Offline 57.128.211.49:28019 checked 1d ago
Facepunch Staging Auto Restart 10 minutes | Nav Disabled
Connect
srv = rust.server("57.128.211.49:28022")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 24 Sep, 10:41 UTC34d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 9563351
- map
- Procedural Map
- size
- 4500
- seed
- 9563351
Server
srv.info()- address
- 57.128.211.49:28019
- region
- –
- max players
- –
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Sep 2026, 10:41 UTC
- hostname
- stagingautorestart.playrust.com
- first seen
- 13 Sep 2026
Operator · playrust.com
rust.servers(operator="playrust.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [EU] Facepunch 1 | 116/400 |
| 1 | [US East] Facepunch Premium 1 | 93/400 |
| 2 | [US] Facepunch Softcore 1 | 89/300 |
| 3 | [EU] Facepunch Premium 1 | 82/350 |
| 4 | [US] Facepunch Softcore 2 | 75/300 |
| 5 | [EU East] Facepunch 4 | 45/350 |
| 6 | [EU East] Facepunch 5 | 45/350 |
| 7 | [US East] Facepunch Primitive 1 | 32/400 |
125 servers publish a playrust.com hostname; the busiest are listed.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 565 on average | 237/275 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 138/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 27/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 289 on average | 14/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 30/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 0/200 |
Quick answers
From the figures on this page.
Population
How does Facepunch Staging Auto Restart 10 minutes | Nav Disabled compare in the rankings?
Player hours over seven days put Facepunch Staging Auto Restart 10 minutes | Nav Disabled at #15,349, in the top 69% of the ranked set.
How many players does Facepunch Staging Auto Restart 10 minutes | Nav Disabled hold at once?
Facepunch Staging Auto Restart 10 minutes | Nav Disabled returns no live count at this refresh, having last been seen 35 hours ago. Over the last seven days it averaged 0 players.
Server facts
How smoothly does Facepunch Staging Auto Restart 10 minutes | Nav Disabled run?
Averaged over 48 hours: 236 server fps, never under 234. The entity count peaked at 218,000, covering buildings, deployables and the rest of the world. Memory peaked at 2,679 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on Facepunch Staging Auto Restart 10 minutes | Nav Disabled?
Version Rust network protocol 2635 and build 169317 on Windows is reported by Facepunch Staging Auto Restart 10 minutes | Nav Disabled. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Facepunch Staging Auto Restart 10 minutes | Nav Disabled, and is it up?
The latest sample has Facepunch Staging Auto Restart 10 minutes | Nav Disabled offline, with a last sighting 35 hours ago. Over the last 7 full days the hours up number 134 of 168, 80%. The first row Rust Data holds for it is dated 13 September 2026.
In which location is Facepunch Staging Auto Restart 10 minutes | Nav Disabled hosted?
No region is published by Facepunch Staging Auto Restart 10 minutes | Nav Disabled. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 57.128.211.49:28019.
Rules, settings, map
Which rules apply on Facepunch Staging Auto Restart 10 minutes | Nav Disabled, and what settings?
The name Facepunch Staging Auto Restart 10 minutes | Nav Disabled carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. You will find it under Official in game. VAC is running: Valve's anti-cheat is on.
Which map has Facepunch Staging Auto Restart 10 minutes | Nav Disabled loaded?
Size 4,500, seed 9563351: the procedural map on Facepunch Staging Auto Restart 10 minutes | Nav Disabled, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does Facepunch Staging Auto Restart 10 minutes | Nav Disabled wipe, and on what schedule?
Too few wipes are on record for Facepunch Staging Auto Restart 10 minutes | Nav Disabled to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 34 days 14 hours ago.
On Facepunch Staging Auto Restart 10 minutes | Nav Disabled, what happens on wipe day?
The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold Facepunch Staging Auto Restart 10 minutes | Nav Disabled, and which filters?
The Rust Data lists that Facepunch Staging Auto Restart 10 minutes | Nav Disabled fits are: Official Rust servers. Under these filters on the server list, it is listed: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.
Who operates Facepunch Staging Auto Restart 10 minutes | Nav Disabled?
Facepunch Staging Auto Restart 10 minutes | Nav Disabled and 124 other servers we track both publish a playrust.com hostname, so the same operator most likely runs them.
Which meanings do the tags on Facepunch Staging Auto Restart 10 minutes | Nav Disabled hold?
The game's server browser reads these tags from Facepunch Staging Auto Restart 10 minutes | Nav Disabled: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): Slot count: 0; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs169317 (Build): Recorded game build: 169317; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join Facepunch Staging Auto Restart 10 minutes | Nav Disabled?
Enter client.connect 57.128.211.49:28019 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.