Rust Data

rustdata.spaceservers198.244.177.77:28024.ipynb

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Online 198.244.177.77:28023 checked 10m ago

Facepunch Staging Creators

Connect

srv = rust.server("198.244.177.77:28024")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak 3
rank #6,004 # top 27%
last wipe 2h ago # no schedule published
next wipe 7d 6h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeakWipe
0123413:0022:0007:0016:0002:0011:00Wiped Thu 29 Oct, 10:11 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
010020030040013:0022:0007:0016:0002:0011:00Wiped Thu 29 Oct, 10:11 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. # The force wipe · high confidence

usual gap35 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

inatkind
07d 6hThu 5 Nov, 19:00 UTCFW force wipe
135d 6hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in, with 1 in the queue.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 29 Oct, 10:11 UTC2h ago NaN NaN running 0
1 Thu 24 Sep, 10:55 UTC35d ago 2+1 queue NaN NaN 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 8432123
Map of Facepunch Staging Creators
map
Procedural Map
size
4500
seed
8432123
Open on RustMaps

Server

srv.info()
address
198.244.177.77:28023
region
–
max players
–
group limit
8, the default
wipe schedule
–
last wipe
29 Oct 2026, 10:11 UTC
hostname
fscp.playrust.com
first seen
13 Sep 2026

Operator · playrust.com

rust.servers(operator="playrust.com").sort_values("players")

125 servers publish a playrust.com hostname; the busiest are listed.

About this server · in its own words

print(srv.description)
This is an official development test server owned and operated by Facepunch. Testing may interrupt gameplay and progress could be lost at any time. The Staging Branch in Rust is a separate version of Rust where new updates and features are tested before being published to the main game. To join, launch 'Rust - Staging Branch' from your Steam library. See more at https://rust.facepunch.com/staging

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average513/525
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average418/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average52/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average55/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average60/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average167/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Facepunch Staging Creators rank?

Rank #6,004 on seven-day player hours for Facepunch Staging Creators, within the top 27% of all ranked servers.

How many players does Facepunch Staging Creators hold at once?

At this timestamp, 0 players are on Facepunch Staging Creators. Over the last seven days it averaged 0 players and peaked at 3. Peak hour in the last 48 hours: 20:00 UTC, mean 2 players.

Server data

How well does Facepunch Staging Creators perform?

Server fps over the last 48 hours averages 138; the floor is 56. The entity count peaked at 120,000, covering buildings, deployables and the rest of the world. A high of 4,068 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What Rust version does Facepunch Staging Creators run?

Version Rust network protocol 2636 and build 169627 on Windows is reported by Facepunch Staging Creators. The protocol has to match before you can join, and Steam does the updating.

How reliable is Facepunch Staging Creators, and is it online now?

The current sample puts Facepunch Staging Creators online. A restart about 45 minutes ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.

In which location is Facepunch Staging Creators hosted?

No region is published by Facepunch Staging Creators. Rust Data does not look up where the machine stands; it shows where a server says it is. 198.244.177.77:28023 is its address.

Rules, settings, map

What rules and settings are recorded for Facepunch Staging Creators?

You will not find a gather rate in the string Facepunch Staging Creators. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Official tab in game: it is there. VAC is running: Valve's anti-cheat is on.

What is the map on Facepunch Staging Creators?

Facepunch Staging Creators runs a procedural map of size 4,500 with seed 8432123, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

On what schedule does Facepunch Staging Creators wipe?

Wipes on Facepunch Staging Creators run every 5 weeks on Thursday at 10:11 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 2 hours ago.

On Facepunch Staging Creators, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. On the latest wipe the peak came 28 hours after the wipe, with a queue of 1. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Tags, lists

Where does Facepunch Staging Creators appear among Rust Data lists and filters?

The Rust Data lists that Facepunch Staging Creators fits are: Official Rust servers. Under these filters on the server list, it is listed: Type: No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours; Boxes: Official only.

Who operates Facepunch Staging Creators?

Facepunch Staging Creators and 124 other servers we track both publish a playrust.com hostname, so the same operator most likely runs them.

How should you read the server tags on Facepunch Staging Creators?

Read by the game's server browser, the tags Facepunch Staging Creators publishes are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): 0 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2636 (Protocol): The server speaks protocol 2636, so match your game version; cs169627 (Build): The server runs build 169627; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join Facepunch Staging Creators?

Enter client.connect 198.244.177.77:28023 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2636,gmrust,cs169627,ts8

On Rust Data

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival in its standard form.
mp0
Max players 0 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2636
Protocol The server speaks protocol 2636, so match your game version.
cs169627
Build The server runs build 169627.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 67,749 players 11,777 servers online