Online OC 51.161.198.94:28025 checked 13m ago
JJB's Server
Connect
srv = rust.server("51.161.198.94:28026")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 28% of all ranked servers, top 65% in OC. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 6h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 6h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 18 Oct, 08:21 UTC11d ago | 4 | NaN | running | 0 |
| 1 | Fri 16 Oct, 11:44 UTC13d ago | 4 | NaN | 1.9 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1
- map
- Procedural Map
- size
- 4000
- seed
- 1
Server
srv.info()- address
- 51.161.198.94:28025
- region
- OC
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 18 Oct 2026, 08:21 UTC
- hostname
- –
- first seen
- 16 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | vanilla + | OC · groups of 16+ · monthly · 1 on average | 0/75 |
| 1 | Rustafied.com - AU Long | OC · groups of 16+ · monthly · 28 on average | 14/100 |
| 2 | [AU] Facepunch Premium 1 | OC · groups of 8+ · monthly · 8 on average | 9/250 |
| 3 | [AU] Facepunch 1 | OC · groups of 8+ · monthly · 7 on average | 6/250 |
| 4 | [NZ] Vanilla Rust 1 | OC · groups of 8+ · monthly · 4 on average | 1/75 |
| 5 | AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP | OC · groups of 8+ · monthly · 4 on average | 2/500 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does JJB's Server rank?
Ranked #6,326 on seven-day player hours, JJB's Server is #140 in Oceania and in the top 28% of all ranked servers.
How many players does JJB's Server hold at once?
The sample now reads 0 players for JJB's Server, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 09:00 UTC, mean 0 players.
Server facts
What does performance look like on JJB's Server?
Averaged over 48 hours: 5 server fps, never under 5. Buildings, deployables and all else in the world took the count as high as 100,302 entities. Memory peaked at 2,597 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does JJB's Server run?
Rust network protocol 2635 and build 168909 on Linux is what JJB's Server runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is JJB's Server, and is it online now?
JJB's Server reports itself online at the current refresh. A restart about 10 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 16 October 2026.
In which location is JJB's Server hosted?
With its OC tag, JJB's Server lists itself in Oceania. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 51.161.198.94:28025.
Settings and map
Which rules apply on JJB's Server, and what settings?
You will not find a gather rate in the string JJB's Server. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on JJB's Server?
JJB's Server runs a procedural map of size 4,000 with seed 1, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
On what schedule does JJB's Server wipe?
A single wipe each month, the force wipe, is all JJB's Server does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 11 days 4 hours ago. A monthly wipe schedule is published in its tags.
What is wipe day on JJB's Server like?
Recent wipes averaged 4 players at their peak. Peak population on the latest wipe came 2 hours in.
Tags, lists
Where does JJB's Server appear among Rust Data lists and filters?
On Rust Data, JJB's Server appears in these lists: Oceania Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the server tags on JJB's Server?
The game's server browser reads these tags from JJB's Server: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; OC (Oceania): Oceania is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into JJB's Server?
In Rust, F1 opens the console: type client.connect 51.161.198.94:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.
