Connect
srv = rust.server("40.160.19.16:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 32, 9 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:40 UTC FW27d ago | 32 | NaN | running | 5 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 297650890
- map
- Procedural Map
- size
- 4500
- seed
- 297650890
Server
srv.info()- address
- 40.160.19.16:28015
- region
- –
- max players
- 350
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:40 UTC
- hostname
- new__useast4.playrust.com
- first seen
- 13 Sep 2026
Operator · playrust.com
rust.servers(operator="playrust.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [US East] Facepunch Premium 1 | 104/400 |
| 1 | [EU] Facepunch 1 | 80/400 |
| 2 | [US] Facepunch Softcore 1 | 74/300 |
| 3 | [US] Facepunch Softcore 2 | 71/300 |
| 4 | [EU] Facepunch Premium 1 | 67/350 |
| 5 | [US East] Facepunch Primitive 1 | 33/400 |
| 6 | [EU East] Facepunch 5 | 33/350 |
| 7 | [EU East] Facepunch 4 | 33/350 |
125 servers publish a playrust.com hostname; the busiest are listed.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustopia.gg - US Large | NA · groups of 16+ · monthly · 133 on average | 142/200 |
| 1 | Rusty Moose |US Monthly| | NA · groups of 12+ · monthly · 113 on average | 142/200 |
| 2 | RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY | NA · groups of 50+ · monthly · 63 on average | 60/225 |
| 3 | PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo | NA · groups of 20+ · monthly · 37 on average | 30/200 |
| 4 | Rusticated.com - US Premium Long | NA · groups of 16+ · monthly · 34 on average | 31/150 |
| 5 | Rustoria.co - US Long Premium | NA · groups of 14+ · monthly · 31 on average | 25/200 |
Quick answers
From the figures on this page.
Population
How does [US East] Facepunch 4 compare in the rankings?
Rank #1,058 on seven-day player hours for [US East] Facepunch 4, within the top 5% of all ranked servers.
How full does [US East] Facepunch 4 run?
[US East] Facepunch 4 reports 12 players at this refresh, with 350 slots configured. Over the last seven days it averaged 8 players and peaked at 21. Peak hour in the last 48 hours: 00:00 UTC, mean 12 players.
Server facts
How smoothly does [US East] Facepunch 4 run?
Averaged over 48 hours: 292 server fps, never under 256. Buildings, deployables and all else in the world took the count as high as 131,541 entities. A high of 6,253 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What Rust version does [US East] Facepunch 4 run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by [US East] Facepunch 4. The protocol has to match before you can join, and Steam does the updating.
Is [US East] Facepunch 4 up, and what does its uptime show?
The current sample puts [US East] Facepunch 4 online. Count back 12 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is [US East] Facepunch 4 hosted?
The name of [US East] Facepunch 4 points to North America, even though no region tag is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 40.160.19.16:28015.
Rules, settings, map
Which settings and rules does [US East] Facepunch 4 run?
No gather rate appears in the name: [US East] Facepunch 4. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. You will find it under Official in game. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.
Which map has [US East] Facepunch 4 selected?
Size 4,500, seed 297650890: the procedural map on [US East] Facepunch 4, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does [US East] Facepunch 4 wipe, and on what schedule?
A single wipe each month, the force wipe, is all [US East] Facepunch 4 does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 27 days 8 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.
What is wipe day on [US East] Facepunch 4 like?
Across recent wipes the busiest point averaged 32 players. Peak population on the latest wipe came 9 hours in.
Lists and tags
Which lists on Rust Data hold [US East] Facepunch 4, and which filters?
On Rust Data, [US East] Facepunch 4 appears in these lists: Official Rust servers, Rust tutorial servers, North America Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.
Which operator runs [US East] Facepunch 4?
A playrust.com hostname is published by [US East] Facepunch 4 and by 124 other servers we track, which suggests the same operator runs them.
How should you read the server tags on [US East] Facepunch 4?
The game's server browser reads these tags from [US East] Facepunch 4: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival in its standard form; mp350 (Max players): The server lists 350 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^t (Tutorial on): The Facepunch tutorial is open to new players on this server; sc2 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join [US East] Facepunch 4?
In Rust, F1 opens the console: type client.connect 40.160.19.16:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.
