Connect
srv = rust.server("79.137.98.24:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 2% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 15h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 15h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 226, 26 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:40 UTC FW27d ago | 226 | NaN | running | 6 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 423680685
- map
- Procedural Map
- size
- 4500
- seed
- 423680685
Server
srv.info()- address
- 79.137.98.24:28015
- region
- –
- max players
- 350
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:40 UTC
- hostname
- new__eu6.playrust.com
- first seen
- 13 Sep 2026
Operator · playrust.com
rust.servers(operator="playrust.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [US East] Facepunch Premium 1 | 100/400 |
| 1 | [EU] Facepunch 1 | 61/400 |
| 2 | [US] Facepunch Softcore 2 | 45/300 |
| 3 | [EU] Facepunch Premium 1 | 44/350 |
| 4 | [US] Facepunch Softcore 1 | 42/300 |
| 5 | [US East] Facepunch Primitive 1 | 26/400 |
| 6 | [EU East] Facepunch 4 | 23/350 |
| 7 | [EA] Softcore 1 | 18/350 |
125 servers publish a playrust.com hostname; the busiest are listed.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 117/200 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 216 on average | 79/200 |
| 2 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 49/100 |
| 3 | Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 125 on average | 25/300 |
| 4 | Rusty Moose |EU Small| | EU · groups of 8+ · monthly · 63 on average | 30/200 |
| 5 | Rustafied.com - EU Long - Small II | EU · groups of 16+ · monthly · 42 on average | 9/100 |
Quick answers
From the figures on this page.
Population
How does [EU] Facepunch 6 compare in the rankings?
Player hours over seven days put [EU] Facepunch 6 at #528, in the top 2% of the ranked set.
What population does [EU] Facepunch 6 carry?
Current row: 10 players on [EU] Facepunch 6, against 350 slots. Over the last seven days it averaged 31 players and peaked at 68. Peak hour in the last 48 hours: 19:00 UTC, mean 65 players.
Server facts
How smoothly does [EU] Facepunch 6 run?
Server fps over the last 48 hours averages 208; the floor is 160. The entity count peaked at 174,867, covering buildings, deployables and the rest of the world. Memory peaked at 6,919 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does [EU] Facepunch 6 run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by [EU] Facepunch 6. Steam updates your game for you, but the protocol must match to join.
How reliable is [EU] Facepunch 6, and is it up?
The current sample puts [EU] Facepunch 6 online. The uptime it reports puts the last restart about 14 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.
In which location is [EU] Facepunch 6 hosted?
No region tag is published by [EU] Facepunch 6, though its name points to Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 79.137.98.24:28015.
Map and rules
What rules and settings are recorded for [EU] Facepunch 6?
You will not find a gather rate in the string [EU] Facepunch 6. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The in-game Official tab lists it. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
Which map has [EU] Facepunch 6 loaded?
[EU] Facepunch 6 runs a procedural map of size 4,500 with seed 423680685, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does [EU] Facepunch 6 wipe, and on what schedule?
The only wipe [EU] Facepunch 6 takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 27 days 10 hours ago. The tags list wipes as monthly.
On [EU] Facepunch 6, what happens on wipe day?
Recent wipes averaged 226 players at their peak. The crowd on the latest wipe topped out 26 hours after it began.
Lists and tags
Where does [EU] Facepunch 6 appear among Rust Data lists and filters?
These Rust Data lists include [EU] Facepunch 6: EU Rust servers, Official Rust servers, Rust tutorial servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 25+ on average; Boxes: Official only.
Which operator runs [EU] Facepunch 6?
The same operator most likely runs [EU] Facepunch 6 and 124 other servers we track, as all publish a playrust.com hostname.
How should you read the server tags on [EU] Facepunch 6?
These tags are published by [EU] Facepunch 6 and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival in its standard form; mp350 (Max players): 350 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^t (Tutorial on): The Facepunch tutorial is open to new players on this server; sc2 (Custom tag): A plugin or the owner added this; standard Rust does not define it. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to [EU] Facepunch 6?
The manual route: launch Rust, F1, then client.connect 79.137.98.24:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
