Connect
srv = rust.server("198.244.177.77:28024")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 6h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 6h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in, with 1 in the queue.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 29 Oct, 10:11 UTC2h ago | NaN | NaN | running | 0 |
| 1 | Thu 24 Sep, 10:55 UTC35d ago | 2+1 queue | NaN | NaN | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 8432123
- map
- Procedural Map
- size
- 4500
- seed
- 8432123
Server
srv.info()- address
- 198.244.177.77:28023
- region
- –
- max players
- –
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 29 Oct 2026, 10:11 UTC
- hostname
- fscp.playrust.com
- first seen
- 13 Sep 2026
Operator · playrust.com
rust.servers(operator="playrust.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [EA] Softcore 1 | 154/350 |
| 1 | [EU] Facepunch 1 | 136/400 |
| 2 | [EU East] Facepunch 4 | 88/350 |
| 3 | [EU] Facepunch Premium 1 | 77/350 |
| 4 | [EU East] Facepunch 5 | 50/350 |
| 5 | [EU East] Facepunch 7 | 38/300 |
| 6 | [EA] Facepunch 3 | 38/350 |
| 7 | [EU] Facepunch Softcore 1 | 35/400 |
125 servers publish a playrust.com hostname; the busiest are listed.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 513/525 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 418/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 52/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 55/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 60/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 241 on average | 167/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Facepunch Staging Creators rank?
Rank #6,004 on seven-day player hours for Facepunch Staging Creators, within the top 27% of all ranked servers.
How many players does Facepunch Staging Creators hold at once?
At this timestamp, 0 players are on Facepunch Staging Creators. Over the last seven days it averaged 0 players and peaked at 3. Peak hour in the last 48 hours: 20:00 UTC, mean 2 players.
Server data
How well does Facepunch Staging Creators perform?
Server fps over the last 48 hours averages 138; the floor is 56. The entity count peaked at 120,000, covering buildings, deployables and the rest of the world. A high of 4,068 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What Rust version does Facepunch Staging Creators run?
Version Rust network protocol 2636 and build 169627 on Windows is reported by Facepunch Staging Creators. The protocol has to match before you can join, and Steam does the updating.
How reliable is Facepunch Staging Creators, and is it online now?
The current sample puts Facepunch Staging Creators online. A restart about 45 minutes ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.
In which location is Facepunch Staging Creators hosted?
No region is published by Facepunch Staging Creators. Rust Data does not look up where the machine stands; it shows where a server says it is. 198.244.177.77:28023 is its address.
Rules, settings, map
What rules and settings are recorded for Facepunch Staging Creators?
You will not find a gather rate in the string Facepunch Staging Creators. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Official tab in game: it is there. VAC is running: Valve's anti-cheat is on.
What is the map on Facepunch Staging Creators?
Facepunch Staging Creators runs a procedural map of size 4,500 with seed 8432123, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
On what schedule does Facepunch Staging Creators wipe?
Wipes on Facepunch Staging Creators run every 5 weeks on Thursday at 10:11 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 2 hours ago.
On Facepunch Staging Creators, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. On the latest wipe the peak came 28 hours after the wipe, with a queue of 1. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Tags, lists
Where does Facepunch Staging Creators appear among Rust Data lists and filters?
The Rust Data lists that Facepunch Staging Creators fits are: Official Rust servers. Under these filters on the server list, it is listed: Type: No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours; Boxes: Official only.
Who operates Facepunch Staging Creators?
Facepunch Staging Creators and 124 other servers we track both publish a playrust.com hostname, so the same operator most likely runs them.
How should you read the server tags on Facepunch Staging Creators?
Read by the game's server browser, the tags Facepunch Staging Creators publishes are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): 0 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2636 (Protocol): The server speaks protocol 2636, so match your game version; cs169627 (Build): The server runs build 169627; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join Facepunch Staging Creators?
Enter client.connect 198.244.177.77:28023 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.