Connect
srv = rust.server("43.239.136.100:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 19h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 19h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 201, 20 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:47 UTC FW26d ago | 201 | NaN | running | 21 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1849158157
- map
- Procedural Map
- size
- 4500
- seed
- 1849158157
Server
srv.info()- address
- 43.239.136.100:28015
- region
- –
- max players
- 250
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:47 UTC
- hostname
- hk1.playrust.com
- first seen
- 13 Sep 2026
Operator · playrust.com
rust.servers(operator="playrust.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [EU] Facepunch 1 | 216/400 |
| 1 | [EU] Facepunch Premium 1 | 137/350 |
| 2 | [EU East] Facepunch 4 | 120/350 |
| 3 | [EU East] Facepunch 5 | 95/350 |
| 4 | [US] Facepunch Softcore 2 | 85/300 |
| 5 | [US East] Facepunch Premium 1 | 83/400 |
| 6 | [US] Facepunch Softcore 1 | 77/300 |
| 7 | [EU East] Facepunch 7 | 49/300 |
125 servers publish a playrust.com hostname; the busiest are listed.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 250/325 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 211 on average | 140/200 |
| 2 | Rustopia.gg - US Large | NA · groups of 16+ · monthly · 137 on average | 175/200 |
| 3 | Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 132 on average | 51/300 |
| 4 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 125/200 |
| 5 | Rusty Moose |US Monthly| | NA · groups of 12+ · monthly · 116 on average | 156/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does [EA] Facepunch 1 rank?
Over the last seven days [EA] Facepunch 1 sits at #929 on player hours, in the top 4% of ranked servers.
How full does [EA] Facepunch 1 run?
The sample now reads 5 players for [EA] Facepunch 1, out of 250 slots. Over the last seven days it averaged 10 players and peaked at 28. Peak hour in the last 48 hours: 10:00 UTC, mean 19 players.
About the server
How well does [EA] Facepunch 1 perform?
Server fps over the last 48 hours averages 116; the floor is 88. Entity numbers reached 145,932, and that includes buildings, deployables and the rest. A high of 51,900 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What Rust version does [EA] Facepunch 1 run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by [EA] Facepunch 1. The protocol has to match before you can join, and Steam does the updating.
How reliable is [EA] Facepunch 1, and is it up?
Online is the state at the latest refresh for [EA] Facepunch 1. Count back 17 hours from its reported uptime to get the last restart. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does [EA] Facepunch 1 run from?
There is no region published for [EA] Facepunch 1. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 43.239.136.100:28015 is its address.
Settings and map
Which settings and rules does [EA] Facepunch 1 run?
No gather rate appears in the name: [EA] Facepunch 1. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. You will find it under Official in game. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. VAC is running: Valve's anti-cheat is on.
Which map has [EA] Facepunch 1 loaded?
The game generates the map on [EA] Facepunch 1: procedural, size 4,500, seed 1849158157. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does [EA] Facepunch 1 wipe, and on what schedule?
Once a month [EA] Facepunch 1 wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 26 days 5 hours ago. Its tags carry a monthly wipe schedule.
On [EA] Facepunch 1, what happens on wipe day?
The average peak over recent wipes is 201 players. 20 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which Rust Data filters and lists contain [EA] Facepunch 1?
On Rust Data, [EA] Facepunch 1 appears in these lists: Official Rust servers, Rust tutorial servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.
Who operates [EA] Facepunch 1?
The same operator most likely runs [EA] Facepunch 1 and 124 other servers we track, as all publish a playrust.com hostname.
Which meanings do the tags on [EA] Facepunch 1 hold?
Read by the game's server browser, the tags [EA] Facepunch 1 publishes are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival play, standard Rust; mp250 (Max players): The server lists 250 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new; sc3 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to [EA] Facepunch 1?
Enter client.connect 43.239.136.100:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
