Rust Data

rustdata.spaceservers40.160.19.15:28016.ipynb

Run all rust-data · live

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Online 40.160.19.15:28015 checked 12m ago

[US East] Facepunch Large

official monthly wipes vanilla

Connect

srv = rust.server("40.160.19.15:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 10/400 # 2% full
7-day average 11 # peak 26
rank #905 # top 4%
last wipe 27d ago # monthly schedule
next wipe 7d 18h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0510152001:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12505007501k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. # The force wipe · high confidence

wipe-day peak144players, last three wipes

Coming wipes

inatkind
07d 18hThu 5 Nov, 19:00 UTCFW force wipe
135d 18hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 144, 35 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:41 UTC FW27d ago 144 NaN running 10

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 1929551490
Map of [US East] Facepunch Large
map
Procedural Map
size
5000
seed
1929551490
Open on RustMaps

Server

srv.info()
address
40.160.19.15:28015
region
–
max players
400
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 17:41 UTC
hostname
new__eastlarge1.playrust.com
first seen
13 Sep 2026

Operator · playrust.com

rust.servers(operator="playrust.com").sort_values("players")

125 servers publish a playrust.com hostname; the busiest are listed.

About this server · in its own words

print(srv.description)
This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustopia.gg - US LargeNA · groups of 16+ · monthly · 133 on average158/200
1Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 113 on average130/200
2RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLYNA · groups of 50+ · monthly · 63 on average52/225
3PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo SoloNA · groups of 20+ · monthly · 38 on average27/200
4Rusticated.com - US Premium LongNA · groups of 16+ · monthly · 34 on average32/150
5Rustoria.co - US Long PremiumNA · groups of 14+ · monthly · 31 on average30/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does [US East] Facepunch Large rank?

Over the last seven days [US East] Facepunch Large sits at #905 on player hours, in the top 4% of ranked servers.

How full does [US East] Facepunch Large run?

Current row: 10 players on [US East] Facepunch Large, against 400 slots. Over the last seven days it averaged 11 players and peaked at 26. Peak hour in the last 48 hours: 04:00 UTC, mean 15 players.

About the server

What does performance look like on [US East] Facepunch Large?

Averaged over 48 hours: 227 server fps, never under 210. Entity numbers reached 159,220, and that includes buildings, deployables and the rest. Memory peaked at 6,397 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does [US East] Facepunch Large run?

Rust network protocol 2635 and build 168909 on Windows is what [US East] Facepunch Large runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is [US East] Facepunch Large, and is it up?

Online is the state at the latest refresh for [US East] Facepunch Large. Count back 11 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 144 of 168, 86%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does [US East] Facepunch Large sit?

Its name points to North America, but [US East] Facepunch Large publishes no region tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 40.160.19.15:28015.

Map and rules

What rules and settings are recorded for [US East] Facepunch Large?

No gather rate appears in the name: [US East] Facepunch Large. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. You will find it under Official in game. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.

Which map has [US East] Facepunch Large loaded?

[US East] Facepunch Large runs a procedural map of size 5,000 with seed 1929551490, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does [US East] Facepunch Large wipe, and how often?

The only wipe [US East] Facepunch Large takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 27 days 7 hours ago. The tags list wipes as monthly.

On [US East] Facepunch Large, what happens on wipe day?

Recent wipes averaged 144 players at their peak. The crowd on the latest wipe topped out 35 hours after it began.

Tags and filters

Where does [US East] Facepunch Large appear among Rust Data lists and filters?

The Rust Data lists that [US East] Facepunch Large fits are: Official Rust servers, Rust tutorial servers, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Who operates [US East] Facepunch Large?

[US East] Facepunch Large and 124 other servers we track both publish a playrust.com hostname, so the same operator most likely runs them.

How should you read the server tags on [US East] Facepunch Large?

The game's server browser reads these tags from [US East] Facepunch Large: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival play, standard Rust; mp400 (Max players): Slot count: 400; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^t (Tutorial on): The Facepunch tutorial is open to new players on this server; sc2 (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join [US East] Facepunch Large?

Enter client.connect 40.160.19.15:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Data

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival play, standard Rust.
mp400
Max players Slot count: 400.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Gameplay

^t
Tutorial on The Facepunch tutorial is open to new players on this server.

Other

sc2
Custom tag This tag comes from the owner or a plugin, not from Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 45,884 players 11,696 servers online