Rust Data

rustdata.spaceservers40.160.19.16:28016.ipynb

Run all rust-data · live

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Online 40.160.19.16:28015 checked 6m ago

[US East] Facepunch 4

official monthly wipes vanilla

Connect

srv = rust.server("40.160.19.16:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 12/350 # 3% full
7-day average 8 # peak 21
rank #1,058 # top 5%
last wipe 27d ago # monthly schedule
next wipe 7d 17h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0510152002:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. # The force wipe · high confidence

wipe-day peak32players, last three wipes

Coming wipes

inatkind
07d 17hThu 5 Nov, 19:00 UTCFW force wipe
135d 17hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 32, 9 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:40 UTC FW27d ago 32 NaN running 5

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 297650890
Map of [US East] Facepunch 4
map
Procedural Map
size
4500
seed
297650890
Open on RustMaps

Server

srv.info()
address
40.160.19.16:28015
region
–
max players
350
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 17:40 UTC
hostname
new__useast4.playrust.com
first seen
13 Sep 2026

Operator · playrust.com

rust.servers(operator="playrust.com").sort_values("players")

125 servers publish a playrust.com hostname; the busiest are listed.

About this server · in its own words

print(srv.description)
This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustopia.gg - US LargeNA · groups of 16+ · monthly · 133 on average142/200
1Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 113 on average142/200
2RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLYNA · groups of 50+ · monthly · 63 on average60/225
3PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo SoloNA · groups of 20+ · monthly · 37 on average30/200
4Rusticated.com - US Premium LongNA · groups of 16+ · monthly · 34 on average31/150
5Rustoria.co - US Long PremiumNA · groups of 14+ · monthly · 31 on average25/200

Quick answers

From the figures on this page.

Population

How does [US East] Facepunch 4 compare in the rankings?

Rank #1,058 on seven-day player hours for [US East] Facepunch 4, within the top 5% of all ranked servers.

How full does [US East] Facepunch 4 run?

[US East] Facepunch 4 reports 12 players at this refresh, with 350 slots configured. Over the last seven days it averaged 8 players and peaked at 21. Peak hour in the last 48 hours: 00:00 UTC, mean 12 players.

Server facts

How smoothly does [US East] Facepunch 4 run?

Averaged over 48 hours: 292 server fps, never under 256. Buildings, deployables and all else in the world took the count as high as 131,541 entities. A high of 6,253 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What Rust version does [US East] Facepunch 4 run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by [US East] Facepunch 4. The protocol has to match before you can join, and Steam does the updating.

Is [US East] Facepunch 4 up, and what does its uptime show?

The current sample puts [US East] Facepunch 4 online. Count back 12 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is [US East] Facepunch 4 hosted?

The name of [US East] Facepunch 4 points to North America, even though no region tag is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 40.160.19.16:28015.

Rules, settings, map

Which settings and rules does [US East] Facepunch 4 run?

No gather rate appears in the name: [US East] Facepunch 4. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. You will find it under Official in game. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.

Which map has [US East] Facepunch 4 selected?

Size 4,500, seed 297650890: the procedural map on [US East] Facepunch 4, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does [US East] Facepunch 4 wipe, and on what schedule?

A single wipe each month, the force wipe, is all [US East] Facepunch 4 does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 27 days 8 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.

What is wipe day on [US East] Facepunch 4 like?

Across recent wipes the busiest point averaged 32 players. Peak population on the latest wipe came 9 hours in.

Lists and tags

Which lists on Rust Data hold [US East] Facepunch 4, and which filters?

On Rust Data, [US East] Facepunch 4 appears in these lists: Official Rust servers, Rust tutorial servers, North America Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.

Which operator runs [US East] Facepunch 4?

A playrust.com hostname is published by [US East] Facepunch 4 and by 124 other servers we track, which suggests the same operator runs them.

How should you read the server tags on [US East] Facepunch 4?

The game's server browser reads these tags from [US East] Facepunch 4: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival in its standard form; mp350 (Max players): The server lists 350 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^t (Tutorial on): The Facepunch tutorial is open to new players on this server; sc2 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join [US East] Facepunch 4?

In Rust, F1 opens the console: type client.connect 40.160.19.16:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Data

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival in its standard form.
mp350
Max players The server lists 350 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Gameplay

^t
Tutorial on The Facepunch tutorial is open to new players on this server.

Other

sc2
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,069 players 11,703 servers online