Rust Data

rustdata.spaceservers175.130.55.150:28017.ipynb

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Online 175.130.55.150:28015 checked 12m ago

[JP][PvE]またーりRUST[BP]

moddedoxidepve

Connect

srv = rust.server("175.130.55.150:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 5/75 # 7% full
7-day average 11 # peak 34
rank #902 # top 4%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
01020304008:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12505007501k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap6 daysbetween real wipes
wipe-day peak62players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Thu 1 OctFri 25 Sep
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 78, 20 hours in, with 17 in the queue.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:46 UTC FW26d ago 78+17 queue NaN running 19
1 Fri 25 Sep, 16:44 UTC32d ago 47+11 queue halved by day 5 6 days 15

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1337
Map of [JP][PvE]またーりRUST[BP]
map
またーりカスタムMAP
size
4500
seed
1337

Server

srv.info()
address
175.130.55.150:28015
region
–
max players
75
group limit
10 max
wipe schedule
–
last wipe
1 Oct 2026, 17:46 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
今期はBP+エピックルート+クッキングモードとなります。 テックツリー・リサーチテーブルは利用不可です。 ** PvE server ** ここはPvEサーバです。 PvPをお求めの方はログアウトしてください。 不定期でPvPアリーナイベントを開催しておりますのでそちらをお楽しみください。 本サーバーは日本語ができることが推奨されます。 *Japanese recommended * 日本語でコミュニケーションの取れない方は推奨されません。 日本国外から参加する方はDiscordにて連絡ください。 If you are participating from outside of Japan, please contact us on Discord. 人の建物をレイドすることは禁止です。 **Don't RAID!!! ** 物を盗んだり、攻撃(VC・チャット含む)、嫌がらせは禁止です。 違反者は即BAN対象とし、悪質なプレイヤーは RUST公式運営会社であるFacepunchにアプリBANを申請します。 本サーバーの告知等はDiscordにて行います。 サーバー説明のWEBサイトボタンよりご参加ください。 楽しいRUST生活を GLHF

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average70/200
1QS『鱼山路』pve|耐玩|升级|突袭EA · groups of 8+ · 36 on average42/100
2[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 36 on average38/100
3Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 34 on average25/100
4Japan Tokyo - Chill PvE|JPEA · groups of 16+ · 21 on average16/100
5爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 21 on average16/88

Quick answers

From the figures on this page.

Population

What position does [JP][PvE]またーりRUST[BP] take in the server rankings?

Over the last seven days [JP][PvE]またーりRUST[BP] sits at #902 on player hours, in the top 4% of ranked servers.

What population does [JP][PvE]またーりRUST[BP] carry?

Current row: 5 players on [JP][PvE]またーりRUST[BP], against 75 slots. Over the last seven days it averaged 11 players and peaked at 34. Peak hour in the last 48 hours: 14:00 UTC, mean 28 players.

Server data

What does performance look like on [JP][PvE]またーりRUST[BP]?

Averaged over 48 hours: 125 server fps, never under 31. Buildings, deployables and all else in the world took the count as high as 210,995 entities. Memory peaked at 5,626 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does [JP][PvE]またーりRUST[BP] run?

Rust network protocol 2635 and build 168909 on Windows is what [JP][PvE]またーりRUST[BP] runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is [JP][PvE]またーりRUST[BP], and is it up?

[JP][PvE]またーりRUST[BP] reports itself online at the current refresh. A restart about 8 hours ago is what its reported uptime implies. 168 of 168 hours up over the last 7 full days, or 100%. The first row Rust Data holds for it is dated 13 September 2026.

Where does [JP][PvE]またーりRUST[BP] sit?

Its name points to Asia, but [JP][PvE]またーりRUST[BP] publishes no region tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 175.130.55.150:28015 is its address.

Rules, settings, map

Which settings and rules does [JP][PvE]またーりRUST[BP] run?

No gather rate appears in the name: [JP][PvE]またーりRUST[BP]. 10 players is the maximum per group. pve is the game mode here, and no combat between players. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on [JP][PvE]またーりRUST[BP]?

[JP][PvE]またーりRUST[BP] runs a procedural map of size 4,500 with seed 1337, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. またーりカスタムMAP is what the map name field says.

Wipe data

When does [JP][PvE]またーりRUST[BP] wipe, and how often?

A rhythm cannot be read from the wipes of [JP][PvE]またーりRUST[BP] on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 26 days 13 hours ago, and that is the one in play.

On [JP][PvE]またーりRUST[BP], what happens on wipe day?

Recent wipes averaged 62 players at their peak. A peak 20 hours into the latest wipe, plus 17 waiting in the queue. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 5 in the other cases.

Tags and filters

Where does [JP][PvE]またーりRUST[BP] appear among Rust Data lists and filters?

On Rust Data, [JP][PvE]またーりRUST[BP] appears in these lists: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Average players: 10+ on average.

How should you read the server tags on [JP][PvE]またーりRUST[BP]?

The game's server browser reads these tags from [JP][PvE]またーりRUST[BP]: gmrust (Game mode): Survival play, standard Rust; mp75 (Max players): 75 slots in total; ts10 (Group limit): Team size tops out at 10; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into [JP][PvE]またーりRUST[BP]?

Enter client.connect 175.130.55.150:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://mtr-rust.jimdosite.com/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp75,ptrak,$r?,v2635,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp75
Max players 75 slots in total.
ts10
Group limit Team size tops out at 10.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,773 players 11,615 servers online