Online 202.36.95.247:27595 checked 13m ago
Glugames (Alpha Testing)
Connect
srv = rust.server("202.36.95.247:27596")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 6 Oct, 23:43 UTC22d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA | EU · no group limit · 729 on average | 1178/1500 |
| 1 | R2 - Aim training / Matchmaking / Facechecks - RU Main | EU · groups of 12+ · 219 on average | 430/500 |
| 2 | RustGames.gg | Lucky Pillars - EU 1 | EU · groups of 100+ · 84 on average | 167/400 |
| 3 | DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP | groups of 30+ · weekly · 70 on average | 145/250 |
| 4 | R2 - Aim training / Matchmaking / Facechecks - EU Main | EU · groups of 12+ · 38 on average | 95/400 |
| 5 | [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD | EU · no group limit · 30 on average | 55/75 |
Quick answers
From the figures on this page.
Player counts
How does Glugames (Alpha Testing) compare in the rankings?
Over the last seven days Glugames (Alpha Testing) sits at #14,532 on player hours, in the top 65% of ranked servers.
How many players does Glugames (Alpha Testing) hold at once?
Glugames (Alpha Testing) reports 0 players at this refresh, with 75 slots configured. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 06:00 UTC is the busiest, at 0 players.
Server data
How smoothly does Glugames (Alpha Testing) run?
Averaged over 48 hours: 187 server fps, never under 140. Entity numbers reached 28,099, and that includes buildings, deployables and the rest. A high of 5,393 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What Rust version does Glugames (Alpha Testing) run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Glugames (Alpha Testing). Joining needs the same protocol on your game; Steam handles the update.
How reliable is Glugames (Alpha Testing), and is it up?
The current sample puts Glugames (Alpha Testing) online. Count back 18 minutes from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.
Where does Glugames (Alpha Testing) sit?
For Glugames (Alpha Testing), no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 202.36.95.247:27595 is its address.
Map and rules
What rules and settings are recorded for Glugames (Alpha Testing)?
The name Glugames (Alpha Testing) carries no gather rate. Eight players per group: that is the game's default, and it applies here. minigames & battle royale is the game mode here, and battle royale, arenas, parkour, Bedwars. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
Which map has Glugames (Alpha Testing) loaded?
The game generates the map on Glugames (Alpha Testing): procedural, size 6,000, seed 50000. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: Custom Map.
Wipe schedule
On what schedule does Glugames (Alpha Testing) wipe?
A rhythm cannot be read from the wipes of Glugames (Alpha Testing) on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 22 days 18 hours ago, and that is the one in play.
On Glugames (Alpha Testing), what happens on wipe day?
Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Lists and tags
Where does Glugames (Alpha Testing) appear among Rust Data lists and filters?
On Rust Data, Glugames (Alpha Testing) appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on Glugames (Alpha Testing)?
Read by the game's server browser, the tags Glugames (Alpha Testing) publishes are: gmrust (Game mode): Survival play, standard Rust; mp75 (Max players): Slot count: 75; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^e (Minigames): Runs minigames such as arenas, Bedwars and parkour; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Glugames (Alpha Testing)?
The manual route: launch Rust, F1, then client.connect 202.36.95.247:27595. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://discord.com/invite/JH7E2NQf2d is the website recorded for it.