Online NA 50.99.7.47:28035 checked 8m ago
Hazard's Island | Monthly PVE
Connect
srv = rust.server("50.99.7.47:28036")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 21% of all ranked servers, top 44% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 6h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 6h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 11 Oct, 00:45 UTC17d ago | 1 | NaN | running | 0 |
| 1 | Thu 1 Oct, 18:01 UTC FW26d ago | 0 | NaN | 9.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 2041873914
- map
- Procedural Map
- size
- 4250
- seed
- 2041873914
Server
srv.info()- address
- 50.99.7.47:28035
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 11 Oct 2026, 00:45 UTC
- hostname
- –
- first seen
- 30 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 53 on average | 21/200 |
| 1 | [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 32 on average | 18/200 |
| 2 | Rusty Spoons PvE | no raiding / stealing / killing | NA · groups of 10+ · monthly · 13 on average | 4/100 |
| 3 | MadRust PVE - Get Achievements | NA · groups of 8+ · monthly · 12 on average | 4/50 |
| 4 | [US] PureRust | PvE | No Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 12 on average | 2/150 |
| 5 | Stillwater Shores PVE | PVP | NA · groups of 30+ · monthly · 6 on average | 4/100 |
Quick answers
From the figures on this page.
Population data
How does Hazard's Island | Monthly PVE compare in the rankings?
On seven-day player hours Hazard's Island | Monthly PVE is #4,777 overall and #825 in North America, inside the top 21% of all ranked servers.
What population does Hazard's Island | Monthly PVE carry?
Hazard's Island | Monthly PVE reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 18:00 UTC, averaging 1 players.
About the server
How smoothly does Hazard's Island | Monthly PVE run?
Averaged over 48 hours: 60 server fps, never under 55. Buildings, deployables and all else in the world took the count as high as 106,563 entities. The memory field tops out at 3,459 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Hazard's Island | Monthly PVE run?
Rust network protocol 2635 and build 168909 on Linux is what Hazard's Island | Monthly PVE runs. Steam updates your game for you, but the protocol must match to join.
Is Hazard's Island | Monthly PVE up, and what does its uptime show?
Online is the state at the latest refresh for Hazard's Island | Monthly PVE. A restart about 1 hours ago is what its reported uptime implies. Uptime of 100% across the last 7 full days: 168 hours of 168. The first row Rust Data holds for it is dated 30 September 2026.
Where does Hazard's Island | Monthly PVE sit?
In North America, Hazard's Island | Monthly PVE lists itself, using the NA tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 50.99.7.47:28035 is its address.
Map and rules
What rules and settings are recorded for Hazard's Island | Monthly PVE?
You will not find a gather rate in the string Hazard's Island | Monthly PVE. Eight players per group: that is the game's default, and it applies here. Recorded as pve, player combat is not allowed. It is a community server, and the browser files it under Community. Oxide plugins run on it. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. Premium status is needed to join. VAC, Valve's anti-cheat, is enabled.
Which map has Hazard's Island | Monthly PVE loaded?
The game generates the map on Hazard's Island | Monthly PVE: procedural, size 4,250, seed 2041873914. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
On what schedule does Hazard's Island | Monthly PVE wipe?
The only wipe Hazard's Island | Monthly PVE takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 17 days 12 hours ago. The tags list wipes as monthly.
On Hazard's Island | Monthly PVE, what happens on wipe day?
Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 4 hours in.
Tags, lists
Where does Hazard's Island | Monthly PVE appear among Rust Data lists and filters?
The Rust Data lists that Hazard's Island | Monthly PVE fits are: Rust community servers, unfiltered, Rust PvE servers, North America Rust servers and Vanilla Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE and Premium; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on Hazard's Island | Monthly PVE?
These tags are published by Hazard's Island | Monthly PVE and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): PvE: the world is the threat, not other players; ^q (Premium): Premium status is needed to join; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): The server browser files it under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into Hazard's Island | Monthly PVE?
Enter client.connect 50.99.7.47:28035 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. Premium status is needed to join. https://canadiangameforces.com is the website recorded for it.
