Connect
srv = rust.server("40.160.19.2:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 201, 9 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:40 UTC FW26d ago | 201 | NaN | running | 16 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 92053423
- map
- Procedural Map
- size
- 4500
- seed
- 92053423
Server
srv.info()- address
- 40.160.19.2:28015
- region
- –
- max players
- 400
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:40 UTC
- hostname
- new__useast1.playrust.com
- first seen
- 13 Sep 2026
Operator · playrust.com
rust.servers(operator="playrust.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [EU] Facepunch 1 | 219/400 |
| 1 | [EU] Facepunch Premium 1 | 151/350 |
| 2 | [EU East] Facepunch 4 | 128/350 |
| 3 | [EU East] Facepunch 5 | 113/350 |
| 4 | [US] Facepunch Softcore 2 | 76/300 |
| 5 | [US East] Facepunch Premium 1 | 76/400 |
| 6 | [US] Facepunch Softcore 1 | 65/300 |
| 7 | [EU East] Facepunch 7 | 58/300 |
125 servers publish a playrust.com hostname; the busiest are listed.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustopia.gg - US Large | NA · groups of 16+ · monthly · 137 on average | 140/200 |
| 1 | Rusty Moose |US Monthly| | NA · groups of 12+ · monthly · 116 on average | 126/200 |
| 2 | RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY | NA · groups of 50+ · monthly · 67 on average | 55/225 |
| 3 | PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo | NA · groups of 20+ · monthly · 41 on average | 38/200 |
| 4 | Rusticated.com - US Premium Long | NA · groups of 16+ · monthly · 36 on average | 25/150 |
| 5 | Rusty Moose |US Small| | NA · groups of 8+ · monthly · 34 on average | 15/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does [US East] Facepunch 1 rank?
Over the last seven days [US East] Facepunch 1 sits at #933 on player hours, in the top 4% of ranked servers.
What population does [US East] Facepunch 1 carry?
The sample now reads 9 players for [US East] Facepunch 1, out of 400 slots. Over the last seven days it averaged 10 players and peaked at 38. Peak hour in the last 48 hours: 00:00 UTC, mean 15 players.
About the server
What does performance look like on [US East] Facepunch 1?
The 48-hour average is 100 server fps, with a low of 90. The entity count peaked at 153,463, covering buildings, deployables and the rest of the world. The memory field tops out at 6,088 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does [US East] Facepunch 1 run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by [US East] Facepunch 1. Steam updates your game for you, but the protocol must match to join.
Is [US East] Facepunch 1 up, and what does its uptime show?
Online is the state at the latest refresh for [US East] Facepunch 1. A restart about 9 hours ago is what its reported uptime implies. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does [US East] Facepunch 1 run from?
Its name points to North America, but [US East] Facepunch 1 publishes no region tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 40.160.19.2:28015 is its address.
Settings and map
What rules and settings are recorded for [US East] Facepunch 1?
No gather rate appears in the name: [US East] Facepunch 1. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Official tab in game: it is there. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.
What is the map on [US East] Facepunch 1?
Size 4,500, seed 92053423: the procedural map on [US East] Facepunch 1, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does [US East] Facepunch 1 wipe, and on what schedule?
The only wipe [US East] Facepunch 1 takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 26 days 4 hours ago. The tags list wipes as monthly.
What is wipe day on [US East] Facepunch 1 like?
Across recent wipes the busiest point averaged 201 players. Peak population on the latest wipe came 9 hours in.
Lists and tags
Which Rust Data filters and lists contain [US East] Facepunch 1?
On Rust Data, [US East] Facepunch 1 appears in these lists: Official Rust servers, Rust tutorial servers, North America Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.
Who operates [US East] Facepunch 1?
[US East] Facepunch 1 and 124 other servers we track both publish a playrust.com hostname, so the same operator most likely runs them.
How should you read the server tags on [US East] Facepunch 1?
These tags are published by [US East] Facepunch 1 and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival in its standard form; mp400 (Max players): Slot count: 400; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available to new players here; sc3 (Custom tag): A plugin or the owner added this; standard Rust does not define it. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join [US East] Facepunch 1?
In Rust, F1 opens the console: type client.connect 40.160.19.2:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.
