Offline 45.125.47.112:28715 checked 2d ago
【自玩】PVE|权限全开|自由度拉满|全自动挂机|
Connect
srv = rust.server("45.125.47.112:28716")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 46 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 11:12 UTC13d ago | 6 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 12345- map
- Custom Map
- size
- 3500
- seed
- 12345
Server
srv.info()- address
- 45.125.47.112:28715
- region
- –
- max players
- 30
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Oct 2026, 11:12 UTC
- hostname
- –
- first seen
- 25 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 52/200 |
| 1 | QS『鱼山路』pve|耐玩|升级|突袭 | EA · groups of 8+ · 37 on average | 43/100 |
| 2 | [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖 | EA · groups of 8+ · monthly · 35 on average | 35/100 |
| 3 | Japan Tokyo - Vanilla PvE|JP|Beginner | EA · groups of 16+ · 34 on average | 25/100 |
| 4 | Japan Tokyo - Chill PvE|JP | EA · groups of 16+ · 21 on average | 16/100 |
| 5 | 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 | EA · groups of 8+ · monthly · 20 on average | 18/88 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does 【自玩】PVE|权限全开|自由度拉满|全自动挂机| rank?
Over the last seven days 【自玩】PVE|权限全开|自由度拉满|全自动挂机| sits at #2,189 on player hours, in the top 10% of ranked servers.
How many players does 【自玩】PVE|权限全开|自由度拉满|全自动挂机| hold at once?
The current row shows 【自玩】PVE|权限全开|自由度拉满|全自动挂机| offline; the last response was 2 days 16 hours ago. Over the last seven days it averaged 3 players and peaked at 4.
Server data
What is the Rust version on 【自玩】PVE|权限全开|自由度拉满|全自动挂机|?
The build is Rust network protocol 2635 and build 168909 on Windows, run by 【自玩】PVE|权限全开|自由度拉满|全自动挂机|. Steam updates your game for you, but the protocol must match to join.
Is 【自玩】PVE|权限全开|自由度拉满|全自动挂机| up, and what does its uptime show?
The latest sample has 【自玩】PVE|权限全开|自由度拉满|全自动挂机| offline, with a last sighting 2 days 16 hours ago. Uptime of 65% across the last 7 full days: 110 hours of 168. Its earliest recorded date in Rust Data is 25 September 2026.
In which location is 【自玩】PVE|权限全开|自由度拉满|全自动挂机| hosted?
The name of 【自玩】PVE|权限全开|自由度拉满|全自动挂机| points to Asia, even though no region tag is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 45.125.47.112:28715 is its address.
Rules, settings, map
Which settings and rules does 【自玩】PVE|权限全开|自由度拉满|全自动挂机| run?
The name 【自玩】PVE|权限全开|自由度拉满|全自动挂机| carries no gather rate. The group limit sits at the default of 8 players. Game mode pve, with this note: player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. The VAC field reads off.
Which map has 【自玩】PVE|权限全开|自由度拉满|全自动挂机| loaded?
The game generates the map on 【自玩】PVE|权限全开|自由度拉满|全自动挂机|: procedural, size 3,500, seed 12345. Because size and seed determine the map, it can be viewed on RustMaps via this page. Custom Map is what the map name field says.
Wipe schedule
When does 【自玩】PVE|权限全开|自由度拉满|全自动挂机| wipe, and how often?
Too few wipes are on record for 【自玩】PVE|权限全开|自由度拉满|全自动挂机| to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 13 days 18 hours ago.
On 【自玩】PVE|权限全开|自由度拉满|全自动挂机|, what happens on wipe day?
The average peak over recent wipes is 6 players. Peak population on the latest wipe came 46 hours in.
Lists and tags
Which lists on Rust Data hold 【自玩】PVE|权限全开|自由度拉满|全自动挂机|, and which filters?
On Rust Data, 【自玩】PVE|权限全开|自由度拉满|全自动挂机| appears in these lists: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on 【自玩】PVE|权限全开|自由度拉满|全自动挂机| hold?
The game's server browser reads these tags from 【自玩】PVE|权限全开|自由度拉满|全自动挂机|: gmrust (Game mode): Survival play, standard Rust; mp30 (Max players): The server lists 30 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $rEA (Region code): The row gives EA as its region code; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to 【自玩】PVE|权限全开|自由度拉满|全自动挂机|?
Enter client.connect 45.125.47.112:28715 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.