |
| 4 | Japan Tokyo - Chill PvE|JP | EA · groups of 16+ · 21 on average | 0/100 |
| 5 | 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 | EA · groups of 8+ · monthly · 20 on average | 18/88 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does #测试服务器 rank?
On seven-day player hours #测试服务器 is #15,281 overall and #500 in Asia, inside the top 69% of all ranked servers.
How full does #测试服务器 run?
The current row shows #测试服务器 offline; the last response was 10 days 4 hours ago.
Server facts
What is the Rust version on #测试服务器?
Version Rust network protocol 2634 and build 167781 on Windows is reported by #测试服务器. The protocol has to match before you can join, and Steam does the updating.
Is #测试服务器 up, and what does its uptime show?
#测试服务器 is offline at this refresh; the last response came 10 days 4 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 19 October 2026.
Which location does #测试服务器 run from?
The EA tag is what #测试服务器 uses to list itself in Asia. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 16.106.40.89:28417.
Rules, settings, map
Which settings and rules does #测试服务器 run?
You will not find a gather rate in the string #测试服务器. 16 players is the maximum per group. Recorded as pve, no combat between players. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.
Which map has #测试服务器 loaded?
#测试服务器 runs a procedural map, which the game generates.
Wipes and dates
On what schedule does #测试服务器 wipe?
Too few wipes are on record for #测试服务器 to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 10 days 6 hours ago, and that is the one in play.
Tags, lists
Which lists on Rust Data hold #测试服务器, and which filters?
The Rust Data lists that #测试服务器 fits are: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on #测试服务器?
The game's server browser reads these tags from #测试服务器: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts16 (Group limit): Team size tops out at 16; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EA (East Asia): In the server browser it sits under East Asia. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to #测试服务器?
The manual route: launch Rust, F1, then client.connect 16.106.40.89:28417. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.