Online NA 216.245.177.49:28015 checked 10m ago
PrimeCraze ZombieTown | PvE | Zombies | Events
Connect
srv = rust.server("216.245.177.49:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 26% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 12h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 12h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:16 UTC FW28d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 1760108465
- map
- Procedural Map
- size
- 4250
- seed
- 1760108465
Server
srv.info()- address
- 216.245.177.49:28015
- region
- NA
- max players
- 30
- group limit
- 6 max
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 18:16 UTC
- hostname
- –
- first seen
- 22 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | US | Ducks PVE Community Server | NA · groups of 6 · monthly · 2 on average | 1/25 |
| 1 | Haven ♥ Cozy PvE | No BP Wipe | 6k Map | NA · groups of 5 · monthly · 2 on average | 4/30 |
| 2 | [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly | NA · groups of 6 · biweekly · 13 on average | 4/100 |
| 3 | US RUSTPA.COM | 2X | PvE/PvP | Parental Advisory | NA · groups of 6 · 2x · monthly · 3 on average | 0/50 |
| 4 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 48 on average | 27/200 |
| 5 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 39 on average | 63/100 |
Quick answers
From the figures on this page.
Population data
What position does PrimeCraze ZombieTown | PvE | Zombies | Events take in the server rankings?
On seven-day player hours PrimeCraze ZombieTown | PvE | Zombies | Events is #5,766 overall and #946 in North America, inside the top 26% of all ranked servers.
How full does PrimeCraze ZombieTown | PvE | Zombies | Events run?
The sample now reads 0 players for PrimeCraze ZombieTown | PvE | Zombies | Events, out of 30 slots. Over the last seven days it averaged 0 players and peaked at 3. Averaged by hour over 48 hours, 10:00 UTC is the busiest, at 1 players.
Server facts
What does performance look like on PrimeCraze ZombieTown | PvE | Zombies | Events?
Averaged over 48 hours: 78 server fps, never under 37. Buildings, deployables and all else in the world took the count as high as 108,697 entities. Memory peaked at 4,614 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is PrimeCraze ZombieTown | PvE | Zombies | Events on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by PrimeCraze ZombieTown | PvE | Zombies | Events. The protocol has to match before you can join, and Steam does the updating.
How reliable is PrimeCraze ZombieTown | PvE | Zombies | Events, and is it online now?
Online is the state at the latest refresh for PrimeCraze ZombieTown | PvE | Zombies | Events. The uptime it reports puts the last restart about 19 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 22 September 2026.
In which location is PrimeCraze ZombieTown | PvE | Zombies | Events hosted?
The NA tag is what PrimeCraze ZombieTown | PvE | Zombies | Events uses to list itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. 216.245.177.49:28015 is its address.
Settings and map
Which rules apply on PrimeCraze ZombieTown | PvE | Zombies | Events, and what settings?
You will not find a gather rate in the string PrimeCraze ZombieTown | PvE | Zombies | Events. The cap on a group is 6 players. pve is the game mode here, and no combat between players. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. Anti-cheat status: VAC on.
What is the map on PrimeCraze ZombieTown | PvE | Zombies | Events?
The game generates the map on PrimeCraze ZombieTown | PvE | Zombies | Events: procedural, size 4,250, seed 1760108465. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does PrimeCraze ZombieTown | PvE | Zombies | Events wipe, and how often?
The only wipe PrimeCraze ZombieTown | PvE | Zombies | Events takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 28 days 11 hours ago. The tags list wipes as monthly.
What is wipe day on PrimeCraze ZombieTown | PvE | Zombies | Events like?
Across recent wipes the busiest point averaged 2 players. The crowd on the latest wipe topped out 23 hours after it began.
Tags, lists
Which Rust Data filters and lists contain PrimeCraze ZombieTown | PvE | Zombies | Events?
These Rust Data lists include PrimeCraze ZombieTown | PvE | Zombies | Events: Modded Rust servers, Rust PvE servers, Rust servers named for the undead and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on PrimeCraze ZombieTown | PvE | Zombies | Events?
These tags are published by PrimeCraze ZombieTown | PvE | Zombies | Events and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp30 (Max players): 30 slots in total; ts6 (Group limit): The team cap is 6; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): North America is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to PrimeCraze ZombieTown | PvE | Zombies | Events?
The manual route: launch Rust, F1, then client.connect 216.245.177.49:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://primecrazezt.com.