Offline 27.130.13.128:28015 checked 20d ago
6MyDev Server
Connect
srv = rust.server("27.130.13.128:28014")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 8 Oct, 00:29 UTC20d ago | 10 | NaN | running | 10 |
| 1 | Wed 7 Oct, 01:58 UTC21d ago | 10 | NaN | 0.9 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- UKN Map
- size
- –
- seed
- –
Server
srv.info()- address
- 27.130.13.128:28015
- region
- –
- max players
- 175
- group limit
- 500 max
- wipe schedule
- –
- last wipe
- 8 Oct 2026, 00:29 UTC
- hostname
- –
- first seen
- 6 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA | EU · no group limit · 707 on average | 343/350 |
| 1 | R2 - Aim training / Matchmaking / Facechecks - RU Main | EU · groups of 12+ · 212 on average | 127/400 |
| 2 | RustGames.gg | Lucky Pillars - EU 1 | EU · groups of 100+ · 81 on average | 22/400 |
| 3 | DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP | groups of 30+ · weekly · 59 on average | 42/200 |
| 4 | R2 - Aim training / Matchmaking / Facechecks - EU Main | EU · groups of 12+ · 35 on average | 6/400 |
| 5 | [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD | EU · no group limit · 30 on average | 16/50 |
Quick answers
From the figures on this page.
Population data
What position does 6MyDev Server take in the server rankings?
Over the last seven days 6MyDev Server sits at #8,344 on player hours, in the top 38% of ranked servers.
How full does 6MyDev Server run?
The current row shows 6MyDev Server offline; the last response was 20 days 6 hours ago.
About the server
Which Rust version is 6MyDev Server on?
The build is Rust network protocol 2634 and build 166652 on Windows, run by 6MyDev Server. Joining needs the same protocol on your game; Steam handles the update.
Is 6MyDev Server up, and what does its uptime show?
6MyDev Server is offline at this refresh; the last response came 20 days 6 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 6 October 2026.
Where does 6MyDev Server sit?
There is no region published for 6MyDev Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 27.130.13.128:28015.
Map and rules
Which settings and rules does 6MyDev Server run?
The name 6MyDev Server carries no gather rate. Group size tops out at 500 players. minigames & battle royale is the game mode here, and parkour, Bedwars, battle royale, arenas. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
Wipes and dates
On what schedule does 6MyDev Server wipe?
The record for 6MyDev Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 20 days 6 hours ago, and that is the one in play.
What is wipe day on 6MyDev Server like?
The average peak over recent wipes is 10 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Which lists on Rust Data hold 6MyDev Server, and which filters?
On Rust Data, 6MyDev Server appears in these lists: Modded Rust servers and Rust aim training servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10.
How should you read the server tags on 6MyDev Server?
The game's server browser reads these tags from 6MyDev Server: gmrust (Game mode): Survival play, standard Rust; mp175 (Max players): 175 slots in total; ts500 (Group limit): The team cap is 500; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^e (Minigames): Runs minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP; the loot is provided; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to 6MyDev Server?
The manual route: launch Rust, F1, then client.connect 27.130.13.128:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.