Offline OC 51.161.198.94:28050 checked 4d ago
Goblinholics
Connect
srv = rust.server("51.161.198.94:28051")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 23% of all ranked servers, top 55% in OC. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 3h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 3h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 45 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 03:56 UTC6d ago | 3 | NaN | running | 1 |
| 1 | Sun 18 Oct, 03:48 UTC11d ago | 1 | NaN | 5 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3700 · seed 1445113456
- map
- Procedural Map
- size
- 3700
- seed
- 1445113456
Server
srv.info()- address
- 51.161.198.94:28050
- region
- OC
- max players
- 75
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 23 Oct 2026, 03:56 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | vanilla + | OC · groups of 16+ · monthly · 1 on average | 0/75 |
| 1 | Rustafied.com - AU Long | OC · groups of 16+ · monthly · 27 on average | 11/100 |
| 2 | [AU] Facepunch Premium 1 | OC · groups of 8+ · monthly · 8 on average | 6/250 |
| 3 | [AU] Facepunch 1 | OC · groups of 8+ · monthly · 7 on average | 4/250 |
| 4 | [NZ] Vanilla Rust 1 | OC · groups of 8+ · monthly · 4 on average | 1/75 |
| 5 | AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP | OC · groups of 8+ · monthly · 4 on average | 3/500 |
Quick answers
From the figures on this page.
Population
How does Goblinholics compare in the rankings?
Ranked #5,047 on seven-day player hours, Goblinholics is #117 in Oceania and in the top 23% of all ranked servers.
How many players does Goblinholics hold at once?
Goblinholics returns no live count at this refresh, having last been seen 4 days 6 hours ago. Over the last seven days it averaged 2 players and peaked at 3.
About the server
What is the Rust version on Goblinholics?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Goblinholics. The protocol has to match before you can join, and Steam does the updating.
How reliable is Goblinholics, and is it up?
Offline now for Goblinholics, last seen 4 days 6 hours ago. 26 of 168 hours up over the last 7 full days, or 15%. Its earliest recorded date in Rust Data is 3 October 2026.
Where does Goblinholics sit?
In Oceania, Goblinholics lists itself, using the OC tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 51.161.198.94:28050 is its address.
Settings and map
Which settings and rules does Goblinholics run?
No gather rate appears in the name: Goblinholics. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has Goblinholics loaded?
Size 3,700, seed 1445113456: the procedural map on Goblinholics, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
On what schedule does Goblinholics wipe?
The only wipe Goblinholics takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 6 days 11 hours ago. Its tags carry a monthly wipe schedule.
On Goblinholics, what happens on wipe day?
Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 45 hours in.
Tags and filters
Which Rust Data filters and lists contain Goblinholics?
On Rust Data, Goblinholics appears in these lists: Oceania Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
How should you read the server tags on Goblinholics?
The game's server browser reads these tags from Goblinholics: gmrust (Game mode): Survival play, standard Rust; mp75 (Max players): 75 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; OC (Oceania): In the server browser it sits under Oceania. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to Goblinholics?
In Rust, F1 opens the console: type client.connect 51.161.198.94:28050. Launch Rust on this page does the same by opening the game through Steam and connecting.