Online 51.161.198.60:60406 checked 13m ago
[AU] Dave Pure
Connect
srv = rust.server("51.161.198.60:60408")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 0h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 0h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 05:36 UTC25d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1415738502
- map
- Procedural Map
- size
- 4500
- seed
- 1415738502
Server
srv.info()- address
- 51.161.198.60:60406
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 4 Oct 2026, 05:36 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | vanilla + | OC · groups of 16+ · monthly · 1 on average | 0/75 |
| 1 | Rustafied.com - AU Long | OC · groups of 16+ · monthly · 27 on average | 4/100 |
| 2 | [AU] Facepunch Premium 1 | OC · groups of 8+ · monthly · 8 on average | 6/250 |
| 3 | [AU] Facepunch 1 | OC · groups of 8+ · monthly · 7 on average | 4/250 |
| 4 | [NZ] Vanilla Rust 1 | OC · groups of 8+ · monthly · 4 on average | 1/75 |
| 5 | AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP | OC · groups of 8+ · monthly · 4 on average | 3/500 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does [AU] Dave Pure rank?
Rank #12,867 on seven-day player hours for [AU] Dave Pure, within the top 58% of all ranked servers.
How many players does [AU] Dave Pure hold at once?
Current row: 0 players on [AU] Dave Pure, against 100 slots. Over the last seven days it averaged 0 players and peaked at 1.
About the server
What does performance look like on [AU] Dave Pure?
Averaged over 48 hours: 100 server fps, never under 20. Buildings, deployables and all else in the world took the count as high as 121,898 entities. A high of 3,752 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on [AU] Dave Pure?
The build is Rust network protocol 2635 and build 168909 on Linux, run by [AU] Dave Pure. Joining needs the same protocol on your game; Steam handles the update.
Is [AU] Dave Pure up, and what does its uptime show?
[AU] Dave Pure reports itself online at the current refresh. The uptime it reports puts the last restart about 11 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.
Which location does [AU] Dave Pure run from?
The name of [AU] Dave Pure points to Oceania, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 51.161.198.60:60406 is its address.
Rules, settings, map
What rules and settings are recorded for [AU] Dave Pure?
No gather rate appears in the name: [AU] Dave Pure. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
What is the map on [AU] Dave Pure?
[AU] Dave Pure runs a procedural map of size 4,500 with seed 1415738502, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does [AU] Dave Pure wipe, and on what schedule?
A single wipe each month, the force wipe, is all [AU] Dave Pure does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 25 days 12 hours ago. A monthly wipe schedule is published in its tags.
What is wipe day on [AU] Dave Pure like?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 20 hours in.
Lists and tags
Which Rust Data filters and lists contain [AU] Dave Pure?
The Rust Data lists that [AU] Dave Pure fits are: Oceania Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on [AU] Dave Pure?
The game's server browser reads these tags from [AU] Dave Pure: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to [AU] Dave Pure?
In Rust, F1 opens the console: type client.connect 51.161.198.60:60406. Launch Rust on this page does the same by opening the game through Steam and connecting.