Connect
srv = rust.server("57.128.211.28:28021")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 15h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 15h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 390, 2 hours in, with 60 in the queue.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:42 UTC FW27d ago | 390+60 queue | NaN | running | 21 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1656653964
- map
- Procedural Map
- size
- 4500
- seed
- 1656653964
Server
srv.info()- address
- 57.128.211.28:28020
- region
- –
- max players
- 400
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:42 UTC
- hostname
- new__eu__east__1.playrust.com
- first seen
- 13 Sep 2026
Operator · playrust.com
rust.servers(operator="playrust.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [US East] Facepunch Premium 1 | 102/400 |
| 1 | [EU] Facepunch 1 | 76/400 |
| 2 | [US] Facepunch Softcore 2 | 53/300 |
| 3 | [EU] Facepunch Premium 1 | 47/350 |
| 4 | [US] Facepunch Softcore 1 | 46/300 |
| 5 | [US East] Facepunch Primitive 1 | 29/400 |
| 6 | [EU East] Facepunch 4 | 23/350 |
| 7 | [EU East] Facepunch 5 | 21/350 |
125 servers publish a playrust.com hostname; the busiest are listed.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 96/200 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 216 on average | 63/200 |
| 2 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 51/100 |
| 3 | Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 125 on average | 20/300 |
| 4 | Rusty Moose |EU Small| | EU · groups of 8+ · monthly · 63 on average | 33/200 |
| 5 | Rustafied.com - EU Long - Small II | EU · groups of 16+ · monthly · 42 on average | 9/100 |
Quick answers
From the figures on this page.
Player counts
How does [EU East] Facepunch 1 compare in the rankings?
Rank #1,173 on seven-day player hours for [EU East] Facepunch 1, within the top 5% of all ranked servers.
How full does [EU East] Facepunch 1 run?
[EU East] Facepunch 1 reports 0 players at this refresh, with 400 slots configured. Over the last seven days it averaged 7 players and peaked at 23. Peak hour in the last 48 hours: 17:00 UTC, mean 15 players.
Server data
How well does [EU East] Facepunch 1 perform?
The 48-hour average is 228 server fps, with a low of 189. The entity count peaked at 133,149, covering buildings, deployables and the rest of the world. The memory field tops out at 6,033 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on [EU East] Facepunch 1?
Rust network protocol 2635 and build 168909 on Windows is what [EU East] Facepunch 1 runs. Steam updates your game for you, but the protocol must match to join.
How reliable is [EU East] Facepunch 1, and is it online now?
[EU East] Facepunch 1 reports itself online at the current refresh. A restart about 13 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
In which location is [EU East] Facepunch 1 hosted?
The name of [EU East] Facepunch 1 points to Europe, even though no region tag is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 57.128.211.28:28020.
Settings and map
What rules and settings are recorded for [EU East] Facepunch 1?
No gather rate appears in the name: [EU East] Facepunch 1. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The in-game Official tab lists it. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.
Which map has [EU East] Facepunch 1 selected?
The game generates the map on [EU East] Facepunch 1: procedural, size 4,500, seed 1656653964. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
On what schedule does [EU East] Facepunch 1 wipe?
The only wipe [EU East] Facepunch 1 takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 27 days 9 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.
What is wipe day on [EU East] Facepunch 1 like?
Across recent wipes the busiest point averaged 390 players. A peak 2 hours into the latest wipe, plus 60 waiting in the queue.
Tags, lists
Which Rust Data filters and lists contain [EU East] Facepunch 1?
The Rust Data lists that [EU East] Facepunch 1 fits are: EU Rust servers, Official Rust servers, Rust tutorial servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Who operates [EU East] Facepunch 1?
A playrust.com hostname is published by [EU East] Facepunch 1 and by 124 other servers we track, which suggests the same operator runs them.
Which meanings do the tags on [EU East] Facepunch 1 hold?
These tags are published by [EU East] Facepunch 1 and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival in its standard form; mp400 (Max players): The server lists 400 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new; sc3 (Custom tag): A plugin or the owner added this; standard Rust does not define it. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into [EU East] Facepunch 1?
The manual route: launch Rust, F1, then client.connect 57.128.211.28:28020. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
