Online 23.108.66.125:28019 checked 16m ago
Reforged Build Server | Production Rules
Connect
srv = rust.server("23.108.66.125:28020")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 20:08 UTC FW28d ago | 3 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] | groups of 10+ · monthly · 13 on average | 6/200 |
| 1 | CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 0/50 |
| 2 | BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 1/200 |
| 3 | CZ/SK RELAX PVE | groups of 8+ · monthly · 3 on average | 0/30 |
| 4 | BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY | groups of 10+ · monthly · 2 on average | 6/100 |
| 5 | Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] | EU · groups of 10+ · monthly · 2 on average | 1/100 |
Quick answers
From the figures on this page.
Player counts
What position does Reforged Build Server | Production Rules take in the server rankings?
Player hours over seven days put Reforged Build Server | Production Rules at #3,259, in the top 15% of the ranked set.
How many players does Reforged Build Server | Production Rules hold at once?
Current row: 1 players on Reforged Build Server | Production Rules, against 75 slots. Over the last seven days it averaged 1 players and peaked at 7. Peak hour in the last 48 hours: 00:00 UTC, mean 6 players.
Server facts
How well does Reforged Build Server | Production Rules perform?
Server fps over the last 48 hours averages 120; the floor is 120. Buildings, deployables and all else in the world took the count as high as 62,417 entities. The memory field tops out at 4,261 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is Reforged Build Server | Production Rules on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Reforged Build Server | Production Rules. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Reforged Build Server | Production Rules, and is it up?
Reforged Build Server | Production Rules reports itself online at the current refresh. A restart about 13 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 143 of 168, 85%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is Reforged Build Server | Production Rules hosted?
No region is published by Reforged Build Server | Production Rules. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 23.108.66.125:28019.
Rules, settings, map
Which rules apply on Reforged Build Server | Production Rules, and what settings?
No gather rate appears in the name: Reforged Build Server | Production Rules. The cap on a group is 6 players. build & creative is the game mode here, and sandbox construction, gathering off. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on Reforged Build Server | Production Rules?
The game generates the map on Reforged Build Server | Production Rules: procedural, size 5,650, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: Custom Map.
Wipe data
On what schedule does Reforged Build Server | Production Rules wipe?
A single wipe each month, the force wipe, is all Reforged Build Server | Production Rules does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 28 days 4 hours ago, and that is the one in play. The tags list wipes as monthly.
What is wipe day on Reforged Build Server | Production Rules like?
Recent wipes averaged 3 players at their peak. Peak population on the latest wipe came 3 hours in.
Lists and tags
Which Rust Data filters and lists contain Reforged Build Server | Production Rules?
These Rust Data lists include Reforged Build Server | Production Rules: Modded Rust servers, Servers with build or creative tags and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Reforged Build Server | Production Rules hold?
Read by the game's server browser, the tags Reforged Build Server | Production Rules publishes are: gmrust (Game mode): Rust survival in its standard form; mp75 (Max players): 75 slots in total; ts6 (Group limit): Team size tops out at 6; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^k (Build server): A place to design and practise bases; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into Reforged Build Server | Production Rules?
The manual route: launch Rust, F1, then client.connect 23.108.66.125:28019. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://reforgerust.com/.
