Offline OC 51.161.219.251:28030 checked 26d ago
UNCS R US
Connect
srv = rust.server("51.161.219.251:28031")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 0h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 0h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:09 UTC FW28d ago | 0 | NaN | running | 0 |
| 1 | Sun 20 Sep, 07:58 UTC39d ago | 6 | halved by day 3 | 11.4 days | 5 |
| 2 | Wed 16 Sep, 15:03 UTC43d ago | 8 | held half | 3.7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | vanilla + | OC · groups of 16+ · monthly · 1 on average | 0/75 |
| 1 | Rustafied.com - AU Long | OC · groups of 16+ · monthly · 27 on average | 6/100 |
| 2 | [AU] Facepunch Premium 1 | OC · groups of 8+ · monthly · 8 on average | 5/250 |
| 3 | [AU] Facepunch 1 | OC · groups of 8+ · monthly · 7 on average | 4/250 |
| 4 | [NZ] Vanilla Rust 1 | OC · groups of 8+ · monthly · 4 on average | 1/75 |
| 5 | AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP | OC · groups of 8+ · monthly · 4 on average | 3/500 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does UNCS R US rank?
On seven-day player hours UNCS R US is #15,993 overall and #194 in Oceania, inside the top 70% of all ranked servers.
How full does UNCS R US run?
UNCS R US returns no live count at this refresh, having last been seen 26 days 9 hours ago.
Server facts
What is the Rust version on UNCS R US?
Rust network protocol 2634 and build 166494 on Linux is what UNCS R US runs. Joining needs the same protocol on your game; Steam handles the update.
Is UNCS R US up, and what does its uptime show?
The latest sample has UNCS R US offline, with a last sighting 26 days 9 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 16 September 2026.
Where does UNCS R US sit?
With its OC tag, UNCS R US lists itself in Oceania. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.161.219.251:28030.
Rules, settings, map
What rules and settings are recorded for UNCS R US?
No gather rate appears in the name: UNCS R US. Group size tops out at 16 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has UNCS R US loaded?
Size 3,000, seed 1337: the procedural map on UNCS R US, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: Custom Map.
Wipe data
When does UNCS R US wipe, and how often?
A single wipe each month, the force wipe, is all UNCS R US does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 28 days ago. A monthly wipe schedule is published in its tags.
On UNCS R US, what happens on wipe day?
The average peak over recent wipes is 5 players. Peak population on the latest wipe came 0 hours in. Half the peak or more was held to the next wipe in 50% of recent wipes. Otherwise the crowd fell below half by day 3.
Lists and tags
Where does UNCS R US appear among Rust Data lists and filters?
These Rust Data lists include UNCS R US: Oceania Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on UNCS R US?
The game's server browser reads these tags from UNCS R US: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts16 (Group limit): Team size tops out at 16; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): The server runs build 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; OC (Oceania): Oceania is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to UNCS R US?
In Rust, F1 opens the console: type client.connect 51.161.219.251:28030. Launch Rust on this page does the same by opening the game through Steam and connecting.
