Rust Data

rustdata.spaceservers2.28.106.247:28015.ipynb

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Offline 2.28.106.247:28010 checked 28d ago

Rustoria.co - AU Premium Preview Server (Map #6)

moddedpve

Connect

srv = rust.server("2.28.106.247:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak –
rank #16,084 # top 69%
last wipe 28d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 13:46 UTC28d ago 1 NaN running 0
1 Thu 1 Oct, 07:17 UTC28d ago 1 NaN 0.3 days 0
2 Wed 30 Sep, 23:13 UTC28d ago 1 NaN 0.3 days 0
3 Wed 30 Sep, 17:00 UTC29d ago 2 NaN 0.3 days 0
4 Wed 30 Sep, 10:50 UTC29d ago 2 NaN 0.3 days 0
5 Wed 30 Sep, 02:32 UTC29d ago 2 NaN 0.3 days 0
6 Tue 29 Sep, 20:27 UTC29d ago 2 NaN 0.3 days 0
7 Tue 29 Sep, 13:47 UTC30d ago 2 NaN 0.3 days 0
8 Tue 29 Sep, 06:48 UTC30d ago 2 NaN 0.3 days 0
9 Tue 29 Sep, 00:42 UTC30d ago 2 NaN 0.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 1337
Custom map, no picture published
map
Custom Map
size
4250
seed
1337

Server

srv.info()
address
2.28.106.247:28010
region
–
max players
–
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 13:46 UTC
hostname
–
first seen
27 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom WeaponsOC · no group limit · biweekly · 36 on average16/2000
1[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 13 on average1/200
2[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 9 on average6/200
3[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 7 on average2/100
4Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]OC · groups of 8+ · weekly · 4 on average0/30
5BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average0/50

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Rustoria.co - AU Premium Preview Server (Map #6) rank?

Player hours over seven days put Rustoria.co - AU Premium Preview Server (Map #6) at #16,084, in the top 69% of the ranked set.

What population does Rustoria.co - AU Premium Preview Server (Map #6) carry?

The current row shows Rustoria.co - AU Premium Preview Server (Map #6) offline; the last response was 28 days ago.

Server facts

Which Rust version is Rustoria.co - AU Premium Preview Server (Map #6) on?

The build is Rust network protocol 2634 and build 166493 on Linux, run by Rustoria.co - AU Premium Preview Server (Map #6). The protocol has to match before you can join, and Steam does the updating.

How reliable is Rustoria.co - AU Premium Preview Server (Map #6), and is it online now?

Rustoria.co - AU Premium Preview Server (Map #6) is offline at this refresh; the last response came 28 days ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 27 September 2026.

In which location is Rustoria.co - AU Premium Preview Server (Map #6) hosted?

The name of Rustoria.co - AU Premium Preview Server (Map #6) points to Oceania, even though no region tag is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 2.28.106.247:28010.

Rules, settings, map

What rules and settings are recorded for Rustoria.co - AU Premium Preview Server (Map #6)?

No gather rate appears in the name: Rustoria.co - AU Premium Preview Server (Map #6). No custom cap; the default of 8 players per group stands. Recorded as pve, player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. Anti-cheat status: VAC on.

What is the map on Rustoria.co - AU Premium Preview Server (Map #6)?

The game generates the map on Rustoria.co - AU Premium Preview Server (Map #6): procedural, size 4,250, seed 1337. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: Custom Map.

Wipe data

When does Rustoria.co - AU Premium Preview Server (Map #6) wipe, and how often?

Rustoria.co - AU Premium Preview Server (Map #6) wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 28 days 4 hours ago.

What is wipe day on Rustoria.co - AU Premium Preview Server (Map #6) like?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.

Tags and filters

Where does Rustoria.co - AU Premium Preview Server (Map #6) appear among Rust Data lists and filters?

These Rust Data lists include Rustoria.co - AU Premium Preview Server (Map #6): Oceania Rust servers, Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Which meanings do the tags on Rustoria.co - AU Premium Preview Server (Map #6) hold?

The game's server browser reads these tags from Rustoria.co - AU Premium Preview Server (Map #6): gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): 0 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166493 (Build): The server runs build 166493; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^p (PvE): No player-versus-player combat; the danger comes from the world; builds (Build server): Base design and practice; creative (Creative): Build freely, with no gathering: sandbox mode; training (Combat training): Practise aim and PvP; the loot is provided; modded (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into Rustoria.co - AU Premium Preview Server (Map #6)?

Enter client.connect 2.28.106.247:28010 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166493,ts8,modded,builds,creative,training

Game

gmrust
Game mode Rust survival in its standard form.
mp0
Max players 0 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166493
Build The server runs build 166493.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.
builds
Build server Base design and practice.
creative
Creative Build freely, with no gathering: sandbox mode.
training
Combat training Practise aim and PvP; the loot is provided.

Mods and access

modded
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,807 players 11,892 servers online