Rust Data

rustdata.spaceservers220.197.77.42:28418.ipynb

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Online EA 220.197.77.42:28417 checked 6m ago

#4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义

vanillamoddedoxidepve

Connect

srv = rust.server("220.197.77.42:28418")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 1 # peak 6
rank #3,217 # top 14% · #290 in EA
last wipe 27d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0246814:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 53% in EA. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap17.4 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 19 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 33 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 19 Oct, 02:30 UTC10d ago 4 NaN running 1
1 Thu 1 Oct, 18:04 UTC FW27d ago 5 held half 17.4 days 2

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4680 · seed 2026100204
Map of #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义
map
Procedural Map
size
4680
seed
2026100204
Open on RustMaps

Server

srv.info()
address
220.197.77.42:28417
region
EA
max players
50
group limit
16 max
wipe schedule
–
last wipe
1 Oct 2026, 18:04 UTC
hostname
rust.baby
first seen
13 Sep 2026

Operator · rust.baby

rust.servers(operator="rust.baby").sort_values("players")
serverplayers

The only server publishing a rust.baby hostname.

About this server · in its own words

print(srv.description)
本服务器由烂番茄免费提供 这里没有任何vip 特权 商城 花里胡哨不平衡插件 输入/remove可拆除自家建筑物品 /3(开启/关闭 第三人称/carturret 对着汽车加炮台 预祝你们玩的开心 QQ问题交流群 121173621-进群看群公告,将礼包命令发送到QQ群,发送到QQ群,发送到QQ群 获取(真)开荒礼包 ☟☟☟赞助二维码链接!!! ☟☟☟赞助二维码链接-点击左下角的[访问网站]!!!

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average103/200
1QS『鱼山路』pve|耐玩|升级|突袭EA · groups of 8+ · 37 on average6/100
2[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 35 on average42/100
3Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 33 on average68/100
4Japan Tokyo - Chill PvE|JPEA · groups of 16+ · 21 on average28/100
5爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average22/88

Quick answers

From the figures on this page.

Population data

What position does #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 take in the server rankings?

Player hours over the last seven days: #3,217 for #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义, #290 in Asia, within the top 14% of the ranked set.

How many players does #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 hold at once?

Current row: 0 players on #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义, against 50 slots. Over the last seven days it averaged 1 players and peaked at 6. Peak hour in the last 48 hours: 17:00 UTC, mean 4 players.

Server facts

How smoothly does #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 run?

Server fps over the last 48 hours averages 72; the floor is 32. The entity count peaked at 243,874, covering buildings, deployables and the rest of the world. Memory peaked at 7,803 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

Version Rust network protocol 2635 and build 168909 on Windows is reported by #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义. Steam updates your game for you, but the protocol must match to join.

How reliable is #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义, and is it online now?

The current sample puts #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 online. Count back 4 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 hosted?

With its EA tag, #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 lists itself in Asia. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 220.197.77.42:28417 is its address.

Map and rules

Which settings and rules does #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 run?

No gather rate appears in the name: #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义. 16 players is the maximum per group. pve is the game mode here, and no combat between players. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.

Which map has #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 selected?

#4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 runs a procedural map of size 4,680 with seed 2026100204, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

On what schedule does #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 wipe?

Too few wipes are on record for #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 27 days 19 hours ago.

On #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义, what happens on wipe day?

The average peak over recent wipes is 4 players. 33 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Tags and filters

Which lists on Rust Data hold #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义, and which filters?

On Rust Data, #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 appears in these lists: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Who operates #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

The rust.baby hostname published by #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 is not used by any other server we track.

How should you read the server tags on #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

These tags are published by #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts16 (Group limit): Team size tops out at 16; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EA (East Asia): In the server browser it sits under East Asia. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

Enter client.connect 220.197.77.42:28417 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://pan.rustxz.com/api/v4/file/content/Eym5FZ/0/wz.png?sign=OEVILf6vDcvDbYCchEyKN2TVB3ee2ngqshjVZYLUp00%3D%3A1793233043.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^v,EA,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts16
Group limit Team size tops out at 16.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EA
East Asia In the server browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 71,182 players 11,803 servers online