Offline NA 47.189.238.147:28015 checked 4d ago
TBJC Server
Connect
srv = rust.server("47.189.238.147:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 40% of all ranked servers, top 65% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 14h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 14h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 22:40 UTC FW27d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 2030836619
- map
- Procedural Map
- size
- 4500
- seed
- 2030836619
Server
srv.info()- address
- 47.189.238.147:28015
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 22:40 UTC
- hostname
- ^
- first seen
- 21 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade | NA · groups of 100+ · monthly · 7 on average | 6/200 |
| 1 | Builders Like Us | NA · groups of 32+ · monthly · 2 on average | 0/100 |
| 2 | TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! | NA · groups of 8+ · monthly · 1 on average | 2/200 |
| 3 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 115/999 |
| 4 | Intoxicated US Sandbox - Creative | Build | Noclip | NA · groups of 8+ · 12 on average | 17/150 |
| 5 | Together We Rust | Build Server | NA · groups of 8+ · 2 on average | 3/125 |
Quick answers
From the figures on this page.
Population data
What position does TBJC Server take in the server rankings?
Ranked #8,818 on seven-day player hours, TBJC Server is #1,215 in North America and in the top 40% of all ranked servers.
What population does TBJC Server carry?
The current row shows TBJC Server offline; the last response was 4 days ago. Over the last seven days it averaged 2 players and peaked at 2.
Server data
Which Rust version is TBJC Server on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by TBJC Server. Joining needs the same protocol on your game; Steam handles the update.
Is TBJC Server up, and what does its uptime show?
Offline now for TBJC Server, last seen 4 days ago. Uptime of 2% across the last 7 full days: 4 hours of 168. The first row Rust Data holds for it is dated 21 September 2026.
Where does TBJC Server sit?
The NA tag is what TBJC Server uses to list itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 47.189.238.147:28015.
Settings and map
What rules and settings are recorded for TBJC Server?
No gather rate appears in the name: TBJC Server. The group limit sits at the default of 8 players. Recorded as build & creative, sandbox construction, gathering off. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has TBJC Server selected?
The game generates the map on TBJC Server: procedural, size 4,500, seed 2030836619. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does TBJC Server wipe, and on what schedule?
The only wipe TBJC Server takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 27 days 6 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.
What is wipe day on TBJC Server like?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.
Tags and filters
Which Rust Data filters and lists contain TBJC Server?
On Rust Data, TBJC Server appears in these lists: Modded Rust servers, Servers with build or creative tags and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on TBJC Server?
Read by the game's server browser, the tags TBJC Server publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^k (Build server): Base design and practice; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): North America is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to TBJC Server?
Enter client.connect 47.189.238.147:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://thebronzejohnsons.weebly.com/ is the website recorded for it.
