Rust Data

rustdata.spaceservers5.223.66.167:28015.ipynb

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Online 5.223.66.167:28010 checked 9m ago

Rustoria.co - AU Premium Preview Server (Map #4)

moddedpve

Connect

srv = rust.server("5.223.66.167:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak 1
rank #14,680 # top 66%
last wipe 9h ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75105:0008:0011:0015:0019:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304005:0008:0011:0015:0019:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct22 Oct25 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 13:47 UTC9h ago NaN NaN running 0
1 Tue 27 Oct, 04:54 UTC1d ago NaN NaN NaN 0
2 Sun 25 Oct, 06:05 UTC3d ago 1 NaN 2 days 0
3 Sun 18 Oct, 07:05 UTC10d ago 0 NaN 7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 1337
Custom map, no picture published
map
Custom Map
size
4250
seed
1337

Server

srv.info()
address
5.223.66.167:28010
region
–
max players
–
group limit
8, the default
wipe schedule
–
last wipe
28 Oct 2026, 13:47 UTC
hostname
–
first seen
13 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom WeaponsOC · no group limit · biweekly · 35 on average29/2000
1[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 14 on average5/200
2[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 10 on average5/200
3[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 8 on average4/100
4Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]OC · groups of 8+ · weekly · 4 on average0/30
5BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average1/50

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Rustoria.co - AU Premium Preview Server (Map #4) rank?

Over the last seven days Rustoria.co - AU Premium Preview Server (Map #4) sits at #14,680 on player hours, in the top 66% of ranked servers.

What population does Rustoria.co - AU Premium Preview Server (Map #4) carry?

Point query at this second: Rustoria.co - AU Premium Preview Server (Map #4) returns 0 players. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 05:00 UTC, averaging 0 players.

About the server

What does performance look like on Rustoria.co - AU Premium Preview Server (Map #4)?

The 48-hour average is 30 server fps, with a low of 30. Buildings, deployables and all else in the world took the count as high as 122,236 entities. Memory peaked at 2,748 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is Rustoria.co - AU Premium Preview Server (Map #4) on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Rustoria.co - AU Premium Preview Server (Map #4). The protocol has to match before you can join, and Steam does the updating.

How reliable is Rustoria.co - AU Premium Preview Server (Map #4), and is it online now?

The current sample puts Rustoria.co - AU Premium Preview Server (Map #4) online. A restart about 8 hours ago is what its reported uptime implies. Uptime of 27% across the last 7 full days: 45 hours of 168. The first row Rust Data holds for it is dated 13 October 2026.

Where does Rustoria.co - AU Premium Preview Server (Map #4) sit?

The name of Rustoria.co - AU Premium Preview Server (Map #4) points to Oceania, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 5.223.66.167:28010.

Map and rules

Which settings and rules does Rustoria.co - AU Premium Preview Server (Map #4) run?

You will not find a gather rate in the string Rustoria.co - AU Premium Preview Server (Map #4). Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: no combat between players. It appears under Modded, where plugins or settings change how the game plays. Anti-cheat status: VAC on.

Which map has Rustoria.co - AU Premium Preview Server (Map #4) loaded?

Rustoria.co - AU Premium Preview Server (Map #4) runs a procedural map of size 4,250 with seed 1337, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Custom Map is what the map name field says.

Wipe schedule

When does Rustoria.co - AU Premium Preview Server (Map #4) wipe, and how often?

Rustoria.co - AU Premium Preview Server (Map #4) wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 9 hours ago, and that is the one in play.

On Rustoria.co - AU Premium Preview Server (Map #4), what happens on wipe day?

The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 47 hours after it began.

Tags, lists

Which Rust Data filters and lists contain Rustoria.co - AU Premium Preview Server (Map #4)?

On Rust Data, Rustoria.co - AU Premium Preview Server (Map #4) appears in these lists: Oceania Rust servers, Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on Rustoria.co - AU Premium Preview Server (Map #4) hold?

Read by the game's server browser, the tags Rustoria.co - AU Premium Preview Server (Map #4) publishes are: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): 0 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^p (PvE): Players do not fight each other here; the world supplies the danger; builds (Build server): Practise base building and design here; creative (Creative): Nothing to gather; build freely; training (Combat training): Practise aim and PvP; the loot is provided; modded (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into Rustoria.co - AU Premium Preview Server (Map #4)?

The manual route: launch Rust, F1, then client.connect 5.223.66.167:28010. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,modded,builds,creative,training

Game

gmrust
Game mode Rust survival in its standard form.
mp0
Max players 0 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.
builds
Build server Practise base building and design here.
creative
Creative Nothing to gather; build freely.
training
Combat training Practise aim and PvP; the loot is provided.

Mods and access

modded
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 52,204 players 11,737 servers online