Rust Data

rustdata.spaceservers185.50.107.85:28016.ipynb

Run all rust-data · live

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Online 185.50.107.85:28015 checked 9m ago

[SA] Facepunch 2

official monthly wipes vanilla

Connect

srv = rust.server("185.50.107.85:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 8/350 # 2% full
7-day average 7 # peak 19
rank #1,167 # top 5%
last wipe 27d ago # monthly schedule
next wipe 7d 7h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0510152012:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. # The force wipe · high confidence

wipe-day peak27players, last three wipes

Coming wipes

inatkind
07d 7hThu 5 Nov, 19:00 UTCFW force wipe
135d 7hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 27, 47 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:42 UTC FW27d ago 27 NaN running 5

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1046378604
Map of [SA] Facepunch 2
map
Procedural Map
size
4500
seed
1046378604
Open on RustMaps

Server

srv.info()
address
185.50.107.85:28015
region
–
max players
350
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 17:42 UTC
hostname
sa2.playrust.com
first seen
13 Sep 2026

Operator · playrust.com

rust.servers(operator="playrust.com").sort_values("players")

125 servers publish a playrust.com hostname; the busiest are listed.

About this server · in its own words

print(srv.description)
This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average384/375
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 215 on average210/200
2Rustopia.gg - US LargeNA · groups of 16+ · monthly · 129 on average38/200
3Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 127 on average70/100
4Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 123 on average130/300
5Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 111 on average44/200

Quick answers

From the figures on this page.

Population

What position does [SA] Facepunch 2 take in the server rankings?

Over the last seven days [SA] Facepunch 2 sits at #1,167 on player hours, in the top 5% of ranked servers.

What population does [SA] Facepunch 2 carry?

[SA] Facepunch 2 reports 8 players at this refresh, with 350 slots configured. Over the last seven days it averaged 7 players and peaked at 19. Peak hour in the last 48 hours: 15:00 UTC, mean 17 players.

Server data

How smoothly does [SA] Facepunch 2 run?

Averaged over 48 hours: 124 server fps, never under 102. Entity numbers reached 133,251, and that includes buildings, deployables and the rest. Memory peaked at 5,213 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on [SA] Facepunch 2?

Rust network protocol 2635 and build 168909 on Windows is what [SA] Facepunch 2 runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is [SA] Facepunch 2, and is it up?

The current sample puts [SA] Facepunch 2 online. A restart about 5 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Where does [SA] Facepunch 2 sit?

For [SA] Facepunch 2, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 185.50.107.85:28015 is its address.

Rules, settings, map

What rules and settings are recorded for [SA] Facepunch 2?

No gather rate appears in the name: [SA] Facepunch 2. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Official tab in game: it is there. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.

What is the map on [SA] Facepunch 2?

[SA] Facepunch 2 runs a procedural map of size 4,500 with seed 1046378604, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

On what schedule does [SA] Facepunch 2 wipe?

The only wipe [SA] Facepunch 2 takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 27 days 17 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.

What is wipe day on [SA] Facepunch 2 like?

Recent wipes averaged 27 players at their peak. 47 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Where does [SA] Facepunch 2 appear among Rust Data lists and filters?

On Rust Data, [SA] Facepunch 2 appears in these lists: Official Rust servers, Rust tutorial servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Which operator runs [SA] Facepunch 2?

A playrust.com hostname is published by [SA] Facepunch 2 and by 124 other servers we track, which suggests the same operator runs them.

Which meanings do the tags on [SA] Facepunch 2 hold?

The game's server browser reads these tags from [SA] Facepunch 2: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival play, standard Rust; mp350 (Max players): Slot count: 350; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^t (Tutorial on): Facepunch's tutorial is available to new players here; sc2 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to [SA] Facepunch 2?

The manual route: launch Rust, F1, then client.connect 185.50.107.85:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Data

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival play, standard Rust.
mp350
Max players Slot count: 350.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Gameplay

^t
Tutorial on Facepunch's tutorial is available to new players here.

Other

sc2
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 62,312 players 11,738 servers online