Online 45.143.197.162:28080 checked 10m ago
Crate Elevator 10 Player Survival Building Minigame
Connect
srv = rust.server("45.143.197.162:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA | EU · no group limit · 727 on average | 1055/1500 |
| 1 | R2 - Aim training / Matchmaking / Facechecks - RU Main | EU · groups of 12+ · 219 on average | 391/500 |
| 2 | RustGames.gg | Lucky Pillars - EU 1 | EU · groups of 100+ · 83 on average | 150/400 |
| 3 | DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP | groups of 30+ · weekly · 69 on average | 153/250 |
| 4 | R2 - Aim training / Matchmaking / Facechecks - EU Main | EU · groups of 12+ · 37 on average | 63/400 |
| 5 | [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD | EU · no group limit · 30 on average | 43/75 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Crate Elevator 10 Player Survival Building Minigame rank?
Rank #15,344 on seven-day player hours for Crate Elevator 10 Player Survival Building Minigame, within the top 69% of all ranked servers.
How full does Crate Elevator 10 Player Survival Building Minigame run?
Crate Elevator 10 Player Survival Building Minigame reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.
Server facts
How smoothly does Crate Elevator 10 Player Survival Building Minigame run?
Server fps over the last 48 hours averages 239; the floor is 218. Entity numbers reached 2,192, and that includes buildings, deployables and the rest. The memory field tops out at 6,289 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does Crate Elevator 10 Player Survival Building Minigame run?
The build is Rust network protocol 2634 and build 166494 on Windows, run by Crate Elevator 10 Player Survival Building Minigame. Steam updates your game for you, but the protocol must match to join.
How reliable is Crate Elevator 10 Player Survival Building Minigame, and is it online now?
The current sample puts Crate Elevator 10 Player Survival Building Minigame online. A restart about 31 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 2 October 2026.
Which location does Crate Elevator 10 Player Survival Building Minigame run from?
There is no region published for Crate Elevator 10 Player Survival Building Minigame. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 45.143.197.162:28080.
Rules, settings, map
Which rules apply on Crate Elevator 10 Player Survival Building Minigame, and what settings?
No gather rate appears in the name: Crate Elevator 10 Player Survival Building Minigame. No custom cap; the default of 8 players per group stands. Recorded as minigames & battle royale, battle royale, arenas, parkour, Bedwars. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has Crate Elevator 10 Player Survival Building Minigame loaded?
Crate Elevator 10 Player Survival Building Minigame runs a procedural map of size 1,000 with seed 481981, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: Custom Map.
Wipe data
When does Crate Elevator 10 Player Survival Building Minigame wipe, and on what schedule?
Too few wipes are on record for Crate Elevator 10 Player Survival Building Minigame to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 15 hours ago.
Tags and filters
Which lists on Rust Data hold Crate Elevator 10 Player Survival Building Minigame, and which filters?
On Rust Data, Crate Elevator 10 Player Survival Building Minigame appears in these lists: Modded Rust servers and Servers with build or creative tags. Under these filters on the server list, it is listed: Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Crate Elevator 10 Player Survival Building Minigame hold?
These tags are published by Crate Elevator 10 Player Survival Building Minigame and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): Recorded game build: 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^e (Minigames): Runs minigames such as arenas, Bedwars and parkour; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into Crate Elevator 10 Player Survival Building Minigame?
In Rust, F1 opens the console: type client.connect 45.143.197.162:28080. Launch Rust on this page does the same by opening the game through Steam and connecting.