Rust Data

rustdata.spaceservers180.188.24.28:21018.ipynb

Run all rust-data · live

‹ All servers

Online EA 180.188.24.28:21015 checked 12m ago

S3S3S3

moddedcarbonpve

Connect

srv = rust.server("180.188.24.28:21018")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 2
rank #6,887 # top 31% · #394 in EA
last wipe 28d ago # no schedule published
next wipe 6d 18h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123401:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers, top 73% in EA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
06d 18hThu 5 Nov, 19:00 UTCFW force wipe
134d 18hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:16 UTC FW28d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2000 · seed 55
Map of S3S3S3
map
Procedural Map
size
2000
seed
55
Open on RustMaps

Server

srv.info()
address
180.188.24.28:21015
region
EA
max players
100
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:16 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average13/200
1QS『鱼山路』pve|耐玩|升级|突袭EA · groups of 8+ · 37 on average32/100
2[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼EA · groups of 8+ · monthly · 34 on average27/100
3Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 33 on average10/100
4Japan Tokyo - Chill PvE|JPEA · groups of 16+ · 21 on average15/100
5爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average14/88

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does S3S3S3 rank?

Player hours over the last seven days: #6,887 for S3S3S3, #394 in Asia, within the top 31% of the ranked set.

How many players does S3S3S3 hold at once?

Current row: 0 players on S3S3S3, against 100 slots. Over the last seven days it averaged 0 players and peaked at 2.

About the server

How smoothly does S3S3S3 run?

The 48-hour average is 236 server fps, with a low of 233. Entity numbers reached 19,092, and that includes buildings, deployables and the rest. A high of 1,545 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on S3S3S3?

The build is Rust network protocol 2635 and build 168909 on Windows, run by S3S3S3. Joining needs the same protocol on your game; Steam handles the update.

How reliable is S3S3S3, and is it online now?

The current sample puts S3S3S3 online. Count back 23 hours from its reported uptime to get the last restart. Uptime of 85% across the last 7 full days: 143 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

In which location is S3S3S3 hosted?

With its EA tag, S3S3S3 lists itself in Asia. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 180.188.24.28:21015 is its address.

Rules, settings, map

Which rules apply on S3S3S3, and what settings?

You will not find a gather rate in the string S3S3S3. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and no combat between players. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Anti-cheat status: VAC off.

Which map has S3S3S3 loaded?

Size 2,000, seed 55: the procedural map on S3S3S3, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

On what schedule does S3S3S3 wipe?

The only wipe S3S3S3 takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 28 days 5 hours ago.

On S3S3S3, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 2 hours after it began.

Tags and filters

Where does S3S3S3 appear among Rust Data lists and filters?

On Rust Data, S3S3S3 appears in these lists: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on S3S3S3?

Read by the game's server browser, the tags S3S3S3 publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon; EA (East Asia): In the server browser it sits under East Asia. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into S3S3S3?

In Rust, F1 opens the console: type client.connect 180.188.24.28:21015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,EA,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Region

EA
East Asia In the server browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 63,058 players 11,725 servers online