Online 160.251.212.246:28015 checked 12m ago
[JP] Rustract |PVE
Connect
srv = rust.server("160.251.212.246:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 20:43 UTC FW28d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3750 · seed 712011
- map
- Procedural Map
- size
- 3750
- seed
- 712011
Server
srv.info()- address
- 160.251.212.246:28015
- region
- –
- max players
- 30
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 20:43 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 13/200 |
| 1 | QS『鱼山路』pve|耐玩|升级|突袭 | EA · groups of 8+ · 37 on average | 32/100 |
| 2 | [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 | EA · groups of 8+ · monthly · 34 on average | 27/100 |
| 3 | Japan Tokyo - Vanilla PvE|JP|Beginner | EA · groups of 16+ · 33 on average | 10/100 |
| 4 | Japan Tokyo - Chill PvE|JP | EA · groups of 16+ · 21 on average | 15/100 |
| 5 | 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 | EA · groups of 8+ · monthly · 20 on average | 14/88 |
Quick answers
From the figures on this page.
Population
What position does [JP] Rustract |PVE take in the server rankings?
Over the last seven days [JP] Rustract |PVE sits at #3,950 on player hours, in the top 18% of ranked servers.
What population does [JP] Rustract |PVE carry?
[JP] Rustract |PVE reports 1 players at this refresh, with 30 slots configured. Over the last seven days it averaged 1 players and peaked at 5. Peak hour in the last 48 hours: 12:00 UTC, mean 4 players.
Server data
How smoothly does [JP] Rustract |PVE run?
Server fps over the last 48 hours averages 59; the floor is 51. Entity numbers reached 78,534, and that includes buildings, deployables and the rest. Memory peaked at 2,331 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does [JP] Rustract |PVE run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by [JP] Rustract |PVE. The protocol has to match before you can join, and Steam does the updating.
How reliable is [JP] Rustract |PVE, and is it online now?
Online is the state at the latest refresh for [JP] Rustract |PVE. Count back 2 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 143 of 168, 85%. Rust Data logged it first on 13 September 2026.
In which location is [JP] Rustract |PVE hosted?
The name of [JP] Rustract |PVE points to Asia, even though no region tag is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 160.251.212.246:28015 is its address.
Map and rules
What rules and settings are recorded for [JP] Rustract |PVE?
You will not find a gather rate in the string [JP] Rustract |PVE. No custom cap; the default of 8 players per group stands. pve is the game mode here, and no combat between players. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has [JP] Rustract |PVE loaded?
[JP] Rustract |PVE runs a procedural map of size 3,750 with seed 712011, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
On what schedule does [JP] Rustract |PVE wipe?
Once a month [JP] Rustract |PVE wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 28 days 3 hours ago, and that is the one in play.
What is wipe day on [JP] Rustract |PVE like?
Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 17 hours in.
Tags and filters
Which lists on Rust Data hold [JP] Rustract |PVE, and which filters?
On Rust Data, [JP] Rustract |PVE appears in these lists: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on [JP] Rustract |PVE?
These tags are published by [JP] Rustract |PVE and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp30 (Max players): The server lists 30 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to [JP] Rustract |PVE?
The manual route: launch Rust, F1, then client.connect 160.251.212.246:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://discord.com/invite/kxV4cxZmKa is the website recorded for it.