Offline 51.161.140.148:28114 checked 24d ago
G Dev
Connect
srv = rust.server("51.161.140.148:28115")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
6000 · seed 1337- map
- Custom Map
- size
- 6000
- seed
- 1337
Server
srv.info()- address
- 51.161.140.148:28114
- region
- –
- max players
- 100
- group limit
- 10 max
- wipe schedule
- –
- last wipe
- –
- hostname
- –
- first seen
- 14 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | NA | Apex Aim Arena | 1v1 Facecheck FFA Targets | NA · groups of 8+ · 3 on average | 0/16 |
| 1 | Q1 - Aim Training / Matchmaking / Facechecks - EU Main | EU · groups of 8+ · 3 on average | 0/16 |
| 2 | EU | Deadzone Aimtrain | Facechecks/1v1/Speargun | EU · groups of 8+ · 3 on average | 0/16 |
| 3 | Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun Game | NA · groups of 8+ · 3 on average | 0/16 |
| 4 | PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP | NA · groups of 8+ · 5 on average | 11/10 |
| 5 | MINICOPTER / HELICOPTER TRAINING | groups of 8+ · 5 on average | 4/100 |
Quick answers
From the figures on this page.
Population
How does G Dev compare in the rankings?
Rank #15,986 on seven-day player hours for G Dev, within the top 71% of all ranked servers.
How many players does G Dev hold at once?
G Dev returns no live count at this refresh, having last been seen 24 days 4 hours ago.
Server facts
What Rust version does G Dev run?
Version Rust network protocol 2634 and build 166652 on Windows is reported by G Dev. Steam updates your game for you, but the protocol must match to join.
How reliable is G Dev, and is it online now?
Offline now for G Dev, last seen 24 days 4 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 14 September 2026.
Which location does G Dev run from?
No region is published by G Dev. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 51.161.140.148:28114 is its address.
Rules, settings, map
Which settings and rules does G Dev run?
The name G Dev carries no gather rate. Group size tops out at 10 players. Game mode combat training, with this note: loot handed out for aim and PvP practice. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has G Dev selected?
The game generates the map on G Dev: procedural, size 6,000, seed 1337. Because size and seed determine the map, it can be viewed on RustMaps via this page. Custom Map is what the map name field says.
Wipe data
On what schedule does G Dev wipe?
Too few wipes are on record for G Dev to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC.
Lists and tags
Where does G Dev appear among Rust Data lists and filters?
On Rust Data, G Dev appears in these lists: Rust aim training servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Combat training ^d; Group limit: 5 or more.
How should you read the server tags on G Dev?
These tags are published by G Dev and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts10 (Group limit): Team size tops out at 10; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^d (Combat training): Loot is handed to you for aim and PvP practice; born-2147483648 (Custom tag): A plugin or the owner added this; standard Rust does not define it. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into G Dev?
The manual route: launch Rust, F1, then client.connect 51.161.140.148:28114. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://linktr.ee/aidotcom is the website recorded for it.