Connect
srv = rust.server("162.19.127.25:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 9h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 9h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 8 Oct, 04:25 UTC21d ago | 0 | NaN | running | 0 |
| 1 | Fri 25 Sep, 04:27 UTC34d ago | 0 | NaN | 13 days | 0 |
| 2 | Wed 16 Sep, 11:59 UTC42d ago | 2 | halved by day 6 | 8.7 days | 0 |
| 3 | Tue 15 Sep, 15:48 UTC43d ago | 2 | NaN | 0.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 211649
- map
- Procedural Map
- size
- 4500
- seed
- 211649
Server
srv.info()- address
- 162.19.127.25:28015
- region
- –
- max players
- –
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 25 Sep 2026, 04:27 UTC
- hostname
- lin-eu-test.playrust.com
- first seen
- 13 Sep 2026
Operator · playrust.com
rust.servers(operator="playrust.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [EU] Facepunch 1 | 81/400 |
| 1 | [EA] Softcore 1 | 79/350 |
| 2 | [EU East] Facepunch 4 | 64/350 |
| 3 | [EU] Facepunch Premium 1 | 55/350 |
| 4 | [EU East] Facepunch 5 | 38/350 |
| 5 | [US East] Facepunch Premium 1 | 36/400 |
| 6 | [EA] Facepunch 2 | 29/300 |
| 7 | [EA] Facepunch 3 | 28/350 |
125 servers publish a playrust.com hostname; the busiest are listed.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 293/325 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 216 on average | 138/200 |
| 2 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 51/100 |
| 3 | Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 123 on average | 106/300 |
| 4 | Rusty Moose |EU Small| | EU · groups of 8+ · monthly · 57 on average | 43/200 |
| 5 | Rustafied.com - EU Long - Small II | EU · groups of 16+ · monthly · 42 on average | 19/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does [EU] Facepunch Tech Test rank?
Over the last seven days [EU] Facepunch Tech Test sits at #15,335 on player hours, in the top 69% of ranked servers.
How many players does [EU] Facepunch Tech Test hold at once?
At this timestamp, 0 players are on [EU] Facepunch Tech Test. Over the last seven days it averaged 0 players.
Server data
How well does [EU] Facepunch Tech Test perform?
The 48-hour average is 240 server fps, with a low of 240. Entity numbers reached 120,000, and that includes buildings, deployables and the rest. A high of 4,438 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on [EU] Facepunch Tech Test?
Version Rust network protocol 2635 and build 169619 on Linux is reported by [EU] Facepunch Tech Test. Joining needs the same protocol on your game; Steam handles the update.
How reliable is [EU] Facepunch Tech Test, and is it online now?
Online is the state at the latest refresh for [EU] Facepunch Tech Test. A restart about 2 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.
Which location does [EU] Facepunch Tech Test run from?
Its name points to Europe, but [EU] Facepunch Tech Test publishes no region tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 162.19.127.25:28015.
Rules, settings, map
Which settings and rules does [EU] Facepunch Tech Test run?
You will not find a gather rate in the string [EU] Facepunch Tech Test. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. You will find it under Official in game. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.
What is the map on [EU] Facepunch Tech Test?
Size 4,500, seed 211649: the procedural map on [EU] Facepunch Tech Test, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does [EU] Facepunch Tech Test wipe, and on what schedule?
Once a month [EU] Facepunch Tech Test wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 34 days 4 hours ago. Its tags carry a monthly wipe schedule.
What is wipe day on [EU] Facepunch Tech Test like?
Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 6.
Tags and filters
Which lists on Rust Data hold [EU] Facepunch Tech Test, and which filters?
These Rust Data lists include [EU] Facepunch Tech Test: EU Rust servers, Official Rust servers, Rust tutorial servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Who is behind [EU] Facepunch Tech Test?
[EU] Facepunch Tech Test and 124 other servers we track both publish a playrust.com hostname, so the same operator most likely runs them.
How should you read the server tags on [EU] Facepunch Tech Test?
These tags are published by [EU] Facepunch Tech Test and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): The server lists 0 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs169619 (Build): Build number: 169619; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^t (Tutorial on): The Facepunch tutorial is open to new players on this server. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join [EU] Facepunch Tech Test?
The manual route: launch Rust, F1, then client.connect 162.19.127.25:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
