Online 168.100.161.93:28014 checked 12m ago
UKN.GG - EU Training Grounds - Main 2
Connect
srv = rust.server("168.100.161.93:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
World resets · a new world every few hours; none of these counts as a wipe
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 29 Oct, 04:59 UTC9h ago | NaN | NaN | NaN | 3 |
| 1 | Wed 28 Oct, 04:59 UTC1d ago | NaN | NaN | NaN | 8 |
| 2 | Tue 27 Oct, 04:58 UTC2d ago | NaN | NaN | NaN | 3 |
| 3 | Mon 26 Oct, 04:58 UTC3d ago | NaN | NaN | NaN | 2 |
| 4 | Sun 25 Oct, 04:58 UTC4d ago | NaN | NaN | NaN | 3 |
| 5 | Sat 24 Oct, 04:00 UTC5d ago | NaN | NaN | NaN | 6 |
| 6 | Fri 23 Oct, 04:00 UTC6d ago | NaN | NaN | NaN | 1 |
| 7 | Thu 22 Oct, 03:59 UTC7d ago | NaN | NaN | NaN | 4 |
| 8 | Wed 21 Oct, 03:59 UTC8d ago | NaN | NaN | NaN | 1 |
| 9 | Tue 20 Oct, 03:59 UTC9d ago | NaN | NaN | NaN | 1 |
| 10 | Mon 19 Oct, 03:58 UTC10d ago | NaN | NaN | NaN | 4 |
| 11 | Sun 18 Oct, 03:58 UTC11d ago | NaN | NaN | NaN | 3 |
| 12 | Sat 17 Oct, 03:58 UTC12d ago | NaN | NaN | NaN | 2 |
| 13 | Fri 16 Oct, 03:58 UTC13d ago | NaN | NaN | NaN | 3 |
| 14 | Thu 15 Oct, 04:02 UTC14d ago | NaN | NaN | NaN | 0 |
| 15 | Wed 14 Oct, 19:13 UTC14d ago | NaN | NaN | NaN | 0 |
| 16 | Wed 14 Oct, 19:00 UTC14d ago | NaN | NaN | NaN | 0 |
| 17 | Wed 14 Oct, 18:48 UTC14d ago | NaN | NaN | NaN | 0 |
| 18 | Wed 14 Oct, 18:32 UTC14d ago | NaN | NaN | NaN | 0 |
| 19 | Wed 14 Oct, 18:19 UTC14d ago | NaN | NaN | NaN | 0 |
display(srv.map, srv.info())
Operator · ukn.gg
rust.servers(operator="ukn.gg").sort_values("players")
15 servers publish a ukn.gg hostname; the busiest are listed.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Raid Simulator 2.0 (Raidsim) | EU · groups of 100+ · 223 on average | 316/500 |
| 1 | [EU] Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOW | EU · no group limit · 192 on average | 348/500 |
| 2 | EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets | EU · groups of 10+ · 35 on average | 108/200 |
| 3 | US Hub 01 | EU · groups of 1000+ · 14 on average | 2/3300 |
| 4 | [EU-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/29 | EU · groups of 100+ · 11 on average | 21/200 |
| 5 | EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F | EU · groups of 10+ · 7 on average | 15/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does UKN.GG - EU Training Grounds - Main 2 rank?
Player hours over seven days put UKN.GG - EU Training Grounds - Main 2 at #823, in the top 4% of the ranked set.
What population does UKN.GG - EU Training Grounds - Main 2 carry?
The sample now reads 61 players for UKN.GG - EU Training Grounds - Main 2, out of 250 slots. Over the last seven days it averaged 13 players and peaked at 52. Peak hour in the last 48 hours: 20:00 UTC, mean 33 players.
About the server
How well does UKN.GG - EU Training Grounds - Main 2 perform?
Averaged over 48 hours: 30 server fps, never under 22. The entity count peaked at 3,749, covering buildings, deployables and the rest of the world. The memory field tops out at 2,807 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on UKN.GG - EU Training Grounds - Main 2?
The build is Rust network protocol 2635 and build 168909 on Windows, run by UKN.GG - EU Training Grounds - Main 2. The protocol has to match before you can join, and Steam does the updating.
How reliable is UKN.GG - EU Training Grounds - Main 2, and is it online now?
UKN.GG - EU Training Grounds - Main 2 reports itself online at the current refresh. A restart about 8 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does UKN.GG - EU Training Grounds - Main 2 run from?
Its name points to Europe, but UKN.GG - EU Training Grounds - Main 2 publishes no region tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 168.100.161.93:28014 is its address.
Settings and map
Which settings and rules does UKN.GG - EU Training Grounds - Main 2 run?
You will not find a gather rate in the string UKN.GG - EU Training Grounds - Main 2. Group size tops out at 500 players. Game mode minigames & battle royale, with this note: battle royale, arenas, parkour, Bedwars. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. Anti-cheat status: VAC on.
Which map has UKN.GG - EU Training Grounds - Main 2 selected?
UKN.GG - EU Training Grounds - Main 2 runs a procedural map of size 6,000 with seed 1337, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: UKN Map.
Wipe schedule
When does UKN.GG - EU Training Grounds - Main 2 wipe, and on what schedule?
UKN.GG - EU Training Grounds - Main 2 starts a fresh world on a few-hour cycle, keeps no wipe schedule, and those resets are not wipes.
Lists and tags
Where does UKN.GG - EU Training Grounds - Main 2 appear among Rust Data lists and filters?
On Rust Data, UKN.GG - EU Training Grounds - Main 2 appears in these lists: EU Rust servers, Modded Rust servers and Rust aim training servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 50; Average players: 10+ on average.
Who is behind UKN.GG - EU Training Grounds - Main 2?
A ukn.gg hostname is published by UKN.GG - EU Training Grounds - Main 2 and by 14 other servers we track, which suggests the same operator runs them.
Which meanings do the tags on UKN.GG - EU Training Grounds - Main 2 hold?
Read by the game's server browser, the tags UKN.GG - EU Training Grounds - Main 2 publishes are: gmrust (Game mode): Survival play, standard Rust; mp250 (Max players): Slot count: 250; ts500 (Group limit): The team cap is 500; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^e (Minigames): Runs minigames such as arenas, Bedwars and parkour; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join UKN.GG - EU Training Grounds - Main 2?
The manual route: launch Rust, F1, then client.connect 168.100.161.93:28014. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://ukn.gg is the website recorded for it.
