Rust Data

rustdata.spaceservers194.226.49.77:28016.ipynb

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Online 194.226.49.77:28015 checked 9m ago

RAID SIMULATOR[Viking]

moddedoxide

Connect

srv = rust.server("194.226.49.77:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 10
rank #4,753 # top 21%
no wipes 'resets' # 7 new worlds this week: a reset every few hours, not a wipe schedule
next wipe – # resets, no wipes

Players

srv.players.plot(range="48h")
AveragePeak
0246805:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

World resets · a new world every few hours; none of these counts as a wipe

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 29 Oct, 01:16 UTC3h ago NaN NaN NaN 0
1 Wed 28 Oct, 01:16 UTC1d ago NaN NaN NaN 0
2 Tue 27 Oct, 01:16 UTC2d ago NaN NaN NaN 0
3 Mon 26 Oct, 01:16 UTC3d ago NaN NaN NaN 2
4 Sun 25 Oct, 01:16 UTC4d ago NaN NaN NaN 0
5 Sat 24 Oct, 01:16 UTC5d ago NaN NaN NaN 0
6 Fri 23 Oct, 01:16 UTC6d ago NaN NaN NaN 0
7 Thu 22 Oct, 01:16 UTC7d ago NaN NaN NaN 0
8 Wed 21 Oct, 01:16 UTC8d ago NaN NaN NaN 0
9 Tue 20 Oct, 01:16 UTC9d ago NaN NaN NaN 0
display(srv.map, srv.info())

Map

3500 · seed 1337
Map of RAID SIMULATOR[Viking]
map
Custom Map
size
3500
seed
1337

Server

srv.info()
address
194.226.49.77:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
resets constantly
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Создадим для вас незабываемый опыт рейда без строительства! Мы работаем в тестовом режиме, заходите, тестируйте и оставляйте пожелания! Enjoy! Оставить отзывы, предложения и просто пообщаться: VK: vk.com/rust_vikings Discord: discord.gg/pzuhE6B

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Raid Simulator 2.0 (Raidsim)EU · groups of 100+ · 223 on average48/500
1[EU] Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOWEU · no group limit · 195 on average72/300
2Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOW!no group limit · 104 on average127/300
3UKN.GG - EU Training Grounds - MainEU · groups of 500+ · 56 on average19/250
4EU | Perfect Aim Train Main | 1v1 Facecheck FFA TargetsEU · groups of 10+ · 36 on average5/200
5[NA] Raid Simulator 2.0 (Raidsim)NA · groups of 100+ · 26 on average41/150

Quick answers

From the figures on this page.

Population data

How does RAID SIMULATOR[Viking] compare in the rankings?

Over the last seven days RAID SIMULATOR[Viking] sits at #4,753 on player hours, in the top 21% of ranked servers.

What population does RAID SIMULATOR[Viking] carry?

RAID SIMULATOR[Viking] reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players and peaked at 10. Peak hour in the last 48 hours: 06:00 UTC, mean 4 players.

Server data

How well does RAID SIMULATOR[Viking] perform?

The 48-hour average is 118 server fps, with a low of 117. Buildings, deployables and all else in the world took the count as high as 46,047 entities. Memory peaked at 2,301 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does RAID SIMULATOR[Viking] run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by RAID SIMULATOR[Viking]. Joining needs the same protocol on your game; Steam handles the update.

Is RAID SIMULATOR[Viking] up, and what does its uptime show?

Online is the state at the latest refresh for RAID SIMULATOR[Viking]. The uptime it reports puts the last restart about 1 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is RAID SIMULATOR[Viking] hosted?

For RAID SIMULATOR[Viking], no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 194.226.49.77:28015.

Settings and map

Which settings and rules does RAID SIMULATOR[Viking] run?

You will not find a gather rate in the string RAID SIMULATOR[Viking]. Eight players per group: that is the game's default, and it applies here. minigames & battle royale is the game mode here, and battle royale, arenas, parkour, Bedwars. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has RAID SIMULATOR[Viking] selected?

RAID SIMULATOR[Viking] runs a procedural map of size 3,500 with seed 1337, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: Custom Map.

Wipe schedule

When does RAID SIMULATOR[Viking] wipe, and how often?

No wipe schedule exists for RAID SIMULATOR[Viking], since the world is remade every few hours and none of those resets is a wipe.

Lists and tags

Where does RAID SIMULATOR[Viking] appear among Rust Data lists and filters?

These Rust Data lists include RAID SIMULATOR[Viking]: Modded Rust servers and Rust aim training servers. It appears under these filters on the server list: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the server tags on RAID SIMULATOR[Viking]?

Read by the game's server browser, the tags RAID SIMULATOR[Viking] publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^e (Minigames): Runs minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP; the loot is provided; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to RAID SIMULATOR[Viking]?

The manual route: launch Rust, F1, then client.connect 194.226.49.77:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at http://viking.gamestores.app/.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^e,^d,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players Slot count: 100.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Gameplay

^e
Minigames Runs minigames such as arenas, Bedwars and parkour.
^d
Combat training Practise aim and PvP; the loot is provided.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,155 players 11,637 servers online