Online NA 191.101.233.112:28015 checked 12m ago
The Crucible |US|PvE
Connect
srv = rust.server("191.101.233.112:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 11% of all ranked servers, top 21% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 4h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 4h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 7 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:43 UTC FW27d ago | 11 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 55 on average | 21/200 |
| 1 | [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 18/200 |
| 2 | Rusty Spoons PvE | no raiding / stealing / killing | NA · groups of 10+ · monthly · 13 on average | 4/100 |
| 3 | MadRust PVE - Get Achievements | NA · groups of 8+ · monthly · 12 on average | 8/50 |
| 4 | [US] PureRust | PvE | No Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 11 on average | 2/150 |
| 5 | Stillwater Shores PVE | PVP | NA · groups of 30+ · monthly · 6 on average | 3/100 |
Quick answers
From the figures on this page.
Population
What position does The Crucible |US|PvE take in the server rankings?
Player hours over the last seven days: #2,463 for The Crucible |US|PvE, #395 in North America, within the top 11% of the ranked set.
What population does The Crucible |US|PvE carry?
The Crucible |US|PvE reports 1 players at this refresh, with 120 slots configured. Over the last seven days it averaged 2 players and peaked at 9. The 48-hour sample puts the busiest hour at 01:00 UTC, averaging 4 players.
About the server
How smoothly does The Crucible |US|PvE run?
Server fps over the last 48 hours averages 36; the floor is 3. The entity count peaked at 107,469, covering buildings, deployables and the rest of the world. A high of 2,717 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on The Crucible |US|PvE?
Version Rust network protocol 2635 and build 168909 on Linux is reported by The Crucible |US|PvE. Joining needs the same protocol on your game; Steam handles the update.
How reliable is The Crucible |US|PvE, and is it online now?
The current sample puts The Crucible |US|PvE online. Count back 5 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.
Where does The Crucible |US|PvE sit?
In North America, The Crucible |US|PvE lists itself, using the NA tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 191.101.233.112:28015.
Map and rules
Which rules apply on The Crucible |US|PvE, and what settings?
You will not find a gather rate in the string The Crucible |US|PvE. No custom cap; the default of 8 players per group stands. pve is the game mode here, and player combat is not allowed. Community is its browser category. The plugin count is Oxide. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. Anti-cheat status: VAC on.
Which map has The Crucible |US|PvE loaded?
The Crucible |US|PvE runs a procedural map of size 4,000 with seed 863951188, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: Custom Map.
Wipe schedule
On what schedule does The Crucible |US|PvE wipe?
Once a month The Crucible |US|PvE wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 27 days 19 hours ago, and that is the one in play. The tags list wipes as monthly.
On The Crucible |US|PvE, what happens on wipe day?
Recent wipes averaged 11 players at their peak. Peak population on the latest wipe came 7 hours in.
Tags, lists
Which Rust Data filters and lists contain The Crucible |US|PvE?
The Rust Data lists that The Crucible |US|PvE fits are: Rust community servers, unfiltered, Rust PvE servers, North America Rust servers and Vanilla Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on The Crucible |US|PvE hold?
The game's server browser reads these tags from The Crucible |US|PvE: gmrust (Game mode): Survival play, standard Rust; mp120 (Max players): The server lists 120 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Runs on Oxide (uMod) for plugins; NA (North America): The server browser files it under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join The Crucible |US|PvE?
In Rust, F1 opens the console: type client.connect 191.101.233.112:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://discord.com/invite/6J6jqbKyns.
