Rust Data

rustdata.spaceservers51.161.198.78:28071.ipynb

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Online OC 51.161.198.78:28070 checked 8m ago

Southern Grid AU

monthly wipes vanillaoxidepremium

Connect

srv = rust.server("51.161.198.78:28071")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 4
rank #5,265 # top 24% · #121 in OC
last wipe 25d ago # monthly schedule
next wipe 8d 17h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 24% of all ranked servers, top 58% in OC. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. # The force wipe · high confidence

usual gap0.4 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

inatkind
08d 17hThu 5 Nov, 19:00 UTCFW force wipe
136d 17hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 35 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 05:39 UTC25d ago 1 NaN running 0
1 Thu 1 Oct, 19:13 UTC FW26d ago 2 NaN 0.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1883130744
Map of Southern Grid AU
map
Procedural Map
size
4500
seed
1883130744
Open on RustMaps

Server

srv.info()
address
51.161.198.78:28070
region
OC
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
2 Oct 2026, 05:39 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
[ Next wipe 6/Nov @ 5am AEST] A genuine Vanilla Rust environment. - Unrestricted PvP - No group limits - Vanilla loot tables - Standard rates - Active non-Competitive Admin Targeted refinement of the solo ecosystem | easing Rusts natural clan bias. - Subtle additions to solo grubbing & supply drops - Quarry lock | Short window to save your loot - Ping limited | AU/NZ only - Hand-selected procedural maps Come & enjoy Rusts original balanced gameplay with a constantly evolving premium Solo feel

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustafied.com - AU LongOC · groups of 16+ · monthly · 36 on average20/100
1[AU] Facepunch Premium 1OC · groups of 8+ · monthly · 8 on average5/250
2[AU] Facepunch 1OC · groups of 8+ · monthly · 7 on average3/250
3ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 4 on average0/100
4AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEPOC · groups of 8+ · monthly · 4 on average4/500
5[NZ] Vanilla Rust 1OC · groups of 8+ · monthly · 3 on average4/75

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Southern Grid AU rank?

On seven-day player hours Southern Grid AU is #5,265 overall and #121 in Oceania, inside the top 24% of all ranked servers.

What population does Southern Grid AU carry?

Current row: 0 players on Southern Grid AU, against 50 slots. Over the last seven days it averaged 0 players and peaked at 4. Averaged by hour over 48 hours, 07:00 UTC is the busiest, at 1 players.

About the server

What does performance look like on Southern Grid AU?

Server fps over the last 48 hours averages 10; the floor is 5. Entity numbers reached 122,719, and that includes buildings, deployables and the rest. A high of 3,734 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Southern Grid AU on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Southern Grid AU. Joining needs the same protocol on your game; Steam handles the update.

Is Southern Grid AU up, and what does its uptime show?

Online is the state at the latest refresh for Southern Grid AU. Count back 5 hours from its reported uptime to get the last restart. 168 of 168 hours up over the last 7 full days, or 100%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does Southern Grid AU run from?

The OC tag is what Southern Grid AU uses to list itself in Oceania. Rust Data does not look up where the machine stands; it shows where a server says it is. 51.161.198.78:28070 is its address.

Rules, settings, map

Which settings and rules does Southern Grid AU run?

The name Southern Grid AU carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Plugins installed: Oxide. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. Premium status is needed to join. Anti-cheat status: VAC on.

What is the map on Southern Grid AU?

Size 4,500, seed 1883130744: the procedural map on Southern Grid AU, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does Southern Grid AU wipe, and on what schedule?

Once a month Southern Grid AU wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 25 days 20 hours ago. The tags list wipes as monthly.

On Southern Grid AU, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 35 hours in.

Tags and filters

Which Rust Data filters and lists contain Southern Grid AU?

The Rust Data lists that Southern Grid AU fits are: Oceania Rust servers, Rust community servers, unfiltered and Vanilla Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on Southern Grid AU?

Read by the game's server browser, the tags Southern Grid AU publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^q (Premium): Premium status is needed to join; ^o (Oxide): The plugin framework in use is Oxide (uMod); OC (Oceania): The server browser files it under Oceania. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join Southern Grid AU?

In Rust, F1 opens the console: type client.connect 51.161.198.78:28070. Launch Rust on this page does the same by opening the game through Steam and connecting. Premium status is needed to join.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^m,^v,OC,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Mods and access

^q
Premium Premium status is needed to join.
^o
Oxide The plugin framework in use is Oxide (uMod).

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 43,563 players 11,662 servers online