Offline AF 197.245.154.243:28015 checked 23h ago
ZA|THELASTOFUS|PVE
Connect
srv = rust.server("197.245.154.243:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 51% of all ranked servers, top 65% in AF. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 2h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 2h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 23 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 19:08 UTC FW27d ago | 5 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RustyJoe | AF · groups of 8+ · monthly · 1 on average | 2/50 |
| 1 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 36/300 |
| 2 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 49 on average | 30/200 |
| 3 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 28/200 |
| 4 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 35 on average | 72/100 |
| 5 | [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 | EA · groups of 8+ · monthly · 35 on average | 31/100 |
Quick answers
From the figures on this page.
Population
How does ZA|THELASTOFUS|PVE compare in the rankings?
On seven-day player hours ZA|THELASTOFUS|PVE is #11,289 overall and #20 in Africa, inside the top 51% of all ranked servers.
What population does ZA|THELASTOFUS|PVE carry?
The current row shows ZA|THELASTOFUS|PVE offline; the last response was 23 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 19:00 UTC, mean 1 players.
Server data
What Rust version does ZA|THELASTOFUS|PVE run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by ZA|THELASTOFUS|PVE. The protocol has to match before you can join, and Steam does the updating.
Is ZA|THELASTOFUS|PVE up, and what does its uptime show?
The latest sample has ZA|THELASTOFUS|PVE offline, with a last sighting 23 hours ago. Uptime of 30% across the last 7 full days: 51 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Where does ZA|THELASTOFUS|PVE sit?
With its AF tag, ZA|THELASTOFUS|PVE lists itself in Africa. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 197.245.154.243:28015 is its address.
Rules, settings, map
Which settings and rules does ZA|THELASTOFUS|PVE run?
No gather rate appears in the name: ZA|THELASTOFUS|PVE. Eight players per group: that is the game's default, and it applies here. Recorded as pve, player combat is not allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has ZA|THELASTOFUS|PVE loaded?
ZA|THELASTOFUS|PVE runs a procedural map of size 3,000 with seed 352165132, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Custom Map is what the map name field says.
Wipe schedule
On what schedule does ZA|THELASTOFUS|PVE wipe?
Once a month ZA|THELASTOFUS|PVE wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 27 days 21 hours ago. Its tags carry a monthly wipe schedule.
On ZA|THELASTOFUS|PVE, what happens on wipe day?
Recent wipes averaged 5 players at their peak. 23 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Where does ZA|THELASTOFUS|PVE appear among Rust Data lists and filters?
On Rust Data, ZA|THELASTOFUS|PVE appears in these lists: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Africa; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on ZA|THELASTOFUS|PVE?
Read by the game's server browser, the tags ZA|THELASTOFUS|PVE publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; AF (Africa): In the server browser it sits under Africa. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join ZA|THELASTOFUS|PVE?
Enter client.connect 197.245.154.243:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
