Rust Data

rustdata.spaceservers180.188.24.28:30018.ipynb

Run all rust-data · live

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Online EA 180.188.24.28:30015 checked 8m ago

[纪元PVE] 工业|挂机|自动|死亡不掉|标点

moddedcarbonpve

Connect

srv = rust.server("180.188.24.28:30018")
print(srv.connect_command)

Right now

srv.summary()
players now 16/100 # 16% full
7-day average 13 # peak 20
rank #792 # top 4% · #63 in EA
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0510152019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 4% of all ranked servers, top 12% in EA. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak12players, last three wipes

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 9 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 06:48 UTC26d ago 12 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3850 · seed 199
Map of [纪元PVE] 工业|挂机|自动|死亡不掉|标点
map
Procedural Map
size
3850
seed
199
Open on RustMaps

Server

srv.info()
address
180.188.24.28:30015
region
EA
max players
100
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 06:48 UTC
hostname
–
first seen
3 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average35/200
1QS『鱼山路』pve|耐玩|升级|突袭EA · groups of 8+ · 37 on average34/100
2[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 35 on average24/100
3Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 33 on average14/100
4Japan Tokyo - Chill PvE|JPEA · groups of 16+ · 21 on average11/100
5爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average19/88

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does [纪元PVE] 工业|挂机|自动|死亡不掉|标点 rank?

On seven-day player hours [纪元PVE] 工业|挂机|自动|死亡不掉|标点 is #792 overall and #63 in Asia, inside the top 4% of all ranked servers.

What population does [纪元PVE] 工业|挂机|自动|死亡不掉|标点 carry?

[纪元PVE] 工业|挂机|自动|死亡不掉|标点 reports 16 players at this refresh, with 100 slots configured. Over the last seven days it averaged 13 players and peaked at 20. The 48-hour sample puts the busiest hour at 09:00 UTC, averaging 20 players.

About the server

What does performance look like on [纪元PVE] 工业|挂机|自动|死亡不掉|标点?

Server fps over the last 48 hours averages 68; the floor is 23. Entity numbers reached 129,880, and that includes buildings, deployables and the rest. The memory field tops out at 6,204 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is [纪元PVE] 工业|挂机|自动|死亡不掉|标点 on?

Rust network protocol 2635 and build 168909 on Windows is what [纪元PVE] 工业|挂机|自动|死亡不掉|标点 runs. Steam updates your game for you, but the protocol must match to join.

How reliable is [纪元PVE] 工业|挂机|自动|死亡不掉|标点, and is it up?

Online is the state at the latest refresh for [纪元PVE] 工业|挂机|自动|死亡不掉|标点. Count back 6 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 3 October 2026.

Where does [纪元PVE] 工业|挂机|自动|死亡不掉|标点 sit?

In Asia, [纪元PVE] 工业|挂机|自动|死亡不掉|标点 lists itself, using the EA tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 180.188.24.28:30015 is its address.

Settings and map

What rules and settings are recorded for [纪元PVE] 工业|挂机|自动|死亡不掉|标点?

No gather rate appears in the name: [纪元PVE] 工业|挂机|自动|死亡不掉|标点. No custom cap; the default of 8 players per group stands. pve is the game mode here, and no combat between players. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. The VAC field reads off.

Which map has [纪元PVE] 工业|挂机|自动|死亡不掉|标点 selected?

The game generates the map on [纪元PVE] 工业|挂机|自动|死亡不掉|标点: procedural, size 3,850, seed 199. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does [纪元PVE] 工业|挂机|自动|死亡不掉|标点 wipe, and how often?

A rhythm cannot be read from the wipes of [纪元PVE] 工业|挂机|自动|死亡不掉|标点 on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 11 hours ago.

On [纪元PVE] 工业|挂机|自动|死亡不掉|标点, what happens on wipe day?

The average peak over recent wipes is 12 players. Peak population on the latest wipe came 9 hours in.

Tags and filters

Where does [纪元PVE] 工业|挂机|自动|死亡不掉|标点 appear among Rust Data lists and filters?

The Rust Data lists that [纪元PVE] 工业|挂机|自动|死亡不掉|标点 fits are: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10; Average players: 10+ on average.

Which meanings do the tags on [纪元PVE] 工业|挂机|自动|死亡不掉|标点 hold?

The game's server browser reads these tags from [纪元PVE] 工业|挂机|自动|死亡不掉|标点: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^p (PvE): PvE: the world is the threat, not other players; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins; EA (East Asia): The server browser files it under East Asia. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to [纪元PVE] 工业|挂机|自动|死亡不掉|标点?

The manual route: launch Rust, F1, then client.connect 180.188.24.28:30015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,EA,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players 100 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Runs on Carbon for plugins.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,852 players 11,890 servers online