Rust Data

rustdata.spaceservers162.19.127.25:28017.ipynb

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Online 162.19.127.25:28015 checked 8m ago

[EU] Facepunch Tech Test

official monthly wipes vanilla

Connect

srv = rust.server("162.19.127.25:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak –
rank #15,335 # top 69%
last wipe 34d ago # monthly schedule
next wipe 7d 9h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. # The force wipe · high confidence

usual gap8.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 6

Coming wipes

inatkind
07d 9hThu 5 Nov, 19:00 UTCFW force wipe
135d 9hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 8 OctFri 25 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 8 Oct, 04:25 UTC21d ago 0 NaN running 0
1 Fri 25 Sep, 04:27 UTC34d ago 0 NaN 13 days 0
2 Wed 16 Sep, 11:59 UTC42d ago 2 halved by day 6 8.7 days 0
3 Tue 15 Sep, 15:48 UTC43d ago 2 NaN 0.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 211649
Map of [EU] Facepunch Tech Test
map
Procedural Map
size
4500
seed
211649
Open on RustMaps

Server

srv.info()
address
162.19.127.25:28015
region
–
max players
–
group limit
8, the default
wipe schedule
monthly
last wipe
25 Sep 2026, 04:27 UTC
hostname
lin-eu-test.playrust.com
first seen
13 Sep 2026

Operator · playrust.com

rust.servers(operator="playrust.com").sort_values("players")

125 servers publish a playrust.com hostname; the busiest are listed.

About this server · in its own words

print(srv.description)
This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average293/325
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 216 on average138/200
2Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average51/100
3Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 123 on average106/300
4Rusty Moose |EU Small|EU · groups of 8+ · monthly · 57 on average43/200
5Rustafied.com - EU Long - Small IIEU · groups of 16+ · monthly · 42 on average19/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does [EU] Facepunch Tech Test rank?

Over the last seven days [EU] Facepunch Tech Test sits at #15,335 on player hours, in the top 69% of ranked servers.

How many players does [EU] Facepunch Tech Test hold at once?

At this timestamp, 0 players are on [EU] Facepunch Tech Test. Over the last seven days it averaged 0 players.

Server data

How well does [EU] Facepunch Tech Test perform?

The 48-hour average is 240 server fps, with a low of 240. Entity numbers reached 120,000, and that includes buildings, deployables and the rest. A high of 4,438 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on [EU] Facepunch Tech Test?

Version Rust network protocol 2635 and build 169619 on Linux is reported by [EU] Facepunch Tech Test. Joining needs the same protocol on your game; Steam handles the update.

How reliable is [EU] Facepunch Tech Test, and is it online now?

Online is the state at the latest refresh for [EU] Facepunch Tech Test. A restart about 2 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.

Which location does [EU] Facepunch Tech Test run from?

Its name points to Europe, but [EU] Facepunch Tech Test publishes no region tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 162.19.127.25:28015.

Rules, settings, map

Which settings and rules does [EU] Facepunch Tech Test run?

You will not find a gather rate in the string [EU] Facepunch Tech Test. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. You will find it under Official in game. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.

What is the map on [EU] Facepunch Tech Test?

Size 4,500, seed 211649: the procedural map on [EU] Facepunch Tech Test, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does [EU] Facepunch Tech Test wipe, and on what schedule?

Once a month [EU] Facepunch Tech Test wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 34 days 4 hours ago. Its tags carry a monthly wipe schedule.

What is wipe day on [EU] Facepunch Tech Test like?

Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 6.

Tags and filters

Which lists on Rust Data hold [EU] Facepunch Tech Test, and which filters?

These Rust Data lists include [EU] Facepunch Tech Test: EU Rust servers, Official Rust servers, Rust tutorial servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Who is behind [EU] Facepunch Tech Test?

[EU] Facepunch Tech Test and 124 other servers we track both publish a playrust.com hostname, so the same operator most likely runs them.

How should you read the server tags on [EU] Facepunch Tech Test?

These tags are published by [EU] Facepunch Tech Test and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): The server lists 0 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs169619 (Build): Build number: 169619; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^t (Tutorial on): The Facepunch tutorial is open to new players on this server. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join [EU] Facepunch Tech Test?

The manual route: launch Rust, F1, then client.connect 162.19.127.25:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs169619,ts8

On Rust Data

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival in its standard form.
mp0
Max players The server lists 0 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs169619
Build Build number: 169619.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Gameplay

^t
Tutorial on The Facepunch tutorial is open to new players on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 48,364 players 11,659 servers online