Rust Data

rustdata.spaceservers40.160.19.18:28016.ipynb

Run all rust-data · live

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Online 40.160.19.18:28015 checked 7m ago

[US East] Facepunch 2

official monthly wipes vanilla

Connect

srv = rust.server("40.160.19.18:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 12/400 # 3% full
7-day average 9 # peak 19
rank #990 # top 4%
last wipe 27d ago # monthly schedule
next wipe 7d 17h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0510152002:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. # The force wipe · high confidence

wipe-day peak21players, last three wipes

Coming wipes

inatkind
07d 17hThu 5 Nov, 19:00 UTCFW force wipe
135d 17hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 47 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:40 UTC FW27d ago 21 NaN running 5

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 519156865
Map of [US East] Facepunch 2
map
Procedural Map
size
4500
seed
519156865
Open on RustMaps

Server

srv.info()
address
40.160.19.18:28015
region
–
max players
400
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 17:40 UTC
hostname
new__useast2.playrust.com
first seen
13 Sep 2026

Operator · playrust.com

rust.servers(operator="playrust.com").sort_values("players")

125 servers publish a playrust.com hostname; the busiest are listed.

About this server · in its own words

print(srv.description)
This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustopia.gg - US LargeNA · groups of 16+ · monthly · 133 on average142/200
1Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 113 on average142/200
2RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLYNA · groups of 50+ · monthly · 63 on average60/225
3PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo SoloNA · groups of 20+ · monthly · 37 on average30/200
4Rusticated.com - US Premium LongNA · groups of 16+ · monthly · 34 on average31/150
5Rustoria.co - US Long PremiumNA · groups of 14+ · monthly · 31 on average25/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does [US East] Facepunch 2 rank?

Player hours over seven days put [US East] Facepunch 2 at #990, in the top 4% of the ranked set.

How many players does [US East] Facepunch 2 hold at once?

Current row: 12 players on [US East] Facepunch 2, against 400 slots. Over the last seven days it averaged 9 players and peaked at 19. Peak hour in the last 48 hours: 02:00 UTC, mean 16 players.

Server facts

How well does [US East] Facepunch 2 perform?

Server fps over the last 48 hours averages 273; the floor is 228. Entity numbers reached 145,436, and that includes buildings, deployables and the rest. A high of 6,687 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is [US East] Facepunch 2 on?

Rust network protocol 2635 and build 168909 on Windows is what [US East] Facepunch 2 runs. Steam updates your game for you, but the protocol must match to join.

Is [US East] Facepunch 2 up, and what does its uptime show?

[US East] Facepunch 2 reports itself online at the current refresh. The uptime it reports puts the last restart about 12 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.

Which location does [US East] Facepunch 2 run from?

No region tag is published by [US East] Facepunch 2, though its name points to North America. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 40.160.19.18:28015.

Map and rules

Which rules apply on [US East] Facepunch 2, and what settings?

The name [US East] Facepunch 2 carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. You will find it under Official in game. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.

What is the map on [US East] Facepunch 2?

[US East] Facepunch 2 runs a procedural map of size 4,500 with seed 519156865, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does [US East] Facepunch 2 wipe, and on what schedule?

The only wipe [US East] Facepunch 2 takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 27 days 8 hours ago. The tags list wipes as monthly.

What is wipe day on [US East] Facepunch 2 like?

The average peak over recent wipes is 21 players. 47 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which lists on Rust Data hold [US East] Facepunch 2, and which filters?

On Rust Data, [US East] Facepunch 2 appears in these lists: Official Rust servers, Rust tutorial servers, North America Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.

Who operates [US East] Facepunch 2?

A playrust.com hostname is published by [US East] Facepunch 2 and by 124 other servers we track, which suggests the same operator runs them.

How should you read the server tags on [US East] Facepunch 2?

The game's server browser reads these tags from [US East] Facepunch 2: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival play, standard Rust; mp400 (Max players): The server lists 400 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available to new players here; sc2 (Custom tag): A plugin or the owner added this; standard Rust does not define it. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to [US East] Facepunch 2?

In Rust, F1 opens the console: type client.connect 40.160.19.18:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Data

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival play, standard Rust.
mp400
Max players The server lists 400 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^t
Tutorial on Facepunch's tutorial is available to new players here.

Other

sc2
Custom tag A plugin or the owner added this; standard Rust does not define it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,069 players 11,703 servers online