Rust Data

rustdata.spaceservers43.239.136.100:28016.ipynb

Run all rust-data · live

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Online 43.239.136.100:28015 checked 12m ago

[EA] Facepunch 1

official monthly wipes vanilla

Connect

srv = rust.server("43.239.136.100:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 5/250 # 2% full
7-day average 10 # peak 28
rank #929 # top 4%
last wipe 26d ago # monthly schedule
next wipe 8d 19h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
01020304000:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12505007501k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. # The force wipe · high confidence

wipe-day peak201players, last three wipes

Coming wipes

inatkind
08d 19hThu 5 Nov, 19:00 UTCFW force wipe
136d 19hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 201, 20 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:47 UTC FW26d ago 201 NaN running 21

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1849158157
Map of [EA] Facepunch 1
map
Procedural Map
size
4500
seed
1849158157
Open on RustMaps

Server

srv.info()
address
43.239.136.100:28015
region
–
max players
250
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 17:47 UTC
hostname
hk1.playrust.com
first seen
13 Sep 2026

Operator · playrust.com

rust.servers(operator="playrust.com").sort_values("players")

125 servers publish a playrust.com hostname; the busiest are listed.

About this server · in its own words

print(srv.description)
This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average250/325
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 211 on average140/200
2Rustopia.gg - US LargeNA · groups of 16+ · monthly · 137 on average175/200
3Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 132 on average51/300
4Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average125/200
5Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 116 on average156/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does [EA] Facepunch 1 rank?

Over the last seven days [EA] Facepunch 1 sits at #929 on player hours, in the top 4% of ranked servers.

How full does [EA] Facepunch 1 run?

The sample now reads 5 players for [EA] Facepunch 1, out of 250 slots. Over the last seven days it averaged 10 players and peaked at 28. Peak hour in the last 48 hours: 10:00 UTC, mean 19 players.

About the server

How well does [EA] Facepunch 1 perform?

Server fps over the last 48 hours averages 116; the floor is 88. Entity numbers reached 145,932, and that includes buildings, deployables and the rest. A high of 51,900 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What Rust version does [EA] Facepunch 1 run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by [EA] Facepunch 1. The protocol has to match before you can join, and Steam does the updating.

How reliable is [EA] Facepunch 1, and is it up?

Online is the state at the latest refresh for [EA] Facepunch 1. Count back 17 hours from its reported uptime to get the last restart. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does [EA] Facepunch 1 run from?

There is no region published for [EA] Facepunch 1. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 43.239.136.100:28015 is its address.

Settings and map

Which settings and rules does [EA] Facepunch 1 run?

No gather rate appears in the name: [EA] Facepunch 1. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. You will find it under Official in game. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. VAC is running: Valve's anti-cheat is on.

Which map has [EA] Facepunch 1 loaded?

The game generates the map on [EA] Facepunch 1: procedural, size 4,500, seed 1849158157. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does [EA] Facepunch 1 wipe, and on what schedule?

Once a month [EA] Facepunch 1 wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 26 days 5 hours ago. Its tags carry a monthly wipe schedule.

On [EA] Facepunch 1, what happens on wipe day?

The average peak over recent wipes is 201 players. 20 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which Rust Data filters and lists contain [EA] Facepunch 1?

On Rust Data, [EA] Facepunch 1 appears in these lists: Official Rust servers, Rust tutorial servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Who operates [EA] Facepunch 1?

The same operator most likely runs [EA] Facepunch 1 and 124 other servers we track, as all publish a playrust.com hostname.

Which meanings do the tags on [EA] Facepunch 1 hold?

Read by the game's server browser, the tags [EA] Facepunch 1 publishes are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival play, standard Rust; mp250 (Max players): The server lists 250 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new; sc3 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to [EA] Facepunch 1?

Enter client.connect 43.239.136.100:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp250,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc3,ts8

On Rust Data

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival play, standard Rust.
mp250
Max players The server lists 250 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^t
Tutorial on Start here with Facepunch's tutorial if you are new.

Other

sc3
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 58,097 players 11,747 servers online