Online NA 216.158.237.106:28000 checked 11m ago
SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct
Connect
srv = rust.server("216.158.237.106:28003")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 29% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 6 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 19:09 UTC FW27d ago | 5 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Operator · sickrust.com
rust.servers(operator="sickrust.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | SickRust Dev Server | 0/40 |
2 servers publish a sickrust.com hostname.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 63/200 |
| 1 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 35/200 |
| 2 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 42/100 |
| 3 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 32 on average | 83/100 |
| 4 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 25 on average | 38/150 |
| 5 | US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 15/200 |
Quick answers
From the figures on this page.
Player counts
How does SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct compare in the rankings?
On seven-day player hours SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct is #6,510 overall and #1,027 in North America, inside the top 29% of all ranked servers.
How many players does SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct hold at once?
Current row: 0 players on SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct, against 50 slots. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 05:00 UTC, averaging 1 players.
About the server
How well does SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct perform?
The 48-hour average is 60 server fps, with a low of 58. The entity count peaked at 95,245, covering buildings, deployables and the rest of the world. Memory peaked at 4,549 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct?
The build is Rust network protocol 2635 and build 168909 on Linux, run by SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct. The protocol has to match before you can join, and Steam does the updating.
Is SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct up, and what does its uptime show?
The current sample puts SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct online. A restart about 13 hours ago is what its reported uptime implies. Uptime of 86% across the last 7 full days: 144 hours of 168. Rust Data logged it first on 13 September 2026.
Which location does SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct run from?
With its NA tag, SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct lists itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 216.158.237.106:28000.
Settings and map
Which rules apply on SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct, and what settings?
The name SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct carries no gather rate. The group limit sits at the default of 8 players. Recorded as roleplay, roleplay with towns, jobs and rules. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
Which map has SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct selected?
The game generates the map on SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct: procedural, size 4,000, seed 1337. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: SickNation PVE/PVP.
Wipe data
When does SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct wipe, and on what schedule?
Once a month SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 27 days 5 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.
On SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct, what happens on wipe day?
Recent wipes averaged 5 players at their peak. The crowd on the latest wipe topped out 6 hours after it began.
Tags and filters
Where does SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct appear among Rust Data lists and filters?
On Rust Data, SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct appears in these lists: Modded Rust servers, Rust PvE servers, Rust roleplay servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Who operates SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct?
The same operator most likely runs SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct and 1 other server we track, as all publish a sickrust.com hostname.
How should you read the server tags on SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct?
These tags are published by SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^r (Roleplay): Roleplay server; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser files it under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct?
In Rust, F1 opens the console: type client.connect 216.158.237.106:28000. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://sick-nation.paynow.store/.
