Rust Data

rustdata.spaceservers5.182.204.160:25008.ipynb

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Online 5.182.204.160:25006 checked 7m ago

(GER) Deadland Hardcore

quad moddedcarbonpve

Connect

srv = rust.server("5.182.204.160:25008")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 5
rank #4,707 # top 21%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75111:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers, and #296 of the quad servers (top 36%). Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 19 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 19:31 UTC26d ago 5 NaN running 0
1 Thu 1 Oct, 18:48 UTC FW27d ago 5 NaN 1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 0
Custom map, no picture published
map
Custom Map
size
4500
seed
–

Server

srv.info()
address
5.182.204.160:25006
region
–
max players
50
group limit
quad
wipe schedule
–
last wipe
2 Oct 2026, 19:31 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Die Welt ist gefallen. Übrig geblieben sind Ruinen, hungrige Horden und die wenigen, die hart genug sind, sich das Überleben erst zu verdienen. Deadland Hardcore ist kein gewöhnlicher PvE-Server. Hier zählt nicht, was du hast – sondern was du dir erarbeitet hast. **PROGRESSION SYSTEM** Vergiss den Start mit offenem Techtree. Bei uns schaltest du jedes Item erst durch dein Level frei – zum Nutzen, Erforschen und Herstellen. Jeder Levelaufstieg ist echter Fortschritt, jede Freischaltung ein Meilenstein. Schwacher Anfang, starke Legende. **ZOMBIE-HORDEN** Die Nächte gehören ihnen. Horden ziehen über die Map und werden mit der Zeit gefährlicher – wer nicht verteidigt, verliert alles. **MONUMENTE NEU GEDACHT** An den Monumenten wartet deutlich mehr NPC-Präsenz als gewohnt. Kein sicherer Spaziergang mehr für Loot – nur noch Skill, Ausrüstung und Nerven aus Stahl. **EVENTS** Von überraschenden Zufallsevents bis zu großen, serverweiten Vorfällen – Deadland lebt und verändert sich ständig. Die Gefahr auch. **HARDCORE. PVE. ECHT.** Kein PvP-Frust, aber trotzdem kein Zuckerschlecken. Deadland Hardcore fordert dich – gegen die Umgebung, gegen die Horden, gegen dich selbst.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 3 on average0/50
1[DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 3 on average0/50
2PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKEREU · quad · monthly · 2 on average1/100
3Dead Valley | PvE | Bi-Weekly | Old Research SystemEU · quad · biweekly · 1 on average0/50
4Casual PVE Svenska KrigareEU · quad · 1 on average0/20
5Noob Friendly PVE ServerEU · quad · monthly · 1 on average0/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does (GER) Deadland Hardcore rank?

Over the last seven days (GER) Deadland Hardcore sits at #4,707 on player hours, in the top 21% of ranked servers. Within the quad group, its rank is #296.

What population does (GER) Deadland Hardcore carry?

The sample now reads 0 players for (GER) Deadland Hardcore, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 5. Peak hour in the last 48 hours: 20:00 UTC, mean 1 players.

Server facts

How smoothly does (GER) Deadland Hardcore run?

Server fps over the last 48 hours averages 45; the floor is 42. The entity count peaked at 128,181, covering buildings, deployables and the rest of the world. A high of 3,594 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does (GER) Deadland Hardcore run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by (GER) Deadland Hardcore. The protocol has to match before you can join, and Steam does the updating.

How reliable is (GER) Deadland Hardcore, and is it up?

The current sample puts (GER) Deadland Hardcore online. The uptime it reports puts the last restart about 4 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.

Where does (GER) Deadland Hardcore sit?

Its name points to Europe, but (GER) Deadland Hardcore publishes no region tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 5.182.204.160:25006 is its address.

Settings and map

What rules and settings are recorded for (GER) Deadland Hardcore?

You will not find a gather rate in the string (GER) Deadland Hardcore. The group limit is 4 players, the quad setting. Game mode pve, with this note: player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. Anti-cheat status: VAC on.

Which map has (GER) Deadland Hardcore selected?

Size 4,500, procedural: the game generates it on (GER) Deadland Hardcore. Custom Map is what the map name field says.

Wipe data

When does (GER) Deadland Hardcore wipe, and how often?

Too few wipes are on record for (GER) Deadland Hardcore to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 26 days 15 hours ago.

What is wipe day on (GER) Deadland Hardcore like?

Across recent wipes the busiest point averaged 5 players. Peak population on the latest wipe came 19 hours in.

Lists and tags

Which Rust Data filters and lists contain (GER) Deadland Hardcore?

These Rust Data lists include (GER) Deadland Hardcore: EU Rust servers, Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad.

How should you read the server tags on (GER) Deadland Hardcore?

The game's server browser reads these tags from (GER) Deadland Hardcore: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server lists 50 slots; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^p (PvE): PvE: the world is the threat, not other players; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join (GER) Deadland Hardcore?

The manual route: launch Rust, F1, then client.connect 5.182.204.160:25006. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://discord.com/invite/yFUm37JBgw is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,gmvanilla,cs168909,ts4

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players The server lists 50 slots.
ts4
Group limit No team may exceed 4.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 57,218 players 11,715 servers online