Rust Data

rustdata.spaceservers185.50.107.84:28016.ipynb

Run all rust-data · live

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Online 185.50.107.84:28015 checked 10m ago

[SA] Facepunch 1

official monthly wipes vanilla

Connect

srv = rust.server("185.50.107.84:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 6/350 # 2% full
7-day average 13 # peak 39
rank #815 # top 4%
last wipe 27d ago # monthly schedule
next wipe 7d 11h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0510152008:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. # The force wipe · high confidence

wipe-day peak24players, last three wipes

Coming wipes

inatkind
07d 11hThu 5 Nov, 19:00 UTCFW force wipe
135d 11hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 7 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:43 UTC FW27d ago 24 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 234844413
Map of [SA] Facepunch 1
map
Procedural Map
size
4500
seed
234844413
Open on RustMaps

Server

srv.info()
address
185.50.107.84:28015
region
–
max players
350
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 17:43 UTC
hostname
sa1.playrust.com
first seen
13 Sep 2026

Operator · playrust.com

rust.servers(operator="playrust.com").sort_values("players")

125 servers publish a playrust.com hostname; the busiest are listed.

About this server · in its own words

print(srv.description)
This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average187/225
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 216 on average110/200
2Rustopia.gg - US LargeNA · groups of 16+ · monthly · 130 on average33/200
3Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average39/100
4Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 124 on average64/300
5Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 112 on average49/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does [SA] Facepunch 1 rank?

Rank #815 on seven-day player hours for [SA] Facepunch 1, within the top 4% of all ranked servers.

What population does [SA] Facepunch 1 carry?

The sample now reads 6 players for [SA] Facepunch 1, out of 350 slots. Over the last seven days it averaged 13 players and peaked at 39. The 48-hour sample puts the busiest hour at 17:00 UTC, averaging 18 players.

About the server

How smoothly does [SA] Facepunch 1 run?

The 48-hour average is 124 server fps, with a low of 78. Entity numbers reached 150,407, and that includes buildings, deployables and the rest. Memory peaked at 5,758 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on [SA] Facepunch 1?

Rust network protocol 2635 and build 168909 on Windows is what [SA] Facepunch 1 runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is [SA] Facepunch 1, and is it up?

[SA] Facepunch 1 reports itself online at the current refresh. Count back 1 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does [SA] Facepunch 1 run from?

No region is published by [SA] Facepunch 1. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 185.50.107.84:28015.

Settings and map

Which rules apply on [SA] Facepunch 1, and what settings?

The name [SA] Facepunch 1 carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The in-game Official tab lists it. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. Anti-cheat status: VAC on.

What is the map on [SA] Facepunch 1?

The game generates the map on [SA] Facepunch 1: procedural, size 4,500, seed 234844413. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does [SA] Facepunch 1 wipe, and how often?

Once a month [SA] Facepunch 1 wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 27 days 13 hours ago. The tags list wipes as monthly.

What is wipe day on [SA] Facepunch 1 like?

Across recent wipes the busiest point averaged 24 players. Peak population on the latest wipe came 7 hours in.

Tags and filters

Which Rust Data filters and lists contain [SA] Facepunch 1?

These Rust Data lists include [SA] Facepunch 1: Official Rust servers, Rust tutorial servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Who is behind [SA] Facepunch 1?

[SA] Facepunch 1 and 124 other servers we track both publish a playrust.com hostname, so the same operator most likely runs them.

How should you read the server tags on [SA] Facepunch 1?

The game's server browser reads these tags from [SA] Facepunch 1: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival play, standard Rust; mp350 (Max players): The server lists 350 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^t (Tutorial on): Facepunch's tutorial is available to new players here; sc2 (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to [SA] Facepunch 1?

Enter client.connect 185.50.107.84:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Data

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival play, standard Rust.
mp350
Max players The server lists 350 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Gameplay

^t
Tutorial on Facepunch's tutorial is available to new players here.

Other

sc2
Custom tag This tag comes from the owner or a plugin, not from Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,438 players 11,623 servers online