Rust Data

rustdata.spaceservers31.192.109.94:35016.ipynb

Run all rust-data · live

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Online 31.192.109.94:35015 checked 9m ago

1

moddedoxide

Connect

srv = rust.server("31.192.109.94:35016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/200 # 0% full
7-day average 0 # peak –
rank #15,341 # top 69%
last wipe 27d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
020040060080017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 11:50 UTC27d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1000 · seed 1337
Map of 1
map
Custom Map
size
1000
seed
1337

Server

srv.info()
address
31.192.109.94:35015
region
– · fra
max players
200
group limit
10 max
wipe schedule
–
last wipe
2 Oct 2026, 11:50 UTC
hostname
play.cybersportrust.ru
first seen
13 Sep 2026

Operator · cybersportrust.ru

rust.servers(operator="cybersportrust.ru").sort_values("players")

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 729 on average1129/1500
1R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 219 on average374/450
2RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 84 on average162/400
3DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVPgroups of 30+ · weekly · 69 on average166/250
4R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 38 on average92/400
5[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 30 on average46/75

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does 1 rank?

Over the last seven days 1 sits at #15,341 on player hours, in the top 69% of ranked servers.

How many players does 1 hold at once?

Current row: 0 players on 1, against 200 slots. Over the last seven days it averaged 0 players.

About the server

How smoothly does 1 run?

Averaged over 48 hours: 512 server fps, never under 512. Buildings, deployables and all else in the world took the count as high as 515 entities. A high of 778 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does 1 run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by 1. Joining needs the same protocol on your game; Steam handles the update.

How reliable is 1, and is it up?

1 reports itself online at the current refresh. The uptime it reports puts the last restart about 9 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.

Where does 1 sit?

For 1, no region is published; the region code is fra. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 31.192.109.94:35015 is its address.

Map and rules

What rules and settings are recorded for 1?

The name 1 carries no gather rate. 10 players is the maximum per group. Game mode minigames & battle royale, with this note: parkour, Bedwars, battle royale, arenas. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.

What is the map on 1?

The game generates the map on 1: procedural, size 1,000, seed 1337. Because size and seed determine the map, it can be viewed on RustMaps via this page. Custom Map is what the map name field says.

Wipes and dates

When does 1 wipe, and on what schedule?

A rhythm cannot be read from the wipes of 1 on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 27 days 4 hours ago.

What is wipe day on 1 like?

The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Where does 1 appear among Rust Data lists and filters?

The Rust Data lists that 1 fits are: Modded Rust servers and Rust battlefield servers. It appears under these filters on the server list: Type: Modded; Server tag: Minigames ^e, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more.

Who is behind 1?

A cybersportrust.ru hostname is published by 1 and by 13 other servers we track, which suggests the same operator runs them.

Which meanings do the tags on 1 hold?

The game's server browser reads these tags from 1: gmrust (Game mode): Survival play, standard Rust; mp200 (Max players): Slot count: 200; ts10 (Group limit): No team may exceed 10; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $rfra (Region code): The row gives fra as its region code; ^e (Minigames): Minigame server covering arenas, Bedwars and parkour, among others; ^i (Battlefield): High rates and kits, for fast PvP; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join 1?

The manual route: launch Rust, F1, then client.connect 31.192.109.94:35015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$rfra,v2635,^e,^i,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp200
Max players Slot count: 200.
ts10
Group limit No team may exceed 10.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$rfra
Region code The row gives fra as its region code.

Gameplay

^e
Minigames Minigame server covering arenas, Bedwars and parkour, among others.
^i
Battlefield High rates and kits, for fast PvP.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 98,401 players 11,879 servers online