Online EU 168.100.162.210:28010 checked 12m ago
US Hub 01
Connect
srv = rust.server("168.100.162.210:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 4% of all ranked servers, top 12% in EU. Ranked on player hours over the last seven days.
World resets · a new world every few hours; none of these counts as a wipe
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 29 Oct, 06:15 UTC11h ago | NaN | NaN | NaN | 35 |
| 1 | Wed 28 Oct, 04:02 UTC1d ago | NaN | NaN | NaN | 1 |
| 2 | Sun 25 Oct, 03:16 UTC4d ago | NaN | NaN | NaN | 9 |
| 3 | Sun 25 Oct, 03:13 UTC4d ago | NaN | NaN | NaN | 6 |
| 4 | Sun 25 Oct, 03:07 UTC4d ago | NaN | NaN | NaN | 7 |
| 5 | Sun 25 Oct, 02:58 UTC4d ago | NaN | NaN | NaN | 3 |
| 6 | Sun 25 Oct, 02:53 UTC4d ago | NaN | NaN | NaN | 0 |
| 7 | Sun 25 Oct, 02:31 UTC4d ago | NaN | NaN | NaN | 4 |
| 8 | Fri 23 Oct, 09:27 UTC6d ago | NaN | NaN | NaN | 2 |
| 9 | Thu 22 Oct, 19:19 UTC6d ago | 230 | NaN | 0.6 days | 26 |
| 10 | Mon 19 Oct, 00:45 UTC10d ago | 39 | held half | 3.8 days | 4 |
| 11 | Sat 17 Oct, 16:00 UTC12d ago | 212 | NaN | 1.4 days | 4 |
| 12 | Thu 15 Oct, 19:04 UTC13d ago | NaN | NaN | NaN | 1 |
| 13 | Thu 15 Oct, 18:53 UTC13d ago | NaN | NaN | NaN | 1 |
| 14 | Thu 15 Oct, 16:11 UTC14d ago | NaN | NaN | NaN | 0 |
| 15 | Thu 15 Oct, 16:06 UTC14d ago | 117 | held half | 2 days | 5 |
| 16 | Tue 13 Oct, 22:30 UTC15d ago | 91 | NaN | 1.7 days | 0 |
| 17 | Mon 12 Oct, 23:30 UTC16d ago | 91 | NaN | 1 days | 2 |
| 18 | Wed 7 Oct, 22:32 UTC21d ago | NaN | NaN | NaN | 3 |
| 19 | Wed 7 Oct, 21:21 UTC21d ago | 61 | held half | 5.1 days | 8 |
display(srv.map, srv.info())
Map
- map
- ATLAS MINI-GAMES
- size
- –
- seed
- –
Server
srv.info()- address
- 168.100.162.210:28010
- region
- EU
- max players
- 3300
- group limit
- 1000 max
- wipe schedule
- –
- last wipe
- resets constantly
- hostname
- –
- first seen
- 29 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Raid Simulator 2.0 (Raidsim) | EU · groups of 100+ · 223 on average | 353/500 |
| 1 | [EU] Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOW | EU · no group limit · 190 on average | 317/500 |
| 2 | UKN.GG - EU Training Grounds - Main | EU · groups of 500+ · 56 on average | 98/250 |
| 3 | EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets | EU · groups of 10+ · 36 on average | 58/200 |
| 4 | UKN.GG - EU Training Grounds - Main 2 | EU · groups of 500+ · 13 on average | 23/250 |
| 5 | [EU-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/29 | EU · groups of 100+ · 12 on average | 28/200 |
Quick answers
From the figures on this page.
Player counts
How does US Hub 01 compare in the rankings?
Ranked #786 on seven-day player hours, US Hub 01 is #357 in Europe and in the top 4% of all ranked servers.
How full does US Hub 01 run?
Current row: 0 players on US Hub 01, against 3,300 slots. Over the last seven days it averaged 14 players and peaked at 276. Peak hour in the last 48 hours: 10:00 UTC, mean 45 players.
About the server
What is the Rust version on US Hub 01?
Rust network protocol 2635 and build 168909 on Linux is what US Hub 01 runs. Steam updates your game for you, but the protocol must match to join.
How reliable is US Hub 01, and is it online now?
US Hub 01 reports itself online at the current refresh. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 29 September 2026.
Where does US Hub 01 sit?
With its EU tag, US Hub 01 lists itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 168.100.162.210:28010.
Map and rules
Which settings and rules does US Hub 01 run?
You will not find a gather rate in the string US Hub 01. Group size tops out at 1000 players. minigames & battle royale is the game mode here, and battle royale, arenas, parkour, Bedwars. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Wipes and dates
On what schedule does US Hub 01 wipe?
A new world arrives every few hours on US Hub 01, so no wipe schedule is kept and those resets do not count as wipes.
Lists and tags
Which lists on Rust Data hold US Hub 01, and which filters?
On Rust Data, US Hub 01 appears in these lists: EU Rust servers, Modded Rust servers and Rust aim training servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Average players: 10+ on average.
How should you read the server tags on US Hub 01?
Read by the game's server browser, the tags US Hub 01 publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp3300 (Max players): Slot count: 3,300; ts1000 (Group limit): No team may exceed 1000; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^e (Minigames): The format is minigames: arenas, Bedwars, parkour and others; ^d (Combat training): Training server: practise aim and PvP, loot supplied; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): The server browser files it under Europe; sc1 (Custom tag): A plugin or the owner added this; standard Rust does not define it. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into US Hub 01?
In Rust, F1 opens the console: type client.connect 168.100.162.210:28010. Launch Rust on this page does the same by opening the game through Steam and connecting.