Offline 203.94.34.210:28020 checked 15d ago
:thinking:
Connect
srv = rust.server("203.94.34.210:28021")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 13 Oct, 12:22 UTC15d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 203.94.34.210:28020
- region
- –
- max players
- 200
- group limit
- 90 max
- wipe schedule
- –
- last wipe
- 13 Oct 2026, 12:27 UTC
- hostname
- –
- first seen
- 6 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA | EU · no group limit · 725 on average | 1084/1500 |
| 1 | R2 - Aim training / Matchmaking / Facechecks - RU Main | EU · groups of 12+ · 219 on average | 429/475 |
| 2 | RustGames.gg | Lucky Pillars - EU 1 | EU · groups of 100+ · 83 on average | 139/400 |
| 3 | DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP | groups of 30+ · weekly · 68 on average | 145/250 |
| 4 | R2 - Aim training / Matchmaking / Facechecks - EU Main | EU · groups of 12+ · 37 on average | 37/400 |
| 5 | [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD | EU · no group limit · 30 on average | 44/75 |
Quick answers
From the figures on this page.
Population
What position does :thinking: take in the server rankings?
Player hours over seven days put :thinking: at #15,366, in the top 71% of the ranked set.
How full does :thinking: run?
Offline now for :thinking:, with the last sample 15 days 23 hours ago.
Server facts
Which Rust version is :thinking: on?
The build is Rust network protocol 2634 and build 167781 on Windows, run by :thinking:. Steam updates your game for you, but the protocol must match to join.
How reliable is :thinking:, and is it online now?
The latest sample has :thinking: offline, with a last sighting 15 days 23 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 6 October 2026.
In which location is :thinking: hosted?
For :thinking:, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 203.94.34.210:28020 is its address.
Rules, settings, map
Which rules apply on :thinking:, and what settings?
The name :thinking: carries no gather rate. 90 players is the maximum per group. Game mode minigames & battle royale, with this note: parkour, Bedwars, battle royale, arenas. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does :thinking: wipe, and on what schedule?
A rhythm cannot be read from the wipes of :thinking: on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 15 days 23 hours ago.
What is wipe day on :thinking: like?
Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Lists and tags
Which lists on Rust Data hold :thinking:, and which filters?
The Rust Data lists that :thinking: fits are: Modded Rust servers and Rust aim training servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on :thinking: hold?
Read by the game's server browser, the tags :thinking: publishes are: gmrust (Game mode): Survival play, standard Rust; mp200 (Max players): The server lists 200 slots; ts90 (Group limit): Team size tops out at 90; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^e (Minigames): The format is minigames: arenas, Bedwars, parkour and others; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to :thinking:?
In Rust, F1 opens the console: type client.connect 203.94.34.210:28020. Launch Rust on this page does the same by opening the game through Steam and connecting.